Module: GLU

Extended by:
GLU
Includes:
Glu
Included in:
GLU
Defined in:
lib/opengl.rb

Overview

(Glu.)gluSphere -> GLU.Sphere (Glu::)GLU_INSIDE -> GLU::INSIDE

Method Summary

Methods included from Glu

glActiveTexture, glAttachShader, glBeginQuery, glBindAttribLocation, glBindBuffer, glBlendColor, glBlendEquation, glBlendEquationSeparate, glBlendFuncSeparate, glBufferData, glBufferSubData, glClientActiveTexture, glColorSubTable, glColorTable, glColorTableParameterfv, glColorTableParameteriv, glCompileShader, glCompressedTexImage1D, glCompressedTexImage2D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage2D, glCompressedTexSubImage3D, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyTexSubImage3D, glCreateProgram, glCreateShader, glDeleteBuffers, glDeleteProgram, glDeleteQueries, glDeleteShader, glDetachShader, glDisableVertexAttribArray, glDrawBuffers, glDrawRangeElements, glEnableVertexAttribArray, glEndQuery, glFogCoordPointer, glFogCoordd, glFogCoorddv, glFogCoordf, glFogCoordfv, glGenBuffers, glGenQueries, glGetActiveAttrib, glGetActiveUniform, glGetAttachedShaders, glGetAttribLocation, glGetBufferParameteriv, glGetBufferPointerv, glGetBufferSubData, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetCompressedTexImage, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetProgramInfoLog, glGetProgramiv, glGetQueryObjectiv, glGetQueryObjectuiv, glGetQueryiv, glGetSeparableFilter, glGetShaderInfoLog, glGetShaderSource, glGetShaderiv, glGetUniformLocation, glGetUniformfv, glGetUniformiv, glGetVertexAttribPointerv, glGetVertexAttribdv, glGetVertexAttribfv, glGetVertexAttribiv, glHistogram, glIsBuffer, glIsProgram, glIsQuery, glIsShader, glLinkProgram, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glMapBuffer, glMinmax, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultiDrawArrays, glMultiDrawElements, glMultiTexCoord, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4f, glMultiTexCoord4fv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glPointParameterf, glPointParameterfv, glPointParameteri, glPointParameteriv, glResetHistogram, glResetMinmax, glSampleCoverage, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColorPointer, glSeparableFilter2D, glShaderSource, glStencilFuncSeparate, glStencilMaskSeparate, glStencilOpSeparate, glTexImage3D, glTexSubImage3D, glUniform1f, glUniform1fv, glUniform1i, glUniform1iv, glUniform2f, glUniform2fv, glUniform2i, glUniform2iv, glUniform3f, glUniform3fv, glUniform3i, glUniform3iv, glUniform4f, glUniform4fv, glUniform4i, glUniform4iv, glUniformMatrix2fv, glUniformMatrix2x3fv, glUniformMatrix2x4fv, glUniformMatrix3fv, glUniformMatrix3x2fv, glUniformMatrix3x4fv, glUniformMatrix4fv, glUniformMatrix4x2fv, glUniformMatrix4x3fv, glUnmapBuffer, glUseProgram, glValidateProgram, glVertexAttrib1d, glVertexAttrib1dv, glVertexAttrib1f, glVertexAttrib1fv, glVertexAttrib1s, glVertexAttrib1sv, glVertexAttrib2d, glVertexAttrib2dv, glVertexAttrib2f, glVertexAttrib2fv, glVertexAttrib2s, glVertexAttrib2sv, glVertexAttrib3d, glVertexAttrib3dv, glVertexAttrib3f, glVertexAttrib3fv, glVertexAttrib3s, glVertexAttrib3sv, glVertexAttrib4Nbv, glVertexAttrib4Niv, glVertexAttrib4Nsv, glVertexAttrib4Nub, glVertexAttrib4Nubv, glVertexAttrib4Nuiv, glVertexAttrib4Nusv, glVertexAttrib4bv, glVertexAttrib4d, glVertexAttrib4dv, glVertexAttrib4f, glVertexAttrib4fv, glVertexAttrib4iv, glVertexAttrib4s, glVertexAttrib4sv, glVertexAttrib4ubv, glVertexAttrib4uiv, glVertexAttrib4usv, glVertexAttribPointer, glWindowPos2d, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, gluBeginCurve, gluBeginPolygon, gluBeginSurface, gluBeginTrim, gluBuild1DMipmaps, gluBuild2DMipmaps, gluCylinder, gluDeleteNurbsRenderer, gluDeleteQuadric, gluDeleteTess, gluDisk, gluEndCurve, gluEndPolygon, gluEndSurface, gluEndTrim, gluErrorString, gluGetNurbsProperty, gluGetString, gluGetTessProperty, gluLoadSamplingMatrices, gluLookAt, gluNewNurbsRenderer, gluNewQuadric, gluNewTess, gluNextContour, gluNurbsCallback, gluNurbsCurve, gluNurbsProperty, gluNurbsSurface, gluOrtho2D, gluPartialDisk, gluPerspective, gluPickMatrix, gluProject, gluPwlCurve, gluQuadricCallback, gluQuadricDrawStyle, gluQuadricNormals, gluQuadricOrientation, gluQuadricTexture, gluScaleImage, gluSphere, gluTessBeginContour, gluTessBeginPolygon, gluTessCallback, gluTessEndContour, gluTessEndPolygon, gluTessNormal, gluTessProperty, gluTessVertex, gluUnProject