Class: Reline::Windows

Inherits:
Object
  • Object
show all
Defined in:
lib/reline/windows.rb

Defined Under Namespace

Classes: KeyEventRecord, Win32API

Constant Summary collapse

VK_RETURN =
0x0D
VK_MENU =
0x12
VK_LMENU =
0xA4
VK_CONTROL =
0x11
VK_SHIFT =
0x10
VK_DIVIDE =
0x6F
KEY_EVENT =
0x01
WINDOW_BUFFER_SIZE_EVENT =
0x04
CAPSLOCK_ON =
0x0080
ENHANCED_KEY =
0x0100
LEFT_ALT_PRESSED =
0x0002
LEFT_CTRL_PRESSED =
0x0008
NUMLOCK_ON =
0x0020
RIGHT_ALT_PRESSED =
0x0001
RIGHT_CTRL_PRESSED =
0x0004
SCROLLLOCK_ON =
0x0040
SHIFT_PRESSED =
0x0010
VK_TAB =
0x09
VK_END =
0x23
VK_HOME =
0x24
VK_LEFT =
0x25
VK_UP =
0x26
VK_RIGHT =
0x27
VK_DOWN =
0x28
VK_DELETE =
0x2E
STD_INPUT_HANDLE =
-10
STD_OUTPUT_HANDLE =
-11
FILE_TYPE_PIPE =
0x0003
FILE_NAME_INFO =
2
ENABLE_VIRTUAL_TERMINAL_PROCESSING =
4
KEY_MAP =
[
  # It's treated as Meta+Enter on Windows.
  [ { control_keys: :CTRL,  virtual_key_code: 0x0D }, "\e\r".bytes ],
  [ { control_keys: :SHIFT, virtual_key_code: 0x0D }, "\e\r".bytes ],

  # It's treated as Meta+Space on Windows.
  [ { control_keys: :CTRL,  char_code: 0x20 }, "\e ".bytes ],

  # Emulate getwch() key sequences.
  [ { control_keys: [], virtual_key_code: VK_UP },     [0, 72] ],
  [ { control_keys: [], virtual_key_code: VK_DOWN },   [0, 80] ],
  [ { control_keys: [], virtual_key_code: VK_RIGHT },  [0, 77] ],
  [ { control_keys: [], virtual_key_code: VK_LEFT },   [0, 75] ],
  [ { control_keys: [], virtual_key_code: VK_DELETE }, [0, 83] ],
  [ { control_keys: [], virtual_key_code: VK_HOME },   [0, 71] ],
  [ { control_keys: [], virtual_key_code: VK_END },    [0, 79] ],

  # Emulate ANSI key sequence.
  [ { control_keys: :SHIFT, virtual_key_code: VK_TAB }, [27, 91, 90] ],
]
@@getwch =
Win32API.new('msvcrt', '_getwch', [], 'I')
@@kbhit =
Win32API.new('msvcrt', '_kbhit', [], 'I')
@@GetKeyState =
Win32API.new('user32', 'GetKeyState', ['L'], 'L')
@@GetConsoleScreenBufferInfo =
Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', ['L', 'P'], 'L')
@@SetConsoleCursorPosition =
Win32API.new('kernel32', 'SetConsoleCursorPosition', ['L', 'L'], 'L')
@@GetStdHandle =
Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
@@FillConsoleOutputCharacter =
Win32API.new('kernel32', 'FillConsoleOutputCharacter', ['L', 'L', 'L', 'L', 'P'], 'L')
@@ScrollConsoleScreenBuffer =
Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', ['L', 'P', 'P', 'L', 'P'], 'L')
@@hConsoleHandle =
@@GetStdHandle.call(STD_OUTPUT_HANDLE)
@@hConsoleInputHandle =
@@GetStdHandle.call(STD_INPUT_HANDLE)
@@GetNumberOfConsoleInputEvents =
Win32API.new('kernel32', 'GetNumberOfConsoleInputEvents', ['L', 'P'], 'L')
@@ReadConsoleInputW =
Win32API.new('kernel32', 'ReadConsoleInputW', ['L', 'P', 'L', 'P'], 'L')
@@GetFileType =
Win32API.new('kernel32', 'GetFileType', ['L'], 'L')
@@GetFileInformationByHandleEx =
Win32API.new('kernel32', 'GetFileInformationByHandleEx', ['L', 'I', 'P', 'L'], 'I')
@@FillConsoleOutputAttribute =
Win32API.new('kernel32', 'FillConsoleOutputAttribute', ['L', 'L', 'L', 'L', 'P'], 'L')
@@SetConsoleCursorInfo =
Win32API.new('kernel32', 'SetConsoleCursorInfo', ['L', 'P'], 'L')
@@GetConsoleMode =
Win32API.new('kernel32', 'GetConsoleMode', ['L', 'P'], 'L')
@@SetConsoleMode =
Win32API.new('kernel32', 'SetConsoleMode', ['L', 'L'], 'L')
@@WaitForSingleObject =
Win32API.new('kernel32', 'WaitForSingleObject', ['L', 'L'], 'L')
@@legacy_console =
(getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
@@input_buf =

if @@legacy_console

setconsolemode(getconsolemode() | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
@@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)

end

[]
@@output_buf =
[]
@@output =
STDOUT
@@hsg =
nil

Class Method Summary collapse

Class Method Details

.check_input_eventObject



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# File 'lib/reline/windows.rb', line 257

def self.check_input_event
  num_of_events = 0.chr * 8
  while @@output_buf.empty?
    Reline.core.line_editor.resize
    if @@WaitForSingleObject.(@@hConsoleInputHandle, 100) != 0 # max 0.1 sec
      # prevent for background consolemode change
      @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
      next
    end
    next if @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) == 0 or num_of_events.unpack1('L') == 0
    input_records = 0.chr * 20 * 80
    read_event = 0.chr * 4
    if @@ReadConsoleInputW.(@@hConsoleInputHandle, input_records, 80, read_event) != 0
      read_events = read_event.unpack1('L')
      0.upto(read_events) do |idx|
        input_record = input_records[idx * 20, 20]
        event = input_record[0, 2].unpack1('s*')
        case event
        when WINDOW_BUFFER_SIZE_EVENT
          @@winch_handler.()
        when KEY_EVENT
          key_down = input_record[4, 4].unpack1('l*')
          repeat_count = input_record[8, 2].unpack1('s*')
          virtual_key_code = input_record[10, 2].unpack1('s*')
          virtual_scan_code = input_record[12, 2].unpack1('s*')
          char_code = input_record[14, 2].unpack1('S*')
          control_key_state = input_record[16, 2].unpack1('S*')
          is_key_down = key_down.zero? ? false : true
          if is_key_down
            process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)
          end
        end
      end
    end
  end
end

.clear_screenObject



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# File 'lib/reline/windows.rb', line 413

def self.clear_screen
  if @@legacy_console
    return unless csbi = get_console_screen_buffer_info
    buffer_width, _buffer_lines, attributes, window_top, window_bottom = csbi.unpack('ss@8S@12sx2s')
    fill_length = buffer_width * (window_bottom - window_top + 1)
    screen_topleft = window_top * 65536
    written = 0.chr * 4
    @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, fill_length, screen_topleft, written)
    @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, fill_length, screen_topleft, written)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, screen_topleft)
  else
    @@output.write "\e[2J" "\e[H"
  end
end

.cursor_posObject



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# File 'lib/reline/windows.rb', line 342

def self.cursor_pos
  unless csbi = get_console_screen_buffer_info
    return Reline::CursorPos.new(0, 0)
  end
  x = csbi[4, 2].unpack1('s')
  y = csbi[6, 2].unpack1('s')
  Reline::CursorPos.new(x, y)
end

.deprep(otio) ⇒ Object



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# File 'lib/reline/windows.rb', line 455

def self.deprep(otio)
  # do nothing
end

.empty_buffer?Boolean

Returns:

  • (Boolean)


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# File 'lib/reline/windows.rb', line 307

def self.empty_buffer?
  if not @@output_buf.empty?
    false
  elsif @@kbhit.call == 0
    true
  else
    false
  end
end

.encodingObject



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# File 'lib/reline/windows.rb', line 4

def self.encoding
  Encoding::UTF_8
end

.erase_after_cursorObject



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# File 'lib/reline/windows.rb', line 377

def self.erase_after_cursor
  return unless csbi = get_console_screen_buffer_info
  attributes = csbi[8, 2].unpack1('S')
  cursor = csbi[4, 4].unpack1('L')
  written = 0.chr * 4
  @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.last - cursor_pos.x, cursor, written)
  @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, get_screen_size.last - cursor_pos.x, cursor, written)
end

.get_console_screen_buffer_infoObject



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# File 'lib/reline/windows.rb', line 317

def self.get_console_screen_buffer_info
  # CONSOLE_SCREEN_BUFFER_INFO
  # [ 0,2] dwSize.X
  # [ 2,2] dwSize.Y
  # [ 4,2] dwCursorPositions.X
  # [ 6,2] dwCursorPositions.Y
  # [ 8,2] wAttributes
  # [10,2] srWindow.Left
  # [12,2] srWindow.Top
  # [14,2] srWindow.Right
  # [16,2] srWindow.Bottom
  # [18,2] dwMaximumWindowSize.X
  # [20,2] dwMaximumWindowSize.Y
  csbi = 0.chr * 22
  return if @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi) == 0
  csbi
end

.get_screen_sizeObject



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# File 'lib/reline/windows.rb', line 335

def self.get_screen_size
  unless csbi = get_console_screen_buffer_info
    return [1, 1]
  end
  csbi[0, 4].unpack('SS').reverse
end

.getcObject



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# File 'lib/reline/windows.rb', line 294

def self.getc
  check_input_event
  @@output_buf.shift
end

.hide_cursorObject



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# File 'lib/reline/windows.rb', line 432

def self.hide_cursor
  size = 100
  visible = 0 # 0 means false
  cursor_info = [size, visible].pack('Li')
  @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
end

.in_pasting?Boolean

Returns:

  • (Boolean)


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# File 'lib/reline/windows.rb', line 303

def self.in_pasting?
  not self.empty_buffer?
end

.move_cursor_column(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 351

def self.move_cursor_column(val)
  @@SetConsoleCursorPosition.call(@@hConsoleHandle, cursor_pos.y * 65536 + val)
end

.move_cursor_down(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 365

def self.move_cursor_down(val)
  if val > 0
    return unless csbi = get_console_screen_buffer_info
    screen_height = get_screen_size.first
    y = cursor_pos.y + val
    y = screen_height - 1 if y > (screen_height - 1)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y + val) * 65536 + cursor_pos.x)
  elsif val < 0
    move_cursor_up(-val)
  end
end

.move_cursor_up(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 355

def self.move_cursor_up(val)
  if val > 0
    y = cursor_pos.y - val
    y = 0 if y < 0
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, y * 65536 + cursor_pos.x)
  elsif val < 0
    move_cursor_down(-val)
  end
end

.msys_tty?(io = @@hConsoleInputHandle) ⇒ Boolean

Returns:

  • (Boolean)


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# File 'lib/reline/windows.rb', line 173

def self.msys_tty?(io = @@hConsoleInputHandle)
  # check if fd is a pipe
  if @@GetFileType.call(io) != FILE_TYPE_PIPE
    return false
  end

  bufsize = 1024
  p_buffer = "\0" * bufsize
  res = @@GetFileInformationByHandleEx.call(io, FILE_NAME_INFO, p_buffer, bufsize - 2)
  return false if res == 0

  # get pipe name: p_buffer layout is:
  #   struct _FILE_NAME_INFO {
  #     DWORD FileNameLength;
  #     WCHAR FileName[1];
  #   } FILE_NAME_INFO
  len = p_buffer[0, 4].unpack1("L")
  name = p_buffer[4, len].encode(Encoding::UTF_8, Encoding::UTF_16LE, invalid: :replace)

  # Check if this could be a MSYS2 pty pipe ('\msys-XXXX-ptyN-XX')
  # or a cygwin pty pipe ('\cygwin-XXXX-ptyN-XX')
  name =~ /(msys-|cygwin-).*-pty/ ? true : false
end

.prepObject



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# File 'lib/reline/windows.rb', line 450

def self.prep
  # do nothing
  nil
end

.process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state) ⇒ Object



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# File 'lib/reline/windows.rb', line 220

def self.process_key_event(repeat_count, virtual_key_code, virtual_scan_code, char_code, control_key_state)

  # high-surrogate
  if 0xD800 <= char_code and char_code <= 0xDBFF
    @@hsg = char_code
    return
  end
  # low-surrogate
  if 0xDC00 <= char_code and char_code <= 0xDFFF
    if @@hsg
      char_code = 0x10000 + (@@hsg - 0xD800) * 0x400 + char_code - 0xDC00
      @@hsg = nil
    else
      # no high-surrogate. ignored.
      return
    end
  else
    # ignore high-surrogate without low-surrogate if there
    @@hsg = nil
  end

  key = KeyEventRecord.new(virtual_key_code, char_code, control_key_state)

  match = KEY_MAP.find { |args,| key.matches?(**args) }
  unless match.nil?
    @@output_buf.concat(match.last)
    return
  end

  # no char, only control keys
  return if key.char_code == 0 and key.control_keys.any?

  @@output_buf.push("\e".ord) if key.control_keys.include?(:ALT)

  @@output_buf.concat(key.char.bytes)
end

.scroll_down(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 386

def self.scroll_down(val)
  return if val < 0
  return unless csbi = get_console_screen_buffer_info
  buffer_width, buffer_lines, x, y, attributes, window_left, window_top, window_bottom = csbi.unpack('ssssSssx2s')
  screen_height = window_bottom - window_top + 1
  val = screen_height if val > screen_height

  if @@legacy_console || window_left != 0
    # unless ENABLE_VIRTUAL_TERMINAL,
    # if srWindow.Left != 0 then it's conhost.exe hosted console
    # and puts "\n" causes horizontal scroll. its glitch.
    # FYI irb write from culumn 1, so this gives no gain.
    scroll_rectangle = [0, val, buffer_width, buffer_lines - val].pack('s4')
    destination_origin = 0 # y * 65536 + x
    fill = [' '.ord, attributes].pack('SS')
    @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
  else
    origin_x = x + 1
    origin_y = y - window_top + 1
    @@output.write [
      (origin_y != screen_height) ? "\e[#{screen_height};H" : nil,
      "\n" * val,
      (origin_y != screen_height or !x.zero?) ? "\e[#{origin_y};#{origin_x}H" : nil
    ].join
  end
end

.set_default_key_bindings(config) ⇒ Object



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# File 'lib/reline/windows.rb', line 16

def self.set_default_key_bindings(config)
  {
    [224, 72] => :ed_prev_history, # ↑
    [224, 80] => :ed_next_history, # ↓
    [224, 77] => :ed_next_char,    # →
    [224, 75] => :ed_prev_char,    # ←
    [224, 83] => :key_delete,      # Del
    [224, 71] => :ed_move_to_beg,  # Home
    [224, 79] => :ed_move_to_end,  # End
    [  0, 41] => :ed_unassigned,   # input method on/off
    [  0, 72] => :ed_prev_history, # ↑
    [  0, 80] => :ed_next_history, # ↓
    [  0, 77] => :ed_next_char,    # →
    [  0, 75] => :ed_prev_char,    # ←
    [  0, 83] => :key_delete,      # Del
    [  0, 71] => :ed_move_to_beg,  # Home
    [  0, 79] => :ed_move_to_end   # End
  }.each_pair do |key, func|
    config.add_default_key_binding_by_keymap(:emacs, key, func)
    config.add_default_key_binding_by_keymap(:vi_insert, key, func)
    config.add_default_key_binding_by_keymap(:vi_command, key, func)
  end

  {
    [27, 32] => :em_set_mark,             # M-<space>
    [24, 24] => :em_exchange_mark,        # C-x C-x
  }.each_pair do |key, func|
    config.add_default_key_binding_by_keymap(:emacs, key, func)
  end

  # Emulate ANSI key sequence.
  {
    [27, 91, 90] => :completion_journey_up, # S-Tab
  }.each_pair do |key, func|
    config.add_default_key_binding_by_keymap(:emacs, key, func)
    config.add_default_key_binding_by_keymap(:vi_insert, key, func)
  end
end

.set_screen_size(rows, columns) ⇒ Object

Raises:

  • (NotImplementedError)


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# File 'lib/reline/windows.rb', line 428

def self.set_screen_size(rows, columns)
  raise NotImplementedError
end

.set_winch_handler(&handler) ⇒ Object



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# File 'lib/reline/windows.rb', line 446

def self.set_winch_handler(&handler)
  @@winch_handler = handler
end

.show_cursorObject



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# File 'lib/reline/windows.rb', line 439

def self.show_cursor
  size = 100
  visible = 1 # 1 means true
  cursor_info = [size, visible].pack('Li')
  @@SetConsoleCursorInfo.call(@@hConsoleHandle, cursor_info)
end

.ungetc(c) ⇒ Object



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# File 'lib/reline/windows.rb', line 299

def self.ungetc(c)
  @@output_buf.unshift(c)
end

.win?Boolean

Returns:

  • (Boolean)


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# File 'lib/reline/windows.rb', line 8

def self.win?
  true
end

.win_legacy_console?Boolean

Returns:

  • (Boolean)


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# File 'lib/reline/windows.rb', line 12

def self.win_legacy_console?
  @@legacy_console
end