Class: RPG::Animation::Timing
- Inherits:
-
Object
- Object
- RPG::Animation::Timing
- Defined in:
- lib/rgss3/rpg.rb
Instance Attribute Summary collapse
-
#flash_color ⇒ Object
Returns the value of attribute flash_color.
-
#flash_duration ⇒ Object
Returns the value of attribute flash_duration.
-
#flash_scope ⇒ Object
Returns the value of attribute flash_scope.
-
#frame ⇒ Object
Returns the value of attribute frame.
-
#se ⇒ Object
Returns the value of attribute se.
Instance Method Summary collapse
-
#initialize ⇒ Timing
constructor
A new instance of Timing.
Constructor Details
#initialize ⇒ Timing
Returns a new instance of Timing.
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# File 'lib/rgss3/rpg.rb', line 854 def initialize @frame = 0 @se = RPG::SE.new('', 80) @flash_scope = 0 @flash_color = Color.new(255,255,255,255) @flash_duration = 5 end |
Instance Attribute Details
#flash_color ⇒ Object
Returns the value of attribute flash_color.
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# File 'lib/rgss3/rpg.rb', line 864 def flash_color @flash_color end |
#flash_duration ⇒ Object
Returns the value of attribute flash_duration.
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# File 'lib/rgss3/rpg.rb', line 865 def flash_duration @flash_duration end |
#flash_scope ⇒ Object
Returns the value of attribute flash_scope.
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# File 'lib/rgss3/rpg.rb', line 863 def flash_scope @flash_scope end |
#frame ⇒ Object
Returns the value of attribute frame.
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# File 'lib/rgss3/rpg.rb', line 861 def frame @frame end |
#se ⇒ Object
Returns the value of attribute se.
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# File 'lib/rgss3/rpg.rb', line 862 def se @se end |