Method: Magick::Image#ticks_per_second=
- Defined in:
- ext/RMagick/rmimage.cpp
#ticks_per_second=(tps) ⇒ Numeric
Set the number of ticks per second. This attribute is used in conjunction with the delay attribute to establish the amount of time that must elapse between frames in an animation.The default is 100.
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# File 'ext/RMagick/rmimage.cpp', line 14412
VALUE
Image_ticks_per_second_eq(VALUE self, VALUE tps)
{
Image *image = rm_check_frozen(self);
image->ticks_per_second = NUM2ULONG(tps);
return tps;
}
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