Method: Magick::Image#unsharp_mask
- Defined in:
- ext/RMagick/rmimage.cpp
#unsharp_mask(radius = 0.0, sigma = 1.0, amount = 1.0, threshold = 0.05) ⇒ Magick::Image
Sharpen an image. “amount” is the percentage of the difference between the original and the blur image that is added back into the original. “threshold” is the threshold in pixels needed to apply the diffence amount.
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# File 'ext/RMagick/rmimage.cpp', line 15285
VALUE
Image_unsharp_mask(int argc, VALUE *argv, VALUE self)
{
Image *image, *new_image;
double radius = 0.0, sigma = 1.0, amount = 1.0, threshold = 0.05;
ExceptionInfo *exception;
image = rm_check_destroyed(self);
unsharp_mask_args(argc, argv, &radius, &sigma, &amount, &threshold);
exception = AcquireExceptionInfo();
GVL_STRUCT_TYPE(UnsharpMaskImage) args = { image, radius, sigma, amount, threshold, exception };
new_image = (Image *)CALL_FUNC_WITHOUT_GVL(GVL_FUNC(UnsharpMaskImage), &args);
rm_check_exception(exception, new_image, DestroyOnError);
DestroyExceptionInfo(exception);
return rm_image_new(new_image);
}
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