Method: RGSS::Texture#bind
- Defined in:
- lib/rgss/texture.rb
#bind(target = 0) ⇒ Object
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# File 'lib/rgss/texture.rb', line 49 def bind(target = 0) glActiveTexture(GL_TEXTURE0 + target) glBindTexture(GL_TEXTURE_2D, self.id); end |