Class: Raylib::RlDrawCall

Inherits:
FFI::Struct
  • Object
show all
Defined in:
lib/rlgl.rb

Overview

of those state-change happens (this is done in core module)

Instance Method Summary collapse

Instance Method Details

#modeObject



284
# File 'lib/rlgl.rb', line 284

def mode = self[:mode]

#mode=(v) ⇒ Object



285
# File 'lib/rlgl.rb', line 285

def mode=(v) self[:mode] = v end

#textureIdObject



290
# File 'lib/rlgl.rb', line 290

def textureId = self[:textureId]

#textureId=(v) ⇒ Object



291
# File 'lib/rlgl.rb', line 291

def textureId=(v) self[:textureId] = v end

#vertexAlignmentObject



288
# File 'lib/rlgl.rb', line 288

def vertexAlignment = self[:vertexAlignment]

#vertexAlignment=(v) ⇒ Object



289
# File 'lib/rlgl.rb', line 289

def vertexAlignment=(v) self[:vertexAlignment] = v end

#vertexCountObject



286
# File 'lib/rlgl.rb', line 286

def vertexCount = self[:vertexCount]

#vertexCount=(v) ⇒ Object



287
# File 'lib/rlgl.rb', line 287

def vertexCount=(v) self[:vertexCount] = v end