Class: Pura::Gif::Encoder
- Inherits:
-
Object
- Object
- Pura::Gif::Encoder
- Defined in:
- lib/pura/gif/encoder.rb
Class Method Summary collapse
Instance Method Summary collapse
- #encode ⇒ Object
-
#initialize(image, max_colors: 256) ⇒ Encoder
constructor
A new instance of Encoder.
Constructor Details
#initialize(image, max_colors: 256) ⇒ Encoder
Returns a new instance of Encoder.
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# File 'lib/pura/gif/encoder.rb', line 12 def initialize(image, max_colors: 256) @image = image @max_colors = [max_colors, 256].min @max_colors = 2 if @max_colors < 2 end |
Class Method Details
.encode(image, output_path, max_colors: 256) ⇒ Object
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# File 'lib/pura/gif/encoder.rb', line 6 def self.encode(image, output_path, max_colors: 256) data = new(image, max_colors: max_colors).encode File.binwrite(output_path, data) data.bytesize end |
Instance Method Details
#encode ⇒ Object
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# File 'lib/pura/gif/encoder.rb', line 18 def encode # Quantize RGB pixels to a palette of at most @max_colors palette, indices = quantize(@image.pixels, @image.width, @image.height, @max_colors) # Pad palette to next power of 2 (minimum 4 entries for min_code_size >= 2) palette_bits = 1 palette_bits += 1 while (1 << palette_bits) < palette.length palette_bits = 2 if palette_bits < 2 palette_size = 1 << palette_bits palette << [0, 0, 0] while palette.length < palette_size min_code_size = palette_bits # LZW compress the indices compressed = lzw_compress(indices, min_code_size) # Build the GIF binary out = String.new(encoding: Encoding::BINARY) # Header out << "GIF89a" # Logical Screen Descriptor out << [@image.width, @image.height].pack("v2") packed = 0x80 | ((palette_bits - 1) << 4) | (palette_bits - 1) out << packed.chr << "\x00".b << "\x00".b # Global Color Table palette.each do |r, g, b| out << r.chr << g.chr << b.chr end # Image Descriptor out << "\x2C".b out << [0, 0, @image.width, @image.height].pack("v4") out << "\x00".b # packed: no local color table, not interlaced # Image Data out << min_code_size.chr # Write compressed data as sub-blocks (max 255 bytes each) pos = 0 while pos < compressed.bytesize chunk_size = [compressed.bytesize - pos, 255].min out << chunk_size.chr out << compressed.byteslice(pos, chunk_size) pos += chunk_size end out << "\x00".b # block terminator # Trailer out << "\x3B".b out end |