Class: Game
- Inherits:
-
Object
- Object
- Game
- Defined in:
- lib/rofltim.rb
Instance Method Summary collapse
-
#initialize ⇒ Game
constructor
A new instance of Game.
- #on_exit ⇒ Object
- #render(start_time) ⇒ Object
- #reset ⇒ Object
- #run ⇒ Object
Constructor Details
#initialize ⇒ Game
Returns a new instance of Game.
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# File 'lib/rofltim.rb', line 7 def initialize reset end |
Instance Method Details
#on_exit ⇒ Object
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# File 'lib/rofltim.rb', line 38 def on_exit @screen.on_exit end |
#render(start_time) ⇒ Object
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# File 'lib/rofltim.rb', line 28 def render start_time @world.buildings.each do |building| @screen.draw(building) end @screen.draw(@world.player) @world.misc.each do |object| @screen.draw(object) end @screen.render start_time end |
#reset ⇒ Object
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# File 'lib/rofltim.rb', line 10 def reset @run = true @world = World.new(SCREEN_WIDTH) @screen = Screen.new(SCREEN_WIDTH, SCREEN_HEIGHT, @world) end |
#run ⇒ Object
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# File 'lib/rofltim.rb', line 15 def run Signal.trap(:INT) do @run = false end while @run start_time = Time.new.to_f unless @world.tick reset end render start_time end on_exit end |