Class: RLSL::ShaderBuilder

Inherits:
Object
  • Object
show all
Defined in:
lib/rlsl/shader_builder.rb,
lib/rlsl/shader_builder/build_service.rb,
lib/rlsl/shader_builder/source_resolver.rb,
lib/rlsl/shader_builder/shader_definition.rb,
lib/rlsl/shader_builder/native_extension_compiler.rb

Defined Under Namespace

Classes: BuildService, NativeExtensionCompiler, ShaderDefinition, SourceResolver

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(name, definition = ShaderDefinition.new) ⇒ ShaderBuilder

Returns a new instance of ShaderBuilder.



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# File 'lib/rlsl/shader_builder.rb', line 12

def initialize(name, definition = ShaderDefinition.new)
  @name = name.to_s
  @definition = definition
end

Instance Attribute Details

#nameObject (readonly)

Returns the value of attribute name.



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# File 'lib/rlsl/shader_builder.rb', line 10

def name
  @name
end

Instance Method Details

#build_glsl_shader(version: "450") ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 56

def build_glsl_shader(version: "450")
  build_service.build_glsl_shader(version: version)
end

#build_metal_shaderObject



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# File 'lib/rlsl/shader_builder.rb', line 48

def build_metal_shader
  build_service.build_metal_shader
end

#build_wgsl_shaderObject



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# File 'lib/rlsl/shader_builder.rb', line 52

def build_wgsl_shader
  build_service.build_wgsl_shader
end

#compile_and_loadObject



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# File 'lib/rlsl/shader_builder.rb', line 44

def compile_and_load
  build_service.compile_and_load
end

#fragment(&block) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 37

def fragment(&block)
  @definition = @definition.with_fragment(
    mode: block.arity > 0 ? :ruby : :c,
    block: block
  )
end

#functions(&block) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 31

def functions(&block)
  ctx = FunctionContext.new
  ctx.instance_eval(&block)
  @definition = @definition.with_custom_functions(ctx.functions)
end

#helpers(mode = :ruby, &block) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 27

def helpers(mode = :ruby, &block)
  @definition = @definition.with_helpers(mode: mode, block: block)
end

#transpile_fragment(target) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 60

def transpile_fragment(target)
  build_service.transpile_fragment(target)
end

#transpile_helpers(target) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 64

def transpile_helpers(target)
  build_service.transpile_helpers(target)
end

#uniforms(&block) ⇒ Object



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# File 'lib/rlsl/shader_builder.rb', line 17

def uniforms(&block)
  if block_given?
    ctx = UniformContext.new
    ctx.instance_eval(&block)
    @definition = @definition.with_uniforms(ctx.uniforms)
  else
    @definition.uniforms
  end
end