Class: Scene_Status
- Inherits:
-
Scene_MenuBase
- Object
- Scene_Base
- Scene_MenuBase
- Scene_Status
- Defined in:
- lib/rgss3_default_scripts/Scene_Status.rb
Overview
** Scene_Status
This class performs the status screen processing.
Instance Method Summary collapse
-
#on_actor_change ⇒ Object
————————————————————————– * Change Actors ————————————————————————–.
-
#start ⇒ Object
————————————————————————– * Start Processing ————————————————————————–.
Methods inherited from Scene_MenuBase
#create_background, #create_help_window, #dispose_background, #next_actor, #prev_actor, #terminate
Methods inherited from Scene_Base
#check_gameover, #create_main_viewport, #dispose_all_windows, #dispose_main_viewport, #fadeout_all, #main, #perform_transition, #post_start, #pre_terminate, #return_scene, #scene_changing?, #terminate, #transition_speed, #update, #update_all_windows, #update_basic
Instance Method Details
#on_actor_change ⇒ Object
-
Change Actors
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# File 'lib/rgss3_default_scripts/Scene_Status.rb', line 21 def on_actor_change @status_window.actor = @actor @status_window.activate end |
#start ⇒ Object
-
Start Processing
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# File 'lib/rgss3_default_scripts/Scene_Status.rb', line 11 def start super @status_window = Window_Status.new(@actor) @status_window.set_handler(:cancel, method(:return_scene)) @status_window.set_handler(:pagedown, method(:next_actor)) @status_window.set_handler(:pageup, method(:prev_actor)) end |