Class: Ragdoll::WorkerHealthService
- Inherits:
-
Object
- Object
- Ragdoll::WorkerHealthService
- Defined in:
- app/services/ragdoll/worker_health_service.rb
Class Method Summary collapse
- .check_worker_health ⇒ Object
- .needs_restart? ⇒ Boolean
- .process_stuck_jobs!(limit = 10) ⇒ Object
- .restart_workers! ⇒ Object
Class Method Details
.check_worker_health ⇒ Object
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# File 'app/services/ragdoll/worker_health_service.rb', line 6 def check_worker_health { status: 'healthy', workers: worker_status, queues: queue_status, timestamp: Time.current } rescue => e { status: 'error', error: e., timestamp: Time.current } end |
.needs_restart? ⇒ Boolean
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# File 'app/services/ragdoll/worker_health_service.rb', line 21 def needs_restart? # Check if there are stuck jobs or workers stuck_jobs_count > 5 || !workers_running? rescue false end |
.process_stuck_jobs!(limit = 10) ⇒ Object
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# File 'app/services/ragdoll/worker_health_service.rb', line 28 def process_stuck_jobs!(limit = 10) processed = 0 # Find jobs that have been processing for too long (e.g., > 1 hour) if defined?(SolidQueue::Job) stuck_jobs = SolidQueue::Job .where(finished_at: nil) .where('created_at < ?', 1.hour.ago) .limit(limit) stuck_jobs.each do |job| job.update(finished_at: Time.current) processed += 1 end end processed rescue => e ::Rails.logger.error "Failed to process stuck jobs: #{e.message}" 0 end |
.restart_workers! ⇒ Object
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# File 'app/services/ragdoll/worker_health_service.rb', line 50 def restart_workers! # In development, we typically don't restart workers # This would be implemented differently in production ::Rails.logger.info "Worker restart requested (no-op in development)" true rescue => e ::Rails.logger.error "Failed to restart workers: #{e.message}" false end |