Class: RBGL::GUI::Window::RenderLoop
- Inherits:
-
Object
- Object
- RBGL::GUI::Window::RenderLoop
- Defined in:
- lib/rbgl/gui/window/render_loop.rb
Constant Summary collapse
- DEFAULT_TIME_SOURCE =
-> { Process.clock_gettime(Process::CLOCK_MONOTONIC) }
Instance Attribute Summary collapse
-
#dropped_frames ⇒ Object
readonly
Returns the value of attribute dropped_frames.
-
#fps ⇒ Object
readonly
Returns the value of attribute fps.
Instance Method Summary collapse
-
#initialize(time_source: DEFAULT_TIME_SOURCE) ⇒ RenderLoop
constructor
A new instance of RenderLoop.
- #record_present_result(result) ⇒ Object
- #run(backend:, context:, process_events:, &frame_callback) ⇒ Object
- #stop ⇒ Object
Constructor Details
#initialize(time_source: DEFAULT_TIME_SOURCE) ⇒ RenderLoop
Returns a new instance of RenderLoop.
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# File 'lib/rbgl/gui/window/render_loop.rb', line 11 def initialize(time_source: DEFAULT_TIME_SOURCE) @time_source = time_source @fps = 0 @dropped_frames = 0 @running = false end |
Instance Attribute Details
#dropped_frames ⇒ Object (readonly)
Returns the value of attribute dropped_frames.
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# File 'lib/rbgl/gui/window/render_loop.rb', line 9 def dropped_frames @dropped_frames end |
#fps ⇒ Object (readonly)
Returns the value of attribute fps.
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# File 'lib/rbgl/gui/window/render_loop.rb', line 9 def fps @fps end |
Instance Method Details
#record_present_result(result) ⇒ Object
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# File 'lib/rbgl/gui/window/render_loop.rb', line 41 def record_present_result(result) @dropped_frames += 1 if result == false result end |
#run(backend:, context:, process_events:, &frame_callback) ⇒ Object
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# File 'lib/rbgl/gui/window/render_loop.rb', line 18 def run(backend:, context:, process_events:, &frame_callback) @running = true start_time = @time_source.call last_time = start_time frame_count = 0 while @running && !backend.should_close? current_time = @time_source.call delta_time = current_time - last_time last_time = current_time process_events.call break if stop_requested?(backend) frame_callback&.call(context, delta_time) break if stop_requested?(backend) record_present_result(backend.present(context.framebuffer)) frame_count += 1 elapsed = current_time - start_time @fps = frame_count / elapsed if elapsed.positive? end end |
#stop ⇒ Object
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# File 'lib/rbgl/gui/window/render_loop.rb', line 46 def stop @running = false end |