Class: Shout

Inherits:
Object
  • Object
show all
Defined in:
lib/shout.rb,
ext/shout_ext.c

Constant Summary collapse

INT_ACCESSORS =
:port, :format
STRING_ACCESSORS =
:host, :user, :username, :pass, :password, :protocol, :mount, :dumpfile,
:agent, :user_agent, :public, :name, :url, :genre, :description, :bitrate
HTTP =
INT2FIX(SHOUT_PROTOCOL_HTTP)
XAUDIOCAST =
INT2FIX(SHOUT_PROTOCOL_XAUDIOCAST)
ICY =
INT2FIX(SHOUT_PROTOCOL_ICY)
MP3 =
INT2FIX(SHOUT_FORMAT_MP3)
OGG =
INT2FIX(SHOUT_FORMAT_OGG)
VORBIS =
INT2FIX(SHOUT_FORMAT_VORBIS)

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(*args) ⇒ Object

Make a new shout object. This method does not connect to any server. See #connect.



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# File 'ext/shout_ext.c', line 170

def initialize(opts={})
  ext_initialize

  (STRING_ACCESSORS + INT_ACCESSORS + [:charset]).each do |a|
    self.__send__ :"#{a}=", opts[a] if opts[a]
  end
end

Instance Attribute Details

#charsetObject



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# File 'lib/shout.rb', line 38

def charset
  @charset || ((format && format==Shout::MP3) ? 'ISO-8859-1' : 'UTF-8')
end

Class Method Details

.new(*args) ⇒ Object



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# File 'ext/shout_ext.c', line 179

static VALUE _Sh_new(int argc, VALUE *argv, VALUE klass) {
        VALUE self = Data_Wrap_Struct(klass, 0, free_sh, 0);
        rb_obj_call_init(self, argc, argv);
        return self;
}

.versionObject

Returns the libshout version, as a string.



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# File 'ext/shout_ext.c', line 186

static VALUE _Sh_version(VALUE klass) {
        const char *version;
        VALUE version_String;
        version = shout_version(NULL, NULL, NULL);
        version_String = rb_str_new2(version);
        return version_String;
}

Instance Method Details

#agentObject



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# File 'ext/shout_ext.c', line 391

VALUE _sh_agent(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_agent(s->conn);
        return rb_str_new2(value);
}

#agent=(value) ⇒ Object

Set the User-Agent reported. The default is “libshout/<libshout version>”, e.g. “libshout/2.0.0”.



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# File 'ext/shout_ext.c', line 579

VALUE _sh_agent_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_agent(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#bitrateObject



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# File 'ext/shout_ext.c', line 444

VALUE _sh_bitrate(VALUE self) {
  const char *value;

  shout_connection *s; GET_SC(self, s);

  value = shout_get_audio_info(s->conn, SHOUT_AI_BITRATE);
  return rb_str_new2(value);
}

#bitrate=(value) ⇒ Object

Set the ‘bitrate’ in the audio_info of the stream.



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# File 'ext/shout_ext.c', line 679

VALUE _sh_bitrate_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_audio_info(s->conn, SHOUT_AI_BITRATE, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#closeObject

Disconnect from the server.



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# File 'ext/shout_ext.c', line 221

static VALUE _sh_disconnect(VALUE self) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        err = shout_close(s->conn);
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return Qtrue;
}

#connectObject

Connect to the server. You must set all the parameters you’re going to set before connecting.



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# File 'ext/shout_ext.c', line 197

static VALUE _sh_connect(VALUE self) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        err = shout_open(s->conn);
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return Qtrue;
}

#connect_non_blockingObject

The new _sh_connect_non_blocking function (aka #connect_non_blocking method) wrapping _sh_connect in a rb_thread_blocking_region call.



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# File 'ext/shout_ext.c', line 214

static VALUE _sh_connect_non_blocking(VALUE self) {
        return rb_thread_blocking_region(_sh_connect, self, RUBY_UBF_IO, NULL);
}

#connected?Boolean

Returns true if connected, false otherwise, nil if something really crazy happened.

Returns:

  • (Boolean)


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# File 'ext/shout_ext.c', line 236

static VALUE _sh_connectedp(VALUE self) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        err = shout_get_connected(s->conn);
        if(err == SHOUTERR_CONNECTED) {
                return Qtrue;
        } else if(err == SHOUTERR_UNCONNECTED) {
                return Qfalse;
        } else {
                return Qnil;
        }
}

#delayObject

Return the proper amount of time, in milliseconds, before more data needs to be sent. This is for use when you would like to do something else in the intervening time period besides sleep.



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# File 'ext/shout_ext.c', line 306

static VALUE _sh_delay(VALUE self) {
        int ms;
        shout_connection *s;
        GET_SC(self, s);

        ms = shout_delay(s->conn);
        return INT2NUM(ms);
}

#descriptionObject



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# File 'ext/shout_ext.c', line 436

VALUE _sh_description(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_description(s->conn);
        return rb_str_new2(value);
}

#description=(value) ⇒ Object

Set a longer description of the stream. Probably several lines of text.



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# File 'ext/shout_ext.c', line 649

VALUE _sh_description_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_description(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#disconnectObject

Disconnect from the server.



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# File 'ext/shout_ext.c', line 221

static VALUE _sh_disconnect(VALUE self) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        err = shout_close(s->conn);
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return Qtrue;
}

#dumpfileObject



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# File 'ext/shout_ext.c', line 382

VALUE _sh_dumpfile(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_dumpfile(s->conn);
        return rb_str_new2(value);
}

#dumpfile=(value) ⇒ Object

Set a filename where the server should dump the data from this stream. Only do this if you know what you are doing.



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# File 'ext/shout_ext.c', line 565

VALUE _sh_dumpfile_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_dumpfile(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#ext_initializeObject



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# File 'lib/shout.rb', line 11

alias :ext_initialize :initialize

#formatObject



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# File 'ext/shout_ext.c', line 364

VALUE _sh_format(VALUE self) {
        int value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_format(s->conn);
        return INT2FIX(value);
}

#format=(value) ⇒ Object

Set the format of the audio. Possible values are:

Shout::VORBIS

Ogg Vorbis

Shout::MP3

MP3



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# File 'ext/shout_ext.c', line 538

VALUE _sh_format_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_FIXNUM);
        err = shout_set_format(s->conn, FIX2INT(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#genreObject



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# File 'ext/shout_ext.c', line 427

VALUE _sh_genre(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_genre(s->conn);
        return rb_str_new2(value);
}

#genre=(value) ⇒ Object

Set the ‘genre’ of the stream.



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# File 'ext/shout_ext.c', line 636

VALUE _sh_genre_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_genre(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#hostObject

getters



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# File 'ext/shout_ext.c', line 319

VALUE _sh_host(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_host(s->conn);
        return rb_str_new2(value);
}

#host=(value) ⇒ Object

Set the hostname to connect to. The default is localhost.



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# File 'ext/shout_ext.c', line 465

VALUE _sh_host_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_host(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#metadata=(meta) ⇒ Object

Set MP3 metadata. Create a ShoutMetadata object, add some stuff to it and pass it to this method. If the format of the stream isn’t MP3, and you try to set its metadata, an exception will most likely be raised.



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# File 'ext/shout_ext.c', line 665

VALUE _sh_metadata_eq(VALUE self, VALUE meta) {
        int err;
        shout_connection *s; GET_SC(self, s);
        shout_metadata_t *m; Data_Get_Struct(meta, shout_metadata_t, m);

        err = shout_set_metadata(s->conn, m);

        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return meta;
}

#mountObject



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# File 'ext/shout_ext.c', line 373

VALUE _sh_mount(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_mount(s->conn);
        return rb_str_new2(value);
}

#mount=(value) ⇒ Object

Set the mountpoint on the server.



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# File 'ext/shout_ext.c', line 551

VALUE _sh_mount_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_mount(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#nameObject



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# File 'ext/shout_ext.c', line 409

VALUE _sh_name(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_name(s->conn);
        return rb_str_new2(value);
}

#name=(value) ⇒ Object

Set the name of the stream, e.g. “monkey’s radio tunes.”



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# File 'ext/shout_ext.c', line 610

VALUE _sh_name_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_name(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#openObject

Connect to the server. You must set all the parameters you’re going to set before connecting.



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# File 'ext/shout_ext.c', line 197

static VALUE _sh_connect(VALUE self) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        err = shout_open(s->conn);
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return Qtrue;
}

#passObject



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# File 'ext/shout_ext.c', line 346

VALUE _sh_pass(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_password(s->conn);
        return rb_str_new2(value);
}

#pass=(value) ⇒ Object

Set the password to authenticate with. The default is no password.



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# File 'ext/shout_ext.c', line 504

VALUE _sh_pass_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_password(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#passwordObject



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# File 'ext/shout_ext.c', line 346

VALUE _sh_pass(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_password(s->conn);
        return rb_str_new2(value);
}

#password=(value) ⇒ Object

Set the password to authenticate with. The default is no password.



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# File 'ext/shout_ext.c', line 504

VALUE _sh_pass_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_password(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#portObject



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# File 'ext/shout_ext.c', line 328

VALUE _sh_port(VALUE self) {
        int value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_port(s->conn);
        return INT2FIX(value);
}

#port=(value) ⇒ Object

Set the destination port. The default is 8000.



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# File 'ext/shout_ext.c', line 478

VALUE _sh_port_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_FIXNUM);
        err = shout_set_port(s->conn, FIX2INT(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#protocolObject



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# File 'ext/shout_ext.c', line 355

VALUE _sh_proto(VALUE self) {
        int value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_protocol(s->conn);
        return INT2FIX(value);
}

#protocol=(value) ⇒ Object

Set the protocol to use when connecting. Default is Shout::HTTP. Possible values are:

Shout::HTTP

HTTP; the protocol used by Icecast.

Shout::XAUDIOCAST

XAudioCast. Obsolete.

Shout::ICY

Icy. Obsolete. Used by Shoutcast.



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# File 'ext/shout_ext.c', line 522

VALUE _sh_proto_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_FIXNUM);
        err = shout_set_protocol(s->conn, FIX2INT(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#publicObject



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# File 'ext/shout_ext.c', line 400

VALUE _sh_public(VALUE self) {
        int value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_public(s->conn);
        return INT2FIX(value);
}

#public=(value) ⇒ Object

Set whether or not this stream should be “public”, i.e. advertised to a yp server such as yp.icecast.org. True or false. Nil counts as false.



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# File 'ext/shout_ext.c', line 593

VALUE _sh_public_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        if(value == Qfalse || value == Qnil ||
                        (FIXNUM_P(value) && FIX2INT(value) == 0) ) {
                err = shout_set_public(s->conn, 0);
        } else {
                err = shout_set_public(s->conn, 1);
        }
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#send(to_send) ⇒ Object

Send some data. to_send is a String containing the data to send.



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# File 'ext/shout_ext.c', line 252

static VALUE _sh_send(VALUE self, VALUE to_send) {
        int err;
        shout_connection *s;
        GET_SC(self, s);

        Check_SafeStr(to_send);
        err = shout_send(s->conn, (unsigned char *) (RSTRING_PTR(to_send)),
                                  RSTRING_LEN(to_send));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return Qtrue;
}

#send_non_blocking(to_send) ⇒ Object

The new _sh_send_non_blocking function (aka #send_non_blocking method) packing the arguments of _sh_send in a struct and wrapping the _sh_send call into a rb_thread_blocking_region call.



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# File 'ext/shout_ext.c', line 284

static VALUE _sh_send_non_blocking(VALUE self, VALUE to_send) {
        SHOUT_SEND_ARGS send_args;
        send_args.self    = self;
        send_args.to_send = (unsigned char *) to_send;
        return rb_thread_blocking_region(_sh_send_non_block_unpack, &send_args, RUBY_UBF_IO, NULL);
}

#syncObject

Sleep the necessary amount of time to play back the audio data sent since the last call to #sync. After calling this, it’s time to send more data.



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# File 'ext/shout_ext.c', line 295

static VALUE _sh_sync(VALUE self) {
        shout_connection *s;
        GET_SC(self, s);

        shout_sync(s->conn);
        return Qtrue;
}

#urlObject



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# File 'ext/shout_ext.c', line 418

VALUE _sh_url(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_url(s->conn);
        return rb_str_new2(value);
}

#url=(value) ⇒ Object

Set the URL to send the data to. Takes a string.



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# File 'ext/shout_ext.c', line 623

VALUE _sh_url_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_url(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#userObject



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# File 'ext/shout_ext.c', line 337

VALUE _sh_user(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_user(s->conn);
        return rb_str_new2(value);
}

#user=(value) ⇒ Object

Set the user to authenticate as. The default is “source”.



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# File 'ext/shout_ext.c', line 491

VALUE _sh_user_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_user(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#user_agentObject



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# File 'ext/shout_ext.c', line 391

VALUE _sh_agent(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_agent(s->conn);
        return rb_str_new2(value);
}

#user_agent=(value) ⇒ Object

Set the User-Agent reported. The default is “libshout/<libshout version>”, e.g. “libshout/2.0.0”.



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# File 'ext/shout_ext.c', line 579

VALUE _sh_agent_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_agent(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}

#usernameObject



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# File 'ext/shout_ext.c', line 337

VALUE _sh_user(VALUE self) {
        const char *value;
        shout_connection *s; GET_SC(self, s);

        value = shout_get_user(s->conn);
        return rb_str_new2(value);
}

#username=(value) ⇒ Object

Set the user to authenticate as. The default is “source”.



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# File 'ext/shout_ext.c', line 491

VALUE _sh_user_eq(VALUE self, VALUE value) {
        int err;
        shout_connection *s; GET_SC(self, s);

        Check_Type(value, T_STRING);
        err = shout_set_user(s->conn, RSTRING_PTR(value));
        if(err != SHOUTERR_SUCCESS) {
                raise_shout_error(s->conn);
        }
        return value;
}