Method: Magick::Image#motion_blur
- Defined in:
- ext/RMagick/rmimage.cpp
#motion_blur(radius = 0.0, sigma = 1.0, angle = 0.0) ⇒ Magick::Image
Simulate motion blur. Convolve the image with a Gaussian operator of the given radius and standard deviation (sigma). For reasonable results, radius should be larger than sigma. Use a radius of 0 and motion_blur selects a suitable radius for you. Angle gives the angle of the blurring motion.
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# File 'ext/RMagick/rmimage.cpp', line 9721
VALUE
Image_motion_blur(int argc, VALUE *argv, VALUE self)
{
rm_check_destroyed(self);
return motion_blur(argc, argv, self, GVL_FUNC(MotionBlurImage));
}
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