Class: PseudoRandom::Generator
- Inherits:
-
Object
- Object
- PseudoRandom::Generator
- Defined in:
- lib/pseudo_random.rb
Constant Summary collapse
- ALPHABETIC_CHARS =
Character set for alphabetic generation: A-Z (26) + a-z (26) = 52 characters
('A'..'Z').to_a + ('a'..'z').to_a
- ALPHANUMERIC_CHARS =
Character set for alphanumeric generation: A-Z (26) + a-z (26) + 0-9 (10) = 62 characters
('A'..'Z').to_a + ('a'..'z').to_a + ('0'..'9').to_a
Instance Method Summary collapse
-
#alphabetic(length) ⇒ String
Generates an alphabetic string with the specified number of characters.
-
#alphanumeric(length) ⇒ String
Generates an alphanumeric string with the specified number of characters.
-
#hex(length) ⇒ String
Generates a hexadecimal string with the specified number of characters.
-
#initialize(seed = nil) ⇒ Generator
constructor
A new instance of Generator.
-
#rand(max = nil) ⇒ Object
Generates the next pseudo-random number in the sequence If max is provided, returns a value between 0 and max-1 (or 0.0 to max for floats) If a Range is provided, returns a value within that range If no arguments, returns a float between 0.0 and 1.0 (like Ruby’s Kernel.#rand).
Constructor Details
#initialize(seed = nil) ⇒ Generator
Returns a new instance of Generator.
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# File 'lib/pseudo_random.rb', line 23 def initialize(seed = nil) @random = Random.new(normalize_seed(seed)) end |
Instance Method Details
#alphabetic(length) ⇒ String
Generates an alphabetic string with the specified number of characters
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# File 'lib/pseudo_random.rb', line 72 def alphabetic(length) raise ArgumentError, 'Length must be a non-negative integer' unless length.is_a?(Integer) && length >= 0 return '' if length == 0 result = '' remaining = length # Process multiple characters at once for efficiency # We can generate about 3 characters from a 32-bit random number (52^3 = 140,608 < 2^32) chunk_size = 3 while remaining >= chunk_size # Generate a random number and convert to base-52 representation random_value = @random.rand(52**chunk_size) chunk = '' chunk_size.times do chunk = ALPHABETIC_CHARS[random_value % 52] + chunk random_value /= 52 end result += chunk remaining -= chunk_size end # Process remaining characters (1-2) if remaining > 0 random_value = @random.rand(52**remaining) chunk = '' remaining.times do chunk = ALPHABETIC_CHARS[random_value % 52] + chunk random_value /= 52 end result += chunk end result end |
#alphanumeric(length) ⇒ String
Generates an alphanumeric string with the specified number of characters
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# File 'lib/pseudo_random.rb', line 117 def alphanumeric(length) raise ArgumentError, 'Length must be a non-negative integer' unless length.is_a?(Integer) && length >= 0 return '' if length == 0 result = '' remaining = length # Process multiple characters at once for efficiency # We can generate about 5 characters from a 32-bit random number (62^5 = 916,132,832 < 2^32) chunk_size = 5 while remaining >= chunk_size # Generate a random number and convert to base-62 representation random_value = @random.rand(62**chunk_size) chunk = '' chunk_size.times do chunk = ALPHANUMERIC_CHARS[random_value % 62] + chunk random_value /= 62 end result += chunk remaining -= chunk_size end # Process remaining characters (1-4) if remaining > 0 random_value = @random.rand(62**remaining) chunk = '' remaining.times do chunk = ALPHANUMERIC_CHARS[random_value % 62] + chunk random_value /= 62 end result += chunk end result end |
#hex(length) ⇒ String
Generates a hexadecimal string with the specified number of characters
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# File 'lib/pseudo_random.rb', line 42 def hex(length) raise ArgumentError, 'Length must be a non-negative integer' unless length.is_a?(Integer) && length >= 0 return '' if length == 0 result = '' remaining = length # Process 8 characters at a time for efficiency (32-bit random number = 8 hex chars) while remaining >= 8 # Generate a 32-bit random number and convert to 8-character hex string random_value = @random.rand(2**32) hex_chunk = format('%08x', random_value) result += hex_chunk remaining -= 8 end # Process remaining characters (1-7) by generating 8 chars and taking what we need if remaining > 0 random_value = @random.rand(2**32) hex_chunk = format('%08x', random_value) result += hex_chunk[0, remaining] # Take only the first 'remaining' characters end result end |
#rand(max = nil) ⇒ Object
Generates the next pseudo-random number in the sequence If max is provided, returns a value between 0 and max-1 (or 0.0 to max for floats) If a Range is provided, returns a value within that range If no arguments, returns a float between 0.0 and 1.0 (like Ruby’s Kernel.#rand)
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# File 'lib/pseudo_random.rb', line 31 def rand(max = nil) if max.nil? @random.rand # Returns float between 0.0 and 1.0 else @random.rand(max) end end |