Method: Magick::Image#ticks_per_second
- Defined in:
- ext/RMagick/rmimage.cpp
#ticks_per_second ⇒ Integer
Get the number of ticks per second. This attribute is used in conjunction with the delay attribute to establish the amount of time that must elapse between frames in an animation.The default is 100.
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# File 'ext/RMagick/rmimage.cpp', line 14396
VALUE
Image_ticks_per_second(VALUE self)
{
Image *image = rm_check_destroyed(self);
return INT2FIX(image->ticks_per_second);
}
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