Method: Magick::Image#start_loop=
- Defined in:
- ext/RMagick/rmimage.cpp
#start_loop=(val) ⇒ Boolean
Set the Boolean value that indicates the first image in an animation.
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# File 'ext/RMagick/rmimage.cpp', line 13705
VALUE
Image_start_loop_eq(VALUE self, VALUE val)
{
IMPLEMENT_TYPED_ATTR_WRITER(Image, start_loop, boolean, &rm_image_data_type);
}
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