Module: RGSS::Input

Defined in:
lib/rgss/stubs/rpg.rb

Constant Summary collapse

KEY_UNKNOWN =
-1
KEY_SPACE =
32
KEY_APOSTROPHE =
39
KEY_COMMA =
44
KEY_MINUS =
45
KEY_PERIOD =
46
KEY_SLASH =
47
KEY_0 =
48
KEY_1 =
49
KEY_2 =
50
KEY_3 =
51
KEY_4 =
52
KEY_5 =
53
KEY_6 =
54
KEY_7 =
55
KEY_8 =
56
KEY_9 =
57
KEY_SEMICOLON =
59
KEY_EQUAL =
61
KEY_A =
65
KEY_B =
66
KEY_C =
67
KEY_D =
68
KEY_E =
69
KEY_F =
70
KEY_G =
71
KEY_H =
72
KEY_I =
73
KEY_J =
74
KEY_K =
75
KEY_L =
76
KEY_M =
77
KEY_N =
78
KEY_O =
79
KEY_P =
80
KEY_Q =
81
KEY_R =
82
KEY_S =
83
KEY_T =
84
KEY_U =
85
KEY_V =
86
KEY_W =
87
KEY_X =
88
KEY_Y =
89
KEY_Z =
90
KEY_LEFT_BRACKET =
91
KEY_BACKSLASH =
92
KEY_RIGHT_BRACKET =
93
KEY_GRAVE_ACCENT =
96
KEY_WORLD_1 =
161
KEY_WORLD_2 =
162
KEY_ESCAPE =
256
KEY_ENTER =
257
KEY_TAB =
258
KEY_BACKSPACE =
259
KEY_INSERT =
260
KEY_DELETE =
261
KEY_RIGHT =
262
KEY_LEFT =
263
KEY_DOWN =
264
KEY_UP =
265
KEY_PAGE_UP =
266
KEY_PAGE_DOWN =
267
KEY_HOME =
268
KEY_END =
269
KEY_CAPS_LOCK =
280
KEY_SCROLL_LOCK =
281
KEY_NUM_LOCK =
282
KEY_PRINT_SCREEN =
283
KEY_PAUSE =
284
KEY_F1 =
290
KEY_F2 =
291
KEY_F3 =
292
KEY_F4 =
293
KEY_F5 =
294
KEY_F6 =
295
KEY_F7 =
296
KEY_F8 =
297
KEY_F9 =
298
KEY_F10 =
299
KEY_F11 =
300
KEY_F12 =
301
KEY_F13 =
302
KEY_F14 =
303
KEY_F15 =
304
KEY_F16 =
305
KEY_F17 =
306
KEY_F18 =
307
KEY_F19 =
308
KEY_F20 =
309
KEY_F21 =
310
KEY_F22 =
311
KEY_F23 =
312
KEY_F24 =
313
KEY_F25 =
314
KEY_KP_0 =
320
KEY_KP_1 =
321
KEY_KP_2 =
322
KEY_KP_3 =
323
KEY_KP_4 =
324
KEY_KP_5 =
325
KEY_KP_6 =
326
KEY_KP_7 =
327
KEY_KP_8 =
328
KEY_KP_9 =
329
KEY_KP_DECIMAL =
330
KEY_KP_DIVIDE =
331
KEY_KP_MULTIPLY =
332
KEY_KP_SUBTRACT =
333
KEY_KP_ADD =
334
KEY_KP_ENTER =
335
KEY_KP_EQUAL =
336
KEY_LEFT_SHIFT =
340
KEY_LEFT_CONTROL =
341
KEY_LEFT_ALT =
342
KEY_LEFT_SUPER =
343
KEY_RIGHT_SHIFT =
344
KEY_RIGHT_CONTROL =
345
KEY_RIGHT_ALT =
346
KEY_RIGHT_SUPER =
347
KEY_MENU =
348
KEY_LAST =
KEY_MENU
MOD_SHIFT =
0x0001
MOD_CONTROL =
0x0002
MOD_ALT =
0x0004
MOD_SUPER =
0x0008
MOD_CAPS_LOCK =
0x0010
MOD_NUM_LOCK =
0x0020
MOUSE_BUTTON_1 =
0
MOUSE_BUTTON_2 =
1
MOUSE_BUTTON_3 =
2
MOUSE_BUTTON_4 =
3
MOUSE_BUTTON_5 =
4
MOUSE_BUTTON_6 =
5
MOUSE_BUTTON_7 =
6
MOUSE_BUTTON_8 =
7
MOUSE_BUTTON_LAST =
MOUSE_BUTTON_8
MOUSE_BUTTON_LEFT =
MOUSE_BUTTON_1
MOUSE_BUTTON_RIGHT =
MOUSE_BUTTON_2
MOUSE_BUTTON_MIDDLE =
MOUSE_BUTTON_3
JOYSTICK_1 =
0
JOYSTICK_2 =
1
JOYSTICK_3 =
2
JOYSTICK_4 =
3
JOYSTICK_5 =
4
JOYSTICK_6 =
5
JOYSTICK_7 =
6
JOYSTICK_8 =
7
JOYSTICK_9 =
8
JOYSTICK_10 =
9
JOYSTICK_11 =
10
JOYSTICK_12 =
11
JOYSTICK_13 =
12
JOYSTICK_14 =
13
JOYSTICK_15 =
14
JOYSTICK_16 =
15
JOYSTICK_LAST =
JOYSTICK_16
GAMEPAD_BUTTON_A =
0
GAMEPAD_BUTTON_B =
1
GAMEPAD_BUTTON_X =
2
GAMEPAD_BUTTON_Y =
3
GAMEPAD_BUTTON_LEFT_BUMPER =
4
GAMEPAD_BUTTON_RIGHT_BUMPER =
5
GAMEPAD_BUTTON_BACK =
6
GAMEPAD_BUTTON_START =
7
GAMEPAD_BUTTON_GUIDE =
8
GAMEPAD_BUTTON_LEFT_THUMB =
9
GAMEPAD_BUTTON_RIGHT_THUMB =
10
GAMEPAD_BUTTON_DPAD_UP =
11
GAMEPAD_BUTTON_DPAD_RIGHT =
12
GAMEPAD_BUTTON_DPAD_DOWN =
13
GAMEPAD_BUTTON_DPAD_LEFT =
14
GAMEPAD_BUTTON_LAST =
GAMEPAD_BUTTON_DPAD_LEFT
GAMEPAD_BUTTON_CROSS =
GAMEPAD_BUTTON_A
GAMEPAD_BUTTON_CIRCLE =
GAMEPAD_BUTTON_B
GAMEPAD_BUTTON_SQUARE =
GAMEPAD_BUTTON_X
GAMEPAD_BUTTON_TRIANGLE =
GAMEPAD_BUTTON_Y
GAMEPAD_AXIS_LEFT_X =
0
GAMEPAD_AXIS_LEFT_Y =
1
GAMEPAD_AXIS_RIGHT_X =
2
GAMEPAD_AXIS_RIGHT_Y =
3
GAMEPAD_AXIS_LEFT_TRIGGER =
4
GAMEPAD_AXIS_RIGHT_TRIGGER =
5
GAMEPAD_AXIS_LAST =
GAMEPAD_AXIS_RIGHT_TRIGGER

Class Method Summary collapse

Class Method Details

.bind(sym, keys = nil, mouse = nil, gamepad = nil) ⇒ Object


33
34
# File 'lib/rgss/stubs/rpg.rb', line 33

def self.bind(sym, keys = nil, mouse = nil, gamepad = nil)
end

.create_cursor(source) ⇒ Object


24
25
# File 'lib/rgss/stubs/rpg.rb', line 24

def self.create_cursor(source)
end

.cursorObject


21
22
# File 'lib/rgss/stubs/rpg.rb', line 21

def self.cursor
end

.none?(sym) ⇒ Boolean

Returns:

  • (Boolean)

15
16
# File 'lib/rgss/stubs/rpg.rb', line 15

def self.none?(sym)
end

.press?(sym) ⇒ Boolean

Returns:

  • (Boolean)

9
10
# File 'lib/rgss/stubs/rpg.rb', line 9

def self.press?(sym)
end

.release?(sym) ⇒ Boolean

Returns:

  • (Boolean)

12
13
# File 'lib/rgss/stubs/rpg.rb', line 12

def self.release?(sym)
end

.repeat?(sym) ⇒ Boolean

Returns:

  • (Boolean)

18
19
# File 'lib/rgss/stubs/rpg.rb', line 18

def self.repeat?(sym)
end

.scroll_xObject


27
28
# File 'lib/rgss/stubs/rpg.rb', line 27

def self.scroll_x
end

.scroll_yObject


30
31
# File 'lib/rgss/stubs/rpg.rb', line 30

def self.scroll_y
end

.trigger?(sym) ⇒ Boolean

Returns:

  • (Boolean)

6
7
# File 'lib/rgss/stubs/rpg.rb', line 6

def self.trigger?(sym)
end