Class: ESI::GetCharactersCharacterIdAttributesOk

Inherits:
Object
  • Object
show all
Defined in:
lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb

Overview

200 ok object

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(attributes = {}) ⇒ GetCharactersCharacterIdAttributesOk

Initializes the object



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 77

def initialize(attributes = {})
  if (!attributes.is_a?(Hash))
    fail ArgumentError, "The input argument (attributes) must be a hash in `ESI::GetCharactersCharacterIdAttributesOk` initialize method"
  end

  # check to see if the attribute exists and convert string to symbol for hash key
  attributes = attributes.each_with_object({}) { |(k, v), h|
    if (!self.class.attribute_map.key?(k.to_sym))
      fail ArgumentError, "`#{k}` is not a valid attribute in `ESI::GetCharactersCharacterIdAttributesOk`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect
    end
    h[k.to_sym] = v
  }

  if attributes.key?(:'accrued_remap_cooldown_date')
    self.accrued_remap_cooldown_date = attributes[:'accrued_remap_cooldown_date']
  end

  if attributes.key?(:'bonus_remaps')
    self.bonus_remaps = attributes[:'bonus_remaps']
  end

  if attributes.key?(:'charisma')
    self.charisma = attributes[:'charisma']
  end

  if attributes.key?(:'intelligence')
    self.intelligence = attributes[:'intelligence']
  end

  if attributes.key?(:'last_remap_date')
    self.last_remap_date = attributes[:'last_remap_date']
  end

  if attributes.key?(:'memory')
    self.memory = attributes[:'memory']
  end

  if attributes.key?(:'perception')
    self.perception = attributes[:'perception']
  end

  if attributes.key?(:'willpower')
    self.willpower = attributes[:'willpower']
  end
end

Instance Attribute Details

#accrued_remap_cooldown_dateObject

Neural remapping cooldown after a character uses remap accrued over time



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 18

def accrued_remap_cooldown_date
  @accrued_remap_cooldown_date
end

#bonus_remapsObject

Number of available bonus character neural remaps



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 21

def bonus_remaps
  @bonus_remaps
end

#charismaObject

charisma integer



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 24

def charisma
  @charisma
end

#intelligenceObject

intelligence integer



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 27

def intelligence
  @intelligence
end

#last_remap_dateObject

Datetime of last neural remap, including usage of bonus remaps



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 30

def last_remap_date
  @last_remap_date
end

#memoryObject

memory integer



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 33

def memory
  @memory
end

#perceptionObject

perception integer



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 36

def perception
  @perception
end

#willpowerObject

willpower integer



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 39

def willpower
  @willpower
end

Class Method Details

.attribute_mapObject

Attribute mapping from ruby-style variable name to JSON key.



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 42

def self.attribute_map
  {
    :'accrued_remap_cooldown_date' => :'accrued_remap_cooldown_date',
    :'bonus_remaps' => :'bonus_remaps',
    :'charisma' => :'charisma',
    :'intelligence' => :'intelligence',
    :'last_remap_date' => :'last_remap_date',
    :'memory' => :'memory',
    :'perception' => :'perception',
    :'willpower' => :'willpower'
  }
end

.build_from_hash(attributes) ⇒ Object

Builds the object from hash



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 191

def self.build_from_hash(attributes)
  new.build_from_hash(attributes)
end

.openapi_nullableObject

List of attributes with nullable: true



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 70

def self.openapi_nullable
  Set.new([
  ])
end

.openapi_typesObject

Attribute type mapping.



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 56

def self.openapi_types
  {
    :'accrued_remap_cooldown_date' => :'Object',
    :'bonus_remaps' => :'Object',
    :'charisma' => :'Object',
    :'intelligence' => :'Object',
    :'last_remap_date' => :'Object',
    :'memory' => :'Object',
    :'perception' => :'Object',
    :'willpower' => :'Object'
  }
end

Instance Method Details

#==(o) ⇒ Object

Checks equality by comparing each attribute.



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 163

def ==(o)
  return true if self.equal?(o)
  self.class == o.class &&
      accrued_remap_cooldown_date == o.accrued_remap_cooldown_date &&
      bonus_remaps == o.bonus_remaps &&
      charisma == o.charisma &&
      intelligence == o.intelligence &&
      last_remap_date == o.last_remap_date &&
      memory == o.memory &&
      perception == o.perception &&
      willpower == o.willpower
end

#_deserialize(type, value) ⇒ Object

Deserializes the data based on type



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 221

def _deserialize(type, value)
  case type.to_sym
  when :DateTime
    DateTime.parse(value)
  when :Date
    Date.parse(value)
  when :String
    value.to_s
  when :Integer
    value.to_i
  when :Float
    value.to_f
  when :Boolean
    if value.to_s =~ /\A(true|t|yes|y|1)\z/i
      true
    else
      false
    end
  when :Object
    # generic object (usually a Hash), return directly
    value
  when /\AArray<(?<inner_type>.+)>\z/
    inner_type = Regexp.last_match[:inner_type]
    value.map { |v| _deserialize(inner_type, v) }
  when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
    k_type = Regexp.last_match[:k_type]
    v_type = Regexp.last_match[:v_type]
    {}.tap do |hash|
      value.each do |k, v|
        hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
      end
    end
  else # model
    ESI.const_get(type).build_from_hash(value)
  end
end

#_to_hash(value) ⇒ Hash

Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 290

def _to_hash(value)
  if value.is_a?(Array)
    value.compact.map { |v| _to_hash(v) }
  elsif value.is_a?(Hash)
    {}.tap do |hash|
      value.each { |k, v| hash[k] = _to_hash(v) }
    end
  elsif value.respond_to? :to_hash
    value.to_hash
  else
    value
  end
end

#build_from_hash(attributes) ⇒ Object

Builds the object from hash



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 198

def build_from_hash(attributes)
  return nil unless attributes.is_a?(Hash)
  self.class.openapi_types.each_pair do |key, type|
    if type =~ /\AArray<(.*)>/i
      # check to ensure the input is an array given that the attribute
      # is documented as an array but the input is not
      if attributes[self.class.attribute_map[key]].is_a?(Array)
        self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) })
      end
    elsif !attributes[self.class.attribute_map[key]].nil?
      self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]]))
    elsif attributes[self.class.attribute_map[key]].nil? && self.class.openapi_nullable.include?(key)
      self.send("#{key}=", nil)
    end
  end

  self
end

#eql?(o) ⇒ Boolean

See Also:

  • `==` method


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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 178

def eql?(o)
  self == o
end

#hashInteger

Calculates hash code according to all attributes.



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 184

def hash
  [accrued_remap_cooldown_date, bonus_remaps, charisma, intelligence, last_remap_date, memory, perception, willpower].hash
end

#list_invalid_propertiesObject

Show invalid properties with the reasons. Usually used together with valid?



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 125

def list_invalid_properties
  invalid_properties = Array.new
  if @charisma.nil?
    invalid_properties.push('invalid value for "charisma", charisma cannot be nil.')
  end

  if @intelligence.nil?
    invalid_properties.push('invalid value for "intelligence", intelligence cannot be nil.')
  end

  if @memory.nil?
    invalid_properties.push('invalid value for "memory", memory cannot be nil.')
  end

  if @perception.nil?
    invalid_properties.push('invalid value for "perception", perception cannot be nil.')
  end

  if @willpower.nil?
    invalid_properties.push('invalid value for "willpower", willpower cannot be nil.')
  end

  invalid_properties
end

#to_bodyHash

to_body is an alias to to_hash (backward compatibility)



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 266

def to_body
  to_hash
end

#to_hashHash

Returns the object in the form of hash



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 272

def to_hash
  hash = {}
  self.class.attribute_map.each_pair do |attr, param|
    value = self.send(attr)
    if value.nil?
      is_nullable = self.class.openapi_nullable.include?(attr)
      next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}"))
    end

    hash[param] = _to_hash(value)
  end
  hash
end

#to_sString

Returns the string representation of the object



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 260

def to_s
  to_hash.to_s
end

#valid?Boolean

Check to see if the all the properties in the model are valid



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# File 'lib/ruby-esi/models/get_characters_character_id_attributes_ok.rb', line 152

def valid?
  return false if @charisma.nil?
  return false if @intelligence.nil?
  return false if @memory.nil?
  return false if @perception.nil?
  return false if @willpower.nil?
  true
end