Class: Ray::Image
- Inherits:
-
Object
- Object
- Ray::Image
- Extended by:
- ResourceSet
- Includes:
- Enumerable
- Defined in:
- lib/ray/image.rb,
ext/image.c
Constant Summary collapse
- FLAG_ANYFORMAT =
INT2FIX(SDL_ANYFORMAT)
- FLAG_ASYNCBLIT =
INT2FIX(SDL_ASYNCBLIT)
- FLAG_DOUBLEBUF =
INT2FIX(SDL_DOUBLEBUF)
- FLAG_HWPALETTE =
INT2FIX(SDL_HWPALETTE)
- FLAG_HWACCEL =
INT2FIX(SDL_HWACCEL)
- FLAG_HWSURFACE =
INT2FIX(SDL_HWSURFACE)
- FLAG_FULLSCREEN =
INT2FIX(SDL_FULLSCREEN)
- FLAG_OPENGL =
INT2FIX(SDL_OPENGL)
- FLAG_OPENGLBLIT =
INT2FIX(SDL_OPENGLBLIT)
- FLAG_RESIZABLE =
INT2FIX(SDL_RESIZABLE)
- FLAG_RLEACCEL =
INT2FIX(SDL_RLEACCEL)
- FLAG_SRCALPHA =
INT2FIX(SDL_SRCALPHA)
- FLAG_SRCCOLORKEY =
INT2FIX(SDL_SRCCOLORKEY)
- FLAG_PREALLOC =
INT2FIX(SDL_PREALLOC)
Instance Method Summary collapse
- #==(obj) ⇒ true, false
- #[](x, y) ⇒ Ray::Color?
-
#[](x, y, color) ⇒ Object
Sets the color of the point at (x, y).
-
#alpha=(alpha) ⇒ Object
Sets the alpha transparency.
-
#blit(hash) ⇒ Object
(also: #draw)
Blits the receiver on another image.
-
#bpp ⇒ Integer
(also: #bits_per_pixel)
Bits per pixel.
- #clip(*args) ⇒ Object
-
#draw_circle(center, radius, color) ⇒ Object
Draws a circle.
-
#draw_ellipse(rect, color) ⇒ Object
Draws an ellipse.
-
#draw_filled_circle(center, radius, color) ⇒ Object
Draws a filled circle.
-
#draw_flled_ellipse(rect, color) ⇒ Object
Draws a filled ellipse.
-
#draw_filled_polygon(points, color) ⇒ Object
Draws a filled polygon.
-
#draw_filled_rect(rect, color) ⇒ Object
Draws a filled rect.
-
#draw_filled_triangle(p1, p2, p3, color) ⇒ Object
Draws a filled triangle.
-
#draw_line(p1, p2, color) ⇒ Object
Draws a line.
-
#draw_pixel(point, color) ⇒ Object
Draws a point.
-
#draw_polygon(points, color) ⇒ Object
Draws a polygon.
-
#draw_rect(rect, color) ⇒ Object
Draws a rect.
-
#draw_triangle(p1, p2, p3, color) ⇒ Object
Draws a triangle.
- #each {|pixel| ... } ⇒ Object
-
#each_with_pos {|x, y, pixel| ... } ⇒ Object
Same as each, but also yields the position of each point.
-
#fill(col) ⇒ Object
Fills the image with a given color.
-
#flags ⇒ Object
Returns the flags of an image (an OR’d combination of the Ray::Image::FLAG_* constants).
-
#flip ⇒ Object
(also: #update)
Updates the image.
-
#height ⇒ Integer
(also: #h)
Height of the surface.
-
#initialize(arg) ⇒ Object
constructor
Creates a new image.
- #initialize_copy(obj) ⇒ Object
- #inspect ⇒ Object
-
#lock ⇒ Object
Locks the image (allow pixel-per-pixel modifications).
-
#map(&block) ⇒ Ray::Image
New image created according to a block.
- #map! {|pixel| ... } ⇒ Object
-
#map_with_pos(&block) ⇒ Ray::Image
New image created according to a block.
- #map_with_pos! {|x, y, pixel| ... } ⇒ Object
-
#rotozoom(angle, zoom) ⇒ SDL::Image
Rotates and zoomes on the image.
-
#rotozoom!(angle, zoom) ⇒ Object
Rotates and zoomes on the image, but does not create a new instance of Ray::Image, which may be better for memory management.
- #to_image ⇒ Object
-
#unlock ⇒ Object
Unlocks the image.
-
#width ⇒ Integer
(also: #w)
Width of the surface.
Methods included from ResourceSet
add_set, missing_pattern, need_argument_count, reject!, required_argument_count, select!, set_hash
Constructor Details
#initialize(hash) ⇒ Object #initialize(filename) ⇒ Object #initialize(io) ⇒ Object
Creates a new image.
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# File 'ext/image.c', line 126
VALUE ray_init_image(VALUE self, VALUE arg) {
if (RAY_IS_A(arg, rb_cHash))
ray_init_image_with_hash(self, arg);
else if (rb_respond_to(arg, RAY_METH("to_str")))
ray_init_image_with_filename(self, rb_String(arg));
else if (rb_respond_to(arg, RAY_METH("read")))
ray_init_image_with_io(self, arg);
else {
rb_raise(rb_eTypeError, "Can't convert %s into Hash",
RAY_OBJ_CLASSNAME(arg));
}
return Qnil;
}
|
Instance Method Details
#==(obj) ⇒ true, false
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# File 'ext/image.c', line 361
VALUE ray_image_is_equal(VALUE self, VALUE obj) {
if (!RAY_IS_A(obj, ray_cImage))
return Qfalse;
SDL_Surface *first_surface = ray_rb2surface(self);
SDL_Surface *sec_surface = ray_rb2surface(obj);
return (first_surface == sec_surface) ? Qtrue : Qfalse;
}
|
#[](x, y) ⇒ Ray::Color?
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# File 'ext/image.c', line 407
VALUE ray_image_at(VALUE self, VALUE rb_x, VALUE rb_y) {
SDL_Surface *surface = ray_rb2surface(self);
int x = NUM2INT(rb_x);
int y = NUM2INT(rb_y);
/* (w, h) is not a valid point. Surfaces use 0-based indexing. */
if (x >= surface->w || y >= surface->h)
return Qnil;
int bytes = surface->format->BytesPerPixel;
uint8_t *pix = (uint8_t*)surface->pixels + y * surface->pitch + x * bytes;
uint32_t res;
switch (bytes) {
case 1:
res = *pix;
break;
case 2:
res = *(uint16_t*)pix;
break;
case 3:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
res = pix[0] << 16 | pix[1] << 8 | pix[2];
else
res = pix[0] | pix[1] << 8 | pix[2] << 16;
break;
case 4:
res = *(uint32_t*)pix;
break;
default: /* should never happen */
res = 0;
break;
}
ray_color col;
SDL_GetRGBA(res, surface->format, &(col.r), &(col.g), &(col.b), &(col.a));
return ray_col2rb(col);
}
|
#[](x, y, color) ⇒ Object
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# File 'ext/image.c', line 454
VALUE ray_image_set_at(VALUE self, VALUE rb_x, VALUE rb_y, VALUE rb_col) {
SDL_Surface *surface = ray_rb2surface(self);
int x = NUM2INT(rb_x);
int y = NUM2INT(rb_y);
if (x >= surface->w || y >= surface->h) {
VALUE inspect = rb_inspect(self);
rb_raise(rb_eArgError, "(%d, %d) is outside %s",
x, y, StringValuePtr(inspect));
}
int bytes = surface->format->BytesPerPixel;
uint8_t *pix = (uint8_t*)surface->pixels + y * surface->pitch + x * bytes;
ray_color col = ray_rb2col(rb_col);
uint32_t val = SDL_MapRGBA(surface->format, col.r, col.g, col.b, col.a);
switch (bytes) {
case 1:
*pix = val;
break;
case 2:
*(uint16_t*)pix = val;
break;
case 3:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN) {
pix[0] = (val >> 16) & 0xff;
pix[1] = (val >> 8) & 0xff;
pix[2] = val & 0xff;
}
else {
pix[0] = val & 0xff;
pix[1] = (val >> 8) & 0xff;
pix[2] = (val >> 16) & 0xff;
}
break;
case 4:
*(uint32_t*)pix = val;
break;
}
return rb_col;
}
|
#alpha=(alpha) ⇒ Object
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# File 'ext/image.c', line 323
VALUE ray_image_set_alpha(VALUE self, VALUE alpha) {
SDL_SetAlpha(ray_rb2surface(self), SDL_SRCALPHA | SDL_RLEACCEL,
NUM2INT(alpha));
return alpha;
}
|
#blit(hash) ⇒ Object Also known as: draw
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# File 'ext/image.c', line 234
VALUE ray_image_blit(VALUE self, VALUE hash) {
SDL_Surface *origin = ray_rb2surface(self);
SDL_Rect from_rect = {0, 0, 0, 0};
SDL_Rect to_rect = {0, 0, 0, 0};
VALUE rect = rb_hash_aref(hash, RAY_SYM("at"));
if (RTEST(rb_obj_is_kind_of(rect, ray_cRect)))
to_rect = ray_rb2rect(rect);
else if (RTEST(rb_obj_is_kind_of(rect, rb_cArray)))
to_rect = ray_rb2rect(rb_apply(ray_cRect, RAY_METH("new"), rect));
else if (rect != Qnil) {
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Rect",
RAY_OBJ_CLASSNAME(rect));
}
rect = Qnil;
rect = rb_hash_aref(hash, RAY_SYM("rect"));
if (rect == Qnil) rect = rb_hash_aref(hash, RAY_SYM("from"));
if (RAY_IS_A(rect, ray_cRect))
from_rect = ray_rb2rect(rect);
else if (RAY_IS_A(rect, rb_cArray))
from_rect = ray_rb2rect(rb_apply(ray_cRect, RAY_METH("new"), rect));
else if (!NIL_P(rect)) {
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Rect",
RAY_OBJ_CLASSNAME(rect));
}
VALUE surf = rb_hash_aref(hash, RAY_SYM("on"));
if (surf == Qnil) surf = rb_hash_aref(hash, RAY_SYM("to"));
/* avoid raising an exception, which would prevent us from freeing the surface */
SDL_Surface *target = ray_rb2surface(surf);
#ifdef HAVE_SDL_GFX
VALUE rb_angle = Qnil, rb_zoom = Qnil;
double angle = 0.0, zoom = 1.0;
if (!NIL_P(rb_angle = rb_hash_aref(hash, RAY_SYM("angle"))))
angle = NUM2DBL(rb_angle);
if (!NIL_P(rb_zoom = rb_hash_aref(hash, RAY_SYM("zoom"))))
zoom = NUM2DBL(rb_zoom);
if (!NIL_P(rb_angle) || !NIL_P(rb_zoom)) {
SDL_Surface *res = rotozoomSurface(origin, angle, zoom, 1);
if (!res) {
rb_raise(rb_eRuntimeError, "Could not create the image (%s)",
SDL_GetError());
}
if (from_rect.w == 0 && from_rect.h == 0) {
from_rect.w = res->w;
from_rect.h = res->h;
}
if (SDL_BlitSurface(res, &from_rect, target, &to_rect) == -1) {
SDL_FreeSurface(res); /* Don't leak when an error occurs */
rb_raise(rb_eRuntimeError, "Couldn't blit the image (%s)",
SDL_GetError());
}
SDL_FreeSurface(res);
return surf;
}
#endif
if (from_rect.w == 0 && from_rect.h == 0) {
from_rect.w = origin->w;
from_rect.h = origin->h;
}
if (SDL_BlitSurface(origin, &from_rect, target,
&to_rect) == -1) {
rb_raise(rb_eRuntimeError, "Couldn't blit the image (%s)",
SDL_GetError());
}
return surf;
}
|
#bpp ⇒ Integer Also known as: bits_per_pixel
Returns Bits per pixel.
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# File 'ext/image.c', line 349
VALUE ray_image_bpp(VALUE self) {
SDL_Surface *surf = ray_rb2surface(self);
if (surf->format)
return INT2FIX(ray_rb2surface(self)->format->BitsPerPixel);
return Qnil;
}
|
#clip ⇒ Ray::Rect #clip(rect) ⇒ Object
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# File 'ext/image.c', line 525
VALUE ray_image_clip(int argc, VALUE *argv, VALUE self) {
VALUE rb_rect = Qnil;
rb_scan_args(argc, argv, "01", &rb_rect);
SDL_Rect old_rect;
SDL_GetClipRect(ray_rb2surface(self), &old_rect);
if (NIL_P(rb_rect))
return ray_rect2rb(old_rect);
SDL_Rect rect = ray_convert_to_rect(rb_rect);
SDL_SetClipRect(ray_rb2surface(self), &rect);
if (rb_block_given_p()) {
VALUE ary = rb_ary_new();
rb_ary_push(ary, self);
rb_ary_push(ary, ray_rect2rb(old_rect));
rb_gc_register_address(&ary);
rb_ensure(rb_yield, Qnil, ray_image_ensure_unclip, ary);
}
return ray_rect2rb(rect);
}
|
#draw_circle(center, radius, color) ⇒ Object
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# File 'ext/image.c', line 687
VALUE ray_image_draw_circle(VALUE self, VALUE center, VALUE radius,
VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(center);
ray_color color = ray_rb2col(rb_color);
aacircleRGBA(surface, rect.x, rect.y, NUM2INT(radius),
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_ellipse(rect, color) ⇒ Object
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# File 'ext/image.c', line 726
VALUE ray_image_draw_ellipse(VALUE self, VALUE rb_rect, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(rb_rect);
ray_color color = ray_rb2col(rb_color);
aaellipseRGBA(surface, rect.x + rect.w / 2,
rect.y + rect.h / 2, rect.w / 2, rect.h / 2,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_filled_circle(center, radius, color) ⇒ Object
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# File 'ext/image.c', line 707
VALUE ray_image_draw_filled_circle(VALUE self, VALUE center, VALUE radius,
VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(center);
ray_color color = ray_rb2col(rb_color);
filledCircleRGBA(surface, rect.x, rect.y, NUM2INT(radius),
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_flled_ellipse(rect, color) ⇒ Object
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# File 'ext/image.c', line 744
VALUE ray_image_draw_filled_ellipse(VALUE self, VALUE rb_rect, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(rb_rect);
ray_color color = ray_rb2col(rb_color);
filledEllipseRGBA(surface, rect.x + rect.w / 2,
rect.y + rect.h / 2, rect.w / 2, rect.h / 2,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_filled_polygon(points, color) ⇒ Object
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# File 'ext/image.c', line 840
VALUE ray_image_draw_filled_polygon(VALUE self, VALUE points, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
size_t size = RARRAY_LEN(points);
int16_t *x_array = malloc(sizeof(int16_t) * size);
int16_t *y_array = malloc(sizeof(int16_t) * size);
size_t i = 0;
for (; i < size; i++) {
SDL_Rect rect = ray_convert_to_rect(rb_ary_entry(points, i));
x_array[i] = (int16_t)rect.x;
y_array[i] = (int16_t)rect.y;
}
ray_color color = ray_rb2col(rb_color);
filledPolygonRGBA(surface, x_array, y_array, (int)size,
color.r, color.g, color.b, color.a);
free(x_array);
free(y_array);
return self;
}
|
#draw_filled_rect(rect, color) ⇒ Object
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# File 'ext/image.c', line 668
VALUE ray_image_draw_filled_rect(VALUE self, VALUE rb_rect, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(rb_rect);
ray_color color = ray_rb2col(rb_color);
boxRGBA(surface, rect.x, rect.y, rect.x + rect.w, rect.y + rect.h,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_filled_triangle(p1, p2, p3, color) ⇒ Object
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# File 'ext/image.c', line 781
VALUE ray_image_draw_filled_triangle(VALUE self, VALUE p1, VALUE p2, VALUE p3,
VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect first_point = ray_convert_to_rect(p1);
SDL_Rect second_point = ray_convert_to_rect(p2);
SDL_Rect third_point = ray_convert_to_rect(p3);
ray_color color = ray_rb2col(rb_color);
filledTrigonRGBA(surface, first_point.x, first_point.y,
second_point.x, second_point.y,
third_point.x, third_point.y,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_line(p1, p2, color) ⇒ Object
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# File 'ext/image.c', line 630
VALUE ray_image_draw_line(VALUE self, VALUE p1, VALUE p2, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect first_point = ray_convert_to_rect(p1);
SDL_Rect second_point = ray_convert_to_rect(p2);
ray_color color = ray_rb2col(rb_color);
aalineRGBA(surface, first_point.x, first_point.y,
second_point.x, second_point.y,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_pixel(point, color) ⇒ Object
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# File 'ext/image.c', line 611
VALUE ray_image_draw_pixel(VALUE self, VALUE rb_point, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect point = ray_convert_to_rect(rb_point);
ray_color color = ray_rb2col(rb_color);
pixelRGBA(surface, point.x, point.y, color.r, color.g, color.b, color.a);
return self;
}
|
#draw_polygon(points, color) ⇒ Object
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# File 'ext/image.c', line 807
VALUE ray_image_draw_polygon(VALUE self, VALUE points, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
size_t size = RARRAY_LEN(points);
int16_t *x_array = malloc(sizeof(int16_t) * size);
int16_t *y_array = malloc(sizeof(int16_t) * size);
size_t i = 0;
for (; i < size; i++) {
SDL_Rect rect = ray_convert_to_rect(rb_ary_entry(points, i));
x_array[i] = (int16_t)rect.x;
y_array[i] = (int16_t)rect.y;
}
ray_color color = ray_rb2col(rb_color);
aapolygonRGBA(surface, x_array, y_array, (int)size,
color.r, color.g, color.b, color.a);
free(x_array);
free(y_array);
return self;
}
|
#draw_rect(rect, color) ⇒ Object
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# File 'ext/image.c', line 650
VALUE ray_image_draw_rect(VALUE self, VALUE rb_rect, VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect rect = ray_convert_to_rect(rb_rect);
ray_color color = ray_rb2col(rb_color);
rectangleRGBA(surface, rect.x, rect.y, rect.x + rect.w, rect.y + rect.h,
color.r, color.g, color.b, color.a);
return self;
}
|
#draw_triangle(p1, p2, p3, color) ⇒ Object
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# File 'ext/image.c', line 759
VALUE ray_image_draw_triangle(VALUE self, VALUE p1, VALUE p2, VALUE p3,
VALUE rb_color) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Rect first_point = ray_convert_to_rect(p1);
SDL_Rect second_point = ray_convert_to_rect(p2);
SDL_Rect third_point = ray_convert_to_rect(p3);
ray_color color = ray_rb2col(rb_color);
aatrigonRGBA(surface, first_point.x, first_point.y,
second_point.x, second_point.y,
third_point.x, third_point.y,
color.r, color.g, color.b, color.a);
return self;
}
|
#each {|pixel| ... } ⇒ Object
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# File 'lib/ray/image.rb', line 19 def each return Enumerator.new(self, :each) unless block_given? (0...w).each do |x| (0...h).each do |y| yield self[x, y] end end self end |
#each_with_pos {|x, y, pixel| ... } ⇒ Object
Same as each, but also yields the position of each point.
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# File 'lib/ray/image.rb', line 33 def each_with_pos return Enumerator.new(self, :each_with_pos) unless block_given? (0...w).each do |x| (0...h).each do |y| yield x, y, self[x, y] end end self end |
#fill(col) ⇒ Object
Fills the image with a given color.
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# File 'ext/image.c', line 193
VALUE ray_image_fill(VALUE self, VALUE col) {
ray_color rcol = ray_rb2col(col);
SDL_Surface *surf = ray_rb2surface(self);
uint32_t specific_col = SDL_MapRGBA(surf->format,
rcol.r, rcol.g, rcol.b,
rcol.a);
SDL_FillRect(surf, NULL, specific_col);
return self;
}
|
#flags ⇒ Object
Returns the flags of an image (an OR’d combination of the Ray::Image::FLAG_* constants)
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# File 'ext/image.c', line 333
VALUE ray_image_flags(VALUE self) {
uint32_t flags = ray_rb2surface(self)->flags;
return INT2NUM(flags);
}
|
#flip ⇒ Object Also known as: update
Updates the image.
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# File 'ext/image.c', line 206 VALUE ray_image_flip(VALUE self) { SDL_Flip(ray_rb2surface(self)); return self; } |
#height ⇒ Integer Also known as: h
Returns Height of the surface.
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# File 'ext/image.c', line 344
VALUE ray_image_height(VALUE self) {
return INT2FIX(ray_rb2surface(self)->h);
}
|
#initialize_copy(obj) ⇒ Object
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# File 'ext/image.c', line 141
VALUE ray_init_image_copy(VALUE self, VALUE obj) {
ray_image *img = ray_rb2image(self);
SDL_Surface *src = ray_rb2surface(obj);
img->surface = SDL_ConvertSurface(src, src->format, src->flags);
if (!img->surface) {
rb_raise(rb_eRuntimeError, "Could not create the image (%s)",
SDL_GetError());
}
return self;
}
|
#inspect ⇒ Object
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# File 'lib/ray/image.rb', line 3 def inspect "#<#{self.class} w=#{w} h=#{h}>" end |
#lock ⇒ Object
Locks the image (allow pixel-per-pixel modifications). Don’t forget to call unlock when you’re done. You can also pass a bock which will be called before the image gets unlocked automatically.
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# File 'ext/image.c', line 384
VALUE ray_image_lock(VALUE self) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_LockSurface(surface);
if (rb_block_given_p())
rb_ensure(rb_yield, Qnil, ray_image_ensure_unlock, self);
return self;
}
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#map(&block) ⇒ Ray::Image
Returns New image created according to a block.
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# File 'lib/ray/image.rb', line 76 def map(&block) dup.map!(&block) end |
#map! {|pixel| ... } ⇒ Object
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# File 'lib/ray/image.rb', line 46 def map! return Enumerator.new(self, :map!) unless block_given? lock do (0...w).each do |x| (0...h).each do |y| self[x, y] = yield self[x, y] end end end self end |
#map_with_pos(&block) ⇒ Ray::Image
Returns New image created according to a block.
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# File 'lib/ray/image.rb', line 81 def map_with_pos(&block) dup.map_with_pos!(&block) end |
#map_with_pos! {|x, y, pixel| ... } ⇒ Object
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# File 'lib/ray/image.rb', line 61 def map_with_pos! return Enumerator.new(self, :map_with_pos!) unless block_given? lock do (0...w).each do |x| (0...h).each do |y| self[x, y] = yield x, y, self[x, y] end end end self end |
#rotozoom(angle, zoom) ⇒ SDL::Image
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# File 'ext/image.c', line 562
VALUE ray_image_rotozoom(VALUE self, VALUE angle, VALUE zoom) {
SDL_Surface *surface = ray_rb2surface(self);
SDL_Surface *res = rotozoomSurface(surface, NUM2DBL(angle),
NUM2DBL(zoom), 1);
if (!res) {
rb_raise(rb_eRuntimeError, "Could not create the image (%s)",
SDL_GetError());
}
return ray_create_gc_image(res);
}
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#rotozoom!(angle, zoom) ⇒ Object
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# File 'ext/image.c', line 585
VALUE ray_image_rotozoom_bang(VALUE self, VALUE angle, VALUE zoom) {
ray_image *img = ray_rb2image(self);
SDL_Surface *res = rotozoomSurface(img->surface, NUM2DBL(angle),
NUM2DBL(zoom), 1);
if (!res) {
rb_raise(rb_eRuntimeError, "Could not create the image (%s)",
SDL_GetError());
}
if (img->must_free)
SDL_FreeSurface(img->surface);
img->surface = res;
img->must_free = 1;
return self;
}
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#to_image ⇒ Object
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# File 'lib/ray/image.rb', line 85 def to_image self end |
#unlock ⇒ Object
Unlocks the image. You must call this once you are done modifying the image.
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# File 'ext/image.c', line 398 VALUE ray_image_unlock(VALUE self) { return ray_image_ensure_unlock(self); } |
#width ⇒ Integer Also known as: w
Returns Width of the surface.
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# File 'ext/image.c', line 339
VALUE ray_image_width(VALUE self) {
return INT2FIX(ray_rb2surface(self)->w);
}
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