Method: Magick::Image#ticks_per_second

Defined in:
ext/RMagick/rmimage.cpp

#ticks_per_secondInteger

Get the number of ticks per second. This attribute is used in conjunction with the delay attribute to establish the amount of time that must elapse between frames in an animation.The default is 100.

Returns:

  • (Integer)

    ticks per second



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# File 'ext/RMagick/rmimage.cpp', line 14396

VALUE
Image_ticks_per_second(VALUE self)
{
    Image *image = rm_check_destroyed(self);
    return INT2FIX(image->ticks_per_second);
}