Class: Window_DebugLeft
- Inherits:
-
Window_Selectable
- Object
- Window
- Window_Base
- Window_Selectable
- Window_DebugLeft
- Defined in:
- lib/rgss3_default_scripts/Window_DebugLeft.rb
Overview
** Window_DebugLeft
This window designates switch and variable blocks on the debug screen.
Constant Summary collapse
- @@last_top_row =
-
Class Variable
-
0
- @@last_index =
For saving first line
0
Instance Attribute Summary collapse
-
#right_window ⇒ Object
————————————————————————– * Public Instance Variables ————————————————————————–.
Attributes inherited from Window_Selectable
#cursor_all, #cursor_fix, #help_window, #index
Instance Method Summary collapse
-
#draw_item(index) ⇒ Object
————————————————————————– * Draw Item ————————————————————————–.
-
#initialize(x, y) ⇒ Window_DebugLeft
constructor
————————————————————————– * Object Initialization ————————————————————————–.
-
#item_max ⇒ Object
————————————————————————– * Get Number of Items ————————————————————————–.
-
#mode ⇒ Object
————————————————————————– * Get Mode ————————————————————————–.
-
#process_cancel ⇒ Object
————————————————————————– * Processing When Cancel Button Is Pressed ————————————————————————–.
-
#refresh ⇒ Object
————————————————————————– * Refresh ————————————————————————–.
-
#top_id ⇒ Object
————————————————————————– * Get ID Shown on Top ————————————————————————–.
-
#update ⇒ Object
————————————————————————– * Frame Update ————————————————————————–.
-
#window_height ⇒ Object
————————————————————————– * Get Window Height ————————————————————————–.
-
#window_width ⇒ Object
————————————————————————– * Get Window Width ————————————————————————–.
Methods inherited from Window_Selectable
#active=, #bottom_row, #bottom_row=, #call_cancel_handler, #call_handler, #call_ok_handler, #call_update_help, #cancel_enabled?, #clear_item, #col_max, #contents_height, #current_item_enabled?, #cursor_down, #cursor_left, #cursor_movable?, #cursor_pagedown, #cursor_pageup, #cursor_right, #cursor_up, #draw_all_items, #ensure_cursor_visible, #handle?, #height=, #horizontal?, #item_height, #item_rect, #item_rect_for_text, #item_width, #ok_enabled?, #page_item_max, #page_row_max, #process_cursor_move, #process_handling, #process_ok, #process_pagedown, #process_pageup, #redraw_current_item, #redraw_item, #row, #row_max, #select, #set_handler, #spacing, #top_row, #top_row=, #unselect, #update_cursor, #update_help, #update_padding, #update_padding_bottom
Methods inherited from Window_Base
#activate, #actor_name, #calc_line_height, #change_color, #close, #contents_height, #contents_width, #convert_escape_characters, #create_contents, #crisis_color, #deactivate, #dispose, #draw_actor_class, #draw_actor_face, #draw_actor_graphic, #draw_actor_hp, #draw_actor_icons, #draw_actor_level, #draw_actor_mp, #draw_actor_name, #draw_actor_nickname, #draw_actor_param, #draw_actor_simple_status, #draw_actor_tp, #draw_character, #draw_currency_value, #draw_current_and_max_values, #draw_face, #draw_gauge, #draw_icon, #draw_item_name, #draw_text, #draw_text_ex, #fitting_height, #gauge_back_color, #hide, #hp_color, #hp_gauge_color1, #hp_gauge_color2, #knockout_color, #line_height, #make_font_bigger, #make_font_smaller, #mp_color, #mp_cost_color, #mp_gauge_color1, #mp_gauge_color2, #normal_color, #obtain_escape_code, #obtain_escape_param, #open, #param_change_color, #party_member_name, #pending_color, #power_down_color, #power_up_color, #process_character, #process_draw_icon, #process_escape_character, #process_new_line, #process_new_page, #process_normal_character, #reset_font_settings, #show, #standard_padding, #system_color, #text_color, #text_size, #tp_color, #tp_cost_color, #tp_gauge_color1, #tp_gauge_color2, #translucent_alpha, #update_close, #update_open, #update_padding, #update_tone
Constructor Details
#initialize(x, y) ⇒ Window_DebugLeft
-
Object Initialization
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 20 def initialize(x, y) super(x, y, window_width, window_height) refresh self.top_row = @@last_top_row select(@@last_index) activate end |
Instance Attribute Details
#right_window ⇒ Object
-
Public Instance Variables
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 16 def right_window @right_window end |
Instance Method Details
#draw_item(index) ⇒ Object
-
Draw Item
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 79 def draw_item(index) if index < @switch_max n = index * 10 text = sprintf("S [%04d-%04d]", n+1, n+10) else n = (index - @switch_max) * 10 text = sprintf("V [%04d-%04d]", n+1, n+10) end draw_text(item_rect_for_text(index), text) end |
#item_max ⇒ Object
-
Get Number of Items
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 42 def item_max @item_max || 0 end |
#mode ⇒ Object
-
Get Mode
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 57 def mode index < @switch_max ? :switch : :variable end |
#process_cancel ⇒ Object
-
Processing When Cancel Button Is Pressed
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 92 def process_cancel super @@last_top_row = top_row @@last_index = index end |
#refresh ⇒ Object
-
Refresh
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 69 def refresh @switch_max = ($data_system.switches.size - 1 + 9) / 10 @variable_max = ($data_system.variables.size - 1 + 9) / 10 @item_max = @switch_max + @variable_max create_contents draw_all_items end |
#top_id ⇒ Object
-
Get ID Shown on Top
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 63 def top_id (index - (index < @switch_max ? 0 : @switch_max)) * 10 + 1 end |
#update ⇒ Object
-
Frame Update
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 48 def update super return unless @right_window @right_window.mode = mode @right_window.top_id = top_id end |
#window_height ⇒ Object
-
Get Window Height
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 36 def window_height Graphics.height end |
#window_width ⇒ Object
-
Get Window Width
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# File 'lib/rgss3_default_scripts/Window_DebugLeft.rb', line 30 def window_width return 164 end |