Module: Processing::GraphicsContext

Included in:
Context, Graphics
Defined in:
lib/processing/graphics_context.rb

Overview

Drawing context

Constant Summary collapse

PI =

PI

Math::PI
HALF_PI =

PI / 2

PI / 2
QUARTER_PI =

PI / 4

PI / 4
TWO_PI =

PI * 2

PI * 2
TAU =

PI * 2

PI * 2
PROCESSING =

Processing mode for renderMode().

:processing
P5JS =

p5.js mode for renderMode().

:p5js
RGBA =

RGBA format for createImage().

:rgba
RGB =

RGB format for createImage, or RGB mode for colorMode().

:rgb
HSB =

HSB mode for colorMode().

:hsb
RADIANS =

Radian mode for angleMode().

:radians
DEGREES =

Degree mode for angleMode().

:degrees
CORNER =

Mode for rectMode(), ellipseMode(), imageMode(), and shapeMode().

:corner
CORNERS =

Mode for rectMode(), ellipseMode(), imageMode(), and shapeMode().

:corners
CENTER =

Mode for rectMode(), ellipseMode(), imageMode(), shapeMode(), and textAlign().

:center
RADIUS =

Mode for rectMode() and ellipseMode().

:radius
ROUND =

Mode for strokeCap() and strokeJoin().

:round
SQUARE =

Mode for strokeCap().

:butt
PROJECT =

Mode for strokeCap().

:square
MITER =

Mode for strokeJoin().

:miter
BEVEL =

Mode for strokeCap() and strokeJoin().

:square
BLEND =

Mode for blendMode().

:normal
ADD =

Mode for blendMode().

:add
SUBTRACT =

Mode for blendMode().

:subtract
LIGHTEST =

Mode for blendMode().

:lightest
DARKEST =

Mode for blendMode().

:darkest
EXCLUSION =

Mode for blendMode().

:exclusion
MULTIPLY =

Mode for blendMode().

:multiply
SCREEN =

Mode for blendMode().

:screen
REPLACE =

Mode for blendMode().

:replace
LEFT =

Key code or Mode for textAlign().

:left
RIGHT =

Key code or Mode for textAlign().

:right
TOP =

Mode for textAlign().

:top
BOTTOM =

Mode for textAlign().

:bottom
BASELINE =

Mode for textAlign().

:baseline
IMAGE =

Mode for textureMode().

:image
NORMAL =

Mode for textureMode().

:normal
CLAMP =

Mode for textureWrap().

:clamp
REPEAT =

Mode for textureWrap().

:repeat
THRESHOLD =

Filter type for filter()

:threshold
GRAY =

Filter type for filter()

:gray
INVERT =

Filter type for filter()

:invert
BLUR =

Filter type for filter()

:blur
LINE =

Shape mode for createShape()

:line
RECT =

Shape mode for createShape()

:rect
ELLIPSE =

Shape mode for createShape()

:ellipse
ARC =

Shape mode for createShape()

:arc
TRIANGLE =

Shape mode for createShape()

:triangle
QUAD =

Shape mode for createShape()

:quad
GROUP =

Shape mode for createShape()

:group
POINTS =

Shape mode for beginShape()

:points
LINES =

Shape mode for beginShape()

:lines
TRIANGLES =

Shape mode for beginShape()

:triangles
TRIANGLE_FAN =

Shape mode for beginShape()

:triangle_fan
TRIANGLE_STRIP =

Shape mode for beginShape()

:triangle_strip
QUADS =

Shape mode for beginShape()

:quads
QUAD_STRIP =

Shape mode for beginShape()

:quad_strip
TESS =

Shape mode for beginShape()

:tess
OPEN =

OPEN flag for endShape()

:open
CLOSE =

CLOSE flag for endShape()

:close
ENTER =

Key codes.

:enter
SPACE =
:space
TAB =
:tab
DELETE =
:delete
BACKSPACE =
:backspace
ESC =
:escape
HOME =
:home
PAGEUP =

END = :end

:pageup
PAGEDOWN =
:pagedown
CLEAR =
:clear
SHIFT =
:shift
CONTROL =
:control
ALT =
:alt
WIN =
:win
COMMAND =
:command
OPTION =
:option
FUNCTION =
:function
CAPSLOCK =
:capslock
SECTION =
:section
HELP =
:help
F1 =
:f1
F2 =
:f2
F3 =
:f3
F4 =
:f4
F5 =
:f5
F6 =
:f6
F7 =
:f7
F8 =
:f8
F9 =
:f9
F10 =
:f10
F11 =
:f11
F12 =
:f12
F13 =
:f13
F14 =
:f14
F15 =
:f15
F16 =
:f16
F17 =
:f17
F18 =
:f18
F19 =
:f19
F20 =
:f20
F21 =
:f21
F22 =
:f22
F23 =
:f23
F24 =
:f24
UP =
:up
DOWN =
:down
COLOR_CODES =
{
  aliceblue:            '#f0f8ff',
  antiquewhite:         '#faebd7',
  aqua:                 '#00ffff',
  aquamarine:           '#7fffd4',
  azure:                '#f0ffff',
  beige:                '#f5f5dc',
  bisque:               '#ffe4c4',
  black:                '#000000',
  blanchedalmond:       '#ffebcd',
  blue:                 '#0000ff',
  blueviolet:           '#8a2be2',
  brown:                '#a52a2a',
  burlywood:            '#deb887',
  cadetblue:            '#5f9ea0',
  chartreuse:           '#7fff00',
  chocolate:            '#d2691e',
  coral:                '#ff7f50',
  cornflowerblue:       '#6495ed',
  cornsilk:             '#fff8dc',
  crimson:              '#dc143c',
  cyan:                 '#00ffff',
  darkblue:             '#00008b',
  darkcyan:             '#008b8b',
  darkgoldenrod:        '#b8860b',
  darkgray:             '#a9a9a9',
  darkgreen:            '#006400',
  darkgrey:             '#a9a9a9',
  darkkhaki:            '#bdb76b',
  darkmagenta:          '#8b008b',
  darkolivegreen:       '#556b2f',
  darkorange:           '#ff8c00',
  darkorchid:           '#9932cc',
  darkred:              '#8b0000',
  darksalmon:           '#e9967a',
  darkseagreen:         '#8fbc8f',
  darkslateblue:        '#483d8b',
  darkslategray:        '#2f4f4f',
  darkslategrey:        '#2f4f4f',
  darkturquoise:        '#00ced1',
  darkviolet:           '#9400d3',
  deeppink:             '#ff1493',
  deepskyblue:          '#00bfff',
  dimgray:              '#696969',
  dimgrey:              '#696969',
  dodgerblue:           '#1e90ff',
  firebrick:            '#b22222',
  floralwhite:          '#fffaf0',
  forestgreen:          '#228b22',
  fuchsia:              '#ff00ff',
  gainsboro:            '#dcdcdc',
  ghostwhite:           '#f8f8ff',
  goldenrod:            '#daa520',
  gold:                 '#ffd700',
  gray:                 '#808080',
  green:                '#008000',
  greenyellow:          '#adff2f',
  grey:                 '#808080',
  honeydew:             '#f0fff0',
  hotpink:              '#ff69b4',
  indianred:            '#cd5c5c',
  indigo:               '#4b0082',
  ivory:                '#fffff0',
  khaki:                '#f0e68c',
  lavenderblush:        '#fff0f5',
  lavender:             '#e6e6fa',
  lawngreen:            '#7cfc00',
  lemonchiffon:         '#fffacd',
  lightblue:            '#add8e6',
  lightcoral:           '#f08080',
  lightcyan:            '#e0ffff',
  lightgoldenrodyellow: '#fafad2',
  lightgray:            '#d3d3d3',
  lightgreen:           '#90ee90',
  lightgrey:            '#d3d3d3',
  lightpink:            '#ffb6c1',
  lightsalmon:          '#ffa07a',
  lightseagreen:        '#20b2aa',
  lightskyblue:         '#87cefa',
  lightslategray:       '#778899',
  lightslategrey:       '#778899',
  lightsteelblue:       '#b0c4de',
  lightyellow:          '#ffffe0',
  lime:                 '#00ff00',
  limegreen:            '#32cd32',
  linen:                '#faf0e6',
  magenta:              '#ff00ff',
  maroon:               '#800000',
  mediumaquamarine:     '#66cdaa',
  mediumblue:           '#0000cd',
  mediumorchid:         '#ba55d3',
  mediumpurple:         '#9370db',
  mediumseagreen:       '#3cb371',
  mediumslateblue:      '#7b68ee',
  mediumspringgreen:    '#00fa9a',
  mediumturquoise:      '#48d1cc',
  mediumvioletred:      '#c71585',
  midnightblue:         '#191970',
  mintcream:            '#f5fffa',
  mistyrose:            '#ffe4e1',
  moccasin:             '#ffe4b5',
  navajowhite:          '#ffdead',
  navy:                 '#000080',
  oldlace:              '#fdf5e6',
  olive:                '#808000',
  olivedrab:            '#6b8e23',
  orange:               '#ffa500',
  orangered:            '#ff4500',
  orchid:               '#da70d6',
  palegoldenrod:        '#eee8aa',
  palegreen:            '#98fb98',
  paleturquoise:        '#afeeee',
  palevioletred:        '#db7093',
  papayawhip:           '#ffefd5',
  peachpuff:            '#ffdab9',
  peru:                 '#cd853f',
  pink:                 '#ffc0cb',
  plum:                 '#dda0dd',
  powderblue:           '#b0e0e6',
  purple:               '#800080',
  rebeccapurple:        '#663399',
  red:                  '#ff0000',
  rosybrown:            '#bc8f8f',
  royalblue:            '#4169e1',
  saddlebrown:          '#8b4513',
  salmon:               '#fa8072',
  sandybrown:           '#f4a460',
  seagreen:             '#2e8b57',
  seashell:             '#fff5ee',
  sienna:               '#a0522d',
  silver:               '#c0c0c0',
  skyblue:              '#87ceeb',
  slateblue:            '#6a5acd',
  slategray:            '#708090',
  slategrey:            '#708090',
  snow:                 '#fffafa',
  springgreen:          '#00ff7f',
  steelblue:            '#4682b4',
  tan:                  '#d2b48c',
  teal:                 '#008080',
  thistle:              '#d8bfd8',
  tomato:               '#ff6347',
  turquoise:            '#40e0d0',
  violet:               '#ee82ee',
  wheat:                '#f5deb3',
  white:                '#ffffff',
  whitesmoke:           '#f5f5f5',
  yellow:               '#ffff00',
  yellowgreen:          '#9acd32',
  none:                 '#00000000',
}

Instance Method Summary collapse

Instance Method Details

#abs(value) ⇒ Numeric

Returns the absolute number of the value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    absolute number

See Also:



2551
2552
2553
# File 'lib/processing/graphics_context.rb', line 2551

def abs(value)
  value.abs
end

#acos(value) ⇒ Numeric

Returns the inverse of cos().

Parameters:

  • value (Numeric)

    value for calculation

Returns:

  • (Numeric)

    the arc cosine

See Also:



2922
2923
2924
# File 'lib/processing/graphics_context.rb', line 2922

def acos(value)
  Math.acos value
end

#alpha(color) ⇒ Numeric

Returns the red value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the red value

See Also:



756
757
758
# File 'lib/processing/graphics_context.rb', line 756

def alpha(color)
  ((color >> 24) & 0xff) / 255.0 * @colorMaxes__[3]
end

#angleMode(mode = nil) ⇒ RADIANS, DEGREES

Sets angle mode.

Parameters:

Returns:

See Also:



849
850
851
852
853
854
855
856
857
858
859
860
# File 'lib/processing/graphics_context.rb', line 849

def angleMode(mode = nil)
  if mode != nil
    @angleMode__  = mode
    @toRad__, @toDeg__, @fromRad__, @fromDeg__ =
      case mode.downcase.to_sym
      when RADIANS then [1.0,      RAD2DEG__, 1.0,       DEG2RAD__]
      when DEGREES then [DEG2RAD__, 1.0,      RAD2DEG__, 1.0]
      else raise ArgumentError, "invalid angle mode: #{mode}"
      end
  end
  @angleMode__
end

#applyMatrix(array) ⇒ nil #applyMatrix(a, b, c, d, e, f) ⇒ nil #applyMatrix(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) ⇒ nil

Reset current transformation matrix with 2x3, or 4x4 matrix.

Parameters:

  • array (Array)

    6 or 16 numbers which define the matrix

  • a (Numeric)

    number which defines the matrix

  • b (Numeric)

    number which defines the matrix

  • c (Numeric)

    number which defines the matrix

  • d (Numeric)

    number which defines the matrix

  • e (Numeric)

    number which defines the matrix

  • f (Numeric)

    number which defines the matrix

  • g (Numeric)

    number which defines the matrix

  • h (Numeric)

    number which defines the matrix

  • i (Numeric)

    number which defines the matrix

  • j (Numeric)

    number which defines the matrix

  • k (Numeric)

    number which defines the matrix

  • l (Numeric)

    number which defines the matrix

  • m (Numeric)

    number which defines the matrix

  • n (Numeric)

    number which defines the matrix

  • o (Numeric)

    number which defines the matrix

  • p (Numeric)

    number which defines the matrix

Returns:

  • (nil)

    nil

Raises:

  • (ArgumentError)

See Also:



2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
# File 'lib/processing/graphics_context.rb', line 2347

def applyMatrix(*args)
  assertDrawing__
  args = args.first if args.first.kind_of?(Array)
  if args.size == 6
    a, b, c, d, e, f = args
    args = [
      a, b, 0, 0,
      c, d, 0, 0,
      0, 0, 1, 0,
      e, f, 0, 1
    ]
  end
  raise ArgumentError unless args.size == 16
  m = Rays::Matrix.new(*args)
  m.transpose! if @p5jsMode__
  @painter__.matrix *= m
  nil
end

#arc(a, b, c, d, start, stop) ⇒ nil Also known as: drawArc

Draws an arc.

The parameters a, b, c, and d are determined by ellipseMode().

Parameters:

  • a (Numeric)

    horizontal position of the shape, by default

  • b (Numeric)

    vertical position of the shape, by default

  • c (Numeric)

    width of the shape, by default

  • d (Numeric)

    height of the shape, by default

  • start (Numeric)

    angle to start the arc

  • stop (Numeric)

    angle to stop the arc

Returns:

  • (nil)

    nil

See Also:



1641
1642
1643
1644
1645
1646
1647
# File 'lib/processing/graphics_context.rb', line 1641

def arc(a, b, c, d, start, stop)
  assertDrawing__
  x, y, w, h = toXYWH__ @ellipseMode__, a, b, c, d
  from, to   = toDegrees__(-start), toDegrees__(-stop)
  @painter__.ellipse x, y, w, h, from: from, to: to
  nil
end

#asin(value) ⇒ Numeric

Returns the inverse of sin().

Parameters:

  • value (Numeric)

    value for calculation

Returns:

  • (Numeric)

    the arc sine

See Also:



2909
2910
2911
# File 'lib/processing/graphics_context.rb', line 2909

def asin(value)
  Math.asin value
end

#atan(value) ⇒ Numeric

Returns the inverse of tan().

Parameters:

  • value (Numeric)

    value for valculation

Returns:

  • (Numeric)

    the arc tangent

See Also:



2935
2936
2937
# File 'lib/processing/graphics_context.rb', line 2935

def atan(value)
  Math.atan value
end

#atan2(y, x) ⇒ Numeric

Returns the angle from a specified point.

Parameters:

  • y (Numeric)

    y of the point

  • x (Numeric)

    x of the point

Returns:

  • (Numeric)

    the angle in radians

See Also:



2949
2950
2951
# File 'lib/processing/graphics_context.rb', line 2949

def atan2(y, x)
  Math.atan2 y, x
end

#background(str) ⇒ nil #background(str, alpha) ⇒ nil #background(gray) ⇒ nil #background(gray, alpha) ⇒ nil #background(r, g, b) ⇒ nil #background(r, g, b, alpha) ⇒ nil

Clears screen.

Examples:

background(255)            # White background
background(0)              # Black background
background(255, 0, 0)      # Red background
background(255, 0, 0, 128) # Semi-transparent red background

Parameters:

  • str (String)

    color code like ‘#00AAFF’

  • gray (Integer)

    gray value (0..255)

  • r (Integer)

    red value (0..255)

  • g (Integer)

    green value (0..255)

  • b (Integer)

    blue value (0..255)

  • alpha (Integer)

    alpha value (0..255)

Returns:

  • (nil)

    nil

See Also:



1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
# File 'lib/processing/graphics_context.rb', line 1466

def background(*args)
  assertDrawing__
  rgba = toRGBA__(*args)
  if rgba[3] == 1
    @painter__.background(*rgba)
  else
    @painter__.push fill: rgba, stroke: :none, blend_mode: :replace do |_|
      @painter__.rect 0, 0, width, height
    end
  end
  nil
end

#beginContournil

Begins drawing a hole inside shape.

Examples:

beginShape
vertex 10, 10
vertex 10, 50
vertex 50, 50
vertex 90, 10
beginContour
vertex 20, 20
vertex 30, 20
vertex 30, 30
vertex 20, 30
endContour
endShape CLOSE

Returns:

  • (nil)

    nil

See Also:



1946
1947
1948
1949
# File 'lib/processing/graphics_context.rb', line 1946

def beginContour()
  (@drawingShape__ or raise "beginContour() must be called after beginShape()")
    .beginContour
end

#beginShape(type = nil) ⇒ nil

Begins drawing complex shapes.

Examples:

# Draws polygon
beginShape
vertex 10, 10
vertex 10, 50
vertex 50, 50
vertex 90, 10
endShape CLOSE

# Draws triangles
beginShape TRIANGLES
vertex 10, 10
vertex 10, 50
vertex 50, 50
endShape

Parameters:

Returns:

  • (nil)

    nil

See Also:



1900
1901
1902
1903
1904
# File 'lib/processing/graphics_context.rb', line 1900

def beginShape(type = nil)
  raise "beginShape() cannot be called twice" if @drawingShape__
  @drawingShape__ = createShape
  @drawingShape__.beginShape type
end

#bezier(x1, y1, cx1, cy1, cx2, cy2, x2, y2) ⇒ nil Also known as: drawBezier

Draws a Bezier spline curve.

Parameters:

  • x1 (Numeric)

    horizontal position of first point

  • y1 (Numeric)

    vertical position of first point

  • cx1 (Numeric)

    horizontal position of first control point

  • cy1 (Numeric)

    vertical position of first control point

  • cx2 (Numeric)

    horizontal position of second control point

  • cy2 (Numeric)

    vertical position of second control point

  • x2 (Numeric)

    horizontal position of second point

  • y2 (Numeric)

    vertical position of second point

Returns:

  • (nil)

    nil

See Also:



1756
1757
1758
1759
1760
1761
1762
# File 'lib/processing/graphics_context.rb', line 1756

def bezier(x1, y1, cx1, cy1, cx2, cy2, x2, y2)
  assertDrawing__
  @painter__.nsegment = @bezierDetail__
  @painter__.bezier x1, y1, cx1, cy1, cx2, cy2, x2, y2
  @painter__.nsegment = 0
  nil
end

#bezierDetail(detail) ⇒ nil

Sets the resolution at which Bezier’s curve is displayed. The default value is 20.

Parameters:

  • detail (Numeric)

    resolution of the curves

Returns:

  • (nil)

    nil

See Also:



1149
1150
1151
1152
1153
# File 'lib/processing/graphics_context.rb', line 1149

def bezierDetail(detail)
  detail = 1 if detail < 1
  @bezierDetail__ = detail
  nil
end

#bezierPoint(a, b, c, d, t) ⇒ Numeric

Evaluates the Bezier at point t for points a, b, c, d.

Parameters:

  • a (Numeric)

    coordinate of first point on the curve

  • b (Numeric)

    coordinate of first control point

  • c (Numeric)

    coordinate of second control point

  • d (Numeric)

    coordinate of second point on the curve

  • t (Numeric)

    value between 0.0 and 1.0

Returns:

  • (Numeric)

    interpolated value

See Also:



3014
3015
3016
3017
3018
3019
3020
# File 'lib/processing/graphics_context.rb', line 3014

def bezierPoint(a, b, c, d, t)
  tt = 1.0 - t
  tt ** 3.0 * a +
  tt ** 2.0 * b * 3.0 * t +
  t  ** 2.0 * c * 3.0 * tt +
  t  ** 3.0 * d
end

#bezierTangent(a, b, c, d, t) ⇒ Numeric

Calculates the tangent of a point on a Bezier curve.

Parameters:

  • a (Numeric)

    coordinate of first point on the curve

  • b (Numeric)

    coordinate of first control point

  • c (Numeric)

    coordinate of second control point

  • d (Numeric)

    coordinate of second point on the curve

  • t (Numeric)

    value between 0.0 and 1.0

Returns:

  • (Numeric)

    tangent value

See Also:



3035
3036
3037
3038
3039
3040
3041
3042
3043
# File 'lib/processing/graphics_context.rb', line 3035

def bezierTangent(a, b, c, d, t)
  tt = 1.0 - t
  3.0 * d * t  ** 2.0 -
  3.0 * c * t  ** 2.0 +
  6.0 * c * tt *  t   -
  6.0 * b * tt *  t   +
  3.0 * b * tt ** 2.0 -
  3.0 * a * tt ** 2.0
end

#bezierVertex(x2, y2, x3, y3, x4, y4) ⇒ nil

Append bezier vertex for shape polygon.

Parameters:

  • x (Numeric)

    x position of vertex

  • y (Numeric)

    y position of vertex

Returns:

  • (nil)

    nil

See Also:



2008
2009
2010
2011
# File 'lib/processing/graphics_context.rb', line 2008

def bezierVertex(x2, y2, x3, y3, x4, y4)
  (@drawingShape__ or raise "bezierVertex() must be called after beginShape()")
    .bezierVertex x2, y2, x3, y3, x4, y4
end

#blend(sx, sy, sw, sh, dx, dy, dw, dh, mode) ⇒ nil #blend(img, sx, sy, sw, sh, dx, dy, dw, dh, mode) ⇒ nil

Blends image.

Parameters:

  • img (Image) (defaults to: nil)

    image for blend source

  • sx (Numrtic)

    x position of source region

  • sy (Numrtic)

    y position of source region

  • sw (Numrtic)

    width of source region

  • sh (Numrtic)

    height of source region

  • dx (Numrtic)

    x position of destination region

  • dy (Numrtic)

    y position of destination region

  • dw (Numrtic)

    width of destination region

  • dh (Numrtic)

    height of destination region

  • mode (BLEND, ADD, SUBTRACT, LIGHTEST, DARKEST, EXCLUSION, MULTIPLY, SCREEN, REPLACE)

    blend mode

Returns:

  • (nil)

    nil

See Also:



2073
2074
2075
2076
2077
2078
# File 'lib/processing/graphics_context.rb', line 2073

def blend(img = nil, sx, sy, sw, sh, dx, dy, dw, dh, mode)
  assertDrawing__
  (img || self).drawImage__(
    @painter__, sx, sy, sw, sh, dx, dy, dw, dh,
    fill: getTint__, stroke: :none, blend_mode: mode)
end

#blendMode(mode = nil) ⇒ nil

Sets blend mode. Default is BLEND.



971
972
973
974
975
976
977
# File 'lib/processing/graphics_context.rb', line 971

def blendMode(mode = nil)
  if mode != nil
    @blendMode__          = mode
    @painter__.blend_mode = mode
  end
  @blendMode__
end

#blue(color) ⇒ Numeric

Returns the blue value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the blue value

See Also:



743
744
745
# File 'lib/processing/graphics_context.rb', line 743

def blue(color)
  (color & 0xff) / 255.0 * @colorMaxes__[2]
end

#brightness(color) ⇒ Numeric

Returns the brightness value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the brightness value

See Also:



797
798
799
800
# File 'lib/processing/graphics_context.rb', line 797

def brightness(color)
  _, _, b = color2raw__(color).to_hsv
  b * (@hsbColor__ ? @colorMaxes__[2] : 1)
end

#ceil(value) ⇒ Numeric

Returns the closest integer number greater than or equal to the value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    rounded up number

See Also:



2564
2565
2566
# File 'lib/processing/graphics_context.rb', line 2564

def ceil(value)
  value.ceil
end

#circle(x, y, extent) ⇒ nil Also known as: drawCircle

Draws a circle.

Examples:

circle(50, 60, 80)   # Draw circle at (50,60) with diameter 80
circle(100, 200, 60) # Draw circle at (100,200) with diameter 60

Parameters:

  • x (Numeric)

    horizontal position of the shape

  • y (Numeric)

    vertical position of the shape

  • extent (Numeric)

    width and height of the shape

Returns:

  • (nil)

    nil

See Also:



1619
1620
1621
# File 'lib/processing/graphics_context.rb', line 1619

def circle(x, y, extent)
  ellipse x, y, extent, extent
end

#clearObject



1479
1480
1481
1482
1483
# File 'lib/processing/graphics_context.rb', line 1479

def clear()
  assertDrawing__
  @painter__.background 0, 0
  nil
end

#clip(a, b, c, d) ⇒ nil

Limits the drawable rectangle.

The parameters a, b, c, and d are determined by rectMode().

Parameters:

  • a (Numeric)

    horizontal position of the drawable area, by default

  • b (Numeric)

    vertical position of the drawable area, by default

  • c (Numeric)

    width of the drawable area, by default

  • d (Numeric)

    height of the drawable area, by default

Returns:

  • (nil)

    nil

See Also:



1211
1212
1213
1214
1215
# File 'lib/processing/graphics_context.rb', line 1211

def clip(a, b, c, d)
  x, y, w, h = toXYWH__ @imageMode__, a, b, c, d
  @painter__.clip x, y, w, h
  nil
end

#color(gray) ⇒ Integer #color(gray, alpha) ⇒ Integer #color(v1, v2, v3) ⇒ Integer #color(v1, v2, v3, alpha) ⇒ Integer

Creates color value.

Parameters:

  • gray (Numeric)

    the value for gray

  • alpha (Numeric)

    the value for alpha

  • v1 (Numeric)

    the value for red or hue

  • v2 (Numeric)

    the value for green or saturation

  • v3 (Numeric)

    the value for blue or brightness

Returns:

  • (Integer)

    the rgba color value

See Also:



693
694
695
696
697
# File 'lib/processing/graphics_context.rb', line 693

def color(*args)
  toRGBA__(*args)
    .map {|n| (n * 255).to_i.clamp 0, 255}
    .then {|r, g, b, a| Image.toColor__ r, g, b, a}
end

#colorMode(mode) ⇒ RGB, HSB #colorMode(mode, max) ⇒ RGB, HSB #colorMode(mode, max1, max2, max3) ⇒ RGB, HSB #colorMode(mode, max1, max2, max3, maxA) ⇒ RGB, HSB

Sets color mode and max color values.

Parameters:

  • mode (RGB, HSB) (defaults to: nil)

    RGB or HSB

  • max (Numeric)

    max values for all color values

  • max1 (Numeric)

    max value for red or hue

  • max2 (Numeric)

    max value for green or saturation

  • max3 (Numeric)

    max value for blue or brightness

  • maxA (Numeric)

    max value for alpha

Returns:

See Also:



659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
# File 'lib/processing/graphics_context.rb', line 659

def colorMode(mode = nil, *maxes)
  if mode != nil
    mode = mode.downcase.to_sym
    raise ArgumentError, "invalid color mode: #{mode}" unless [RGB, HSB].include?(mode)
    raise ArgumentError unless [0, 1, 3, 4].include?(maxes.size)

    @colorMode__ = mode
    @hsbColor__  = mode == HSB
    case maxes.size
    when 1    then @colorMaxes__                 = [maxes.first.to_f] * 4
    when 3, 4 then @colorMaxes__[0...maxes.size] = maxes.map &:to_f
    end
  end
  @colorMode__
end

#constrain(value, min, max) ⇒ Numeric

Constrains the number between min..max.

Parameters:

  • value (Numeric)

    number to be constrained

  • min (Numeric)

    lower bound of the range

  • max (Numeric)

    upper bound of the range

Returns:

  • (Numeric)

    constrained number

See Also:



2831
2832
2833
# File 'lib/processing/graphics_context.rb', line 2831

def constrain(value, min, max)
  value < min ? min : (value > max ? max : value)
end

#copy(sx, sy, sw, sh, dx, dy, dw, dh) ⇒ nil #copy(img, sx, sy, sw, sh, dx, dy, dw, dh) ⇒ nil

Copies image.

Parameters:

  • img (Image) (defaults to: nil)

    image for copy source

  • sx (Numrtic)

    x position of source region

  • sy (Numrtic)

    y position of source region

  • sw (Numrtic)

    width of source region

  • sh (Numrtic)

    height of source region

  • dx (Numrtic)

    x position of destination region

  • dy (Numrtic)

    y position of destination region

  • dw (Numrtic)

    width of destination region

  • dh (Numrtic)

    height of destination region

Returns:

  • (nil)

    nil

See Also:



2048
2049
2050
# File 'lib/processing/graphics_context.rb', line 2048

def copy(img = nil, sx, sy, sw, sh, dx, dy, dw, dh)
  blend img, sx, sy, sw, sh, dx, dy, dw, dh, BLEND
end

#cos(angle) ⇒ Numeric

Returns the cosine of an angle.

Parameters:

  • angle (Numeric)

    angle in radians

Returns:

  • (Numeric)

    the cosine

See Also:



2883
2884
2885
# File 'lib/processing/graphics_context.rb', line 2883

def cos(angle)
  Math.cos angle
end

#createCapture(*args) ⇒ Capture

Creates a camera object as a video input device.

Returns:



3345
3346
3347
# File 'lib/processing/graphics_context.rb', line 3345

def createCapture(*args)
  Capture.new(*args)
end

#createFont(name, size) ⇒ Font

Creates a new font object.

Parameters:

  • name (String)

    font name

  • size (Numeric)

    font size (max 256)

Returns:

  • (Font)

    new font

See Also:



3196
3197
3198
3199
# File 'lib/processing/graphics_context.rb', line 3196

def createFont(name, size)
  size = FONT_SIZE_MAX__ if size && size > FONT_SIZE_MAX__
  Font.new Rays::Font.new(name, size || FONT_SIZE_DEFAULT__)
end

#createGraphics(width, height, pixelDensity = 1) ⇒ Graphics

Creates a new off-screen graphics context object.

Parameters:

  • width (Numeric)

    width of graphics image

  • height (Numeric)

    height of graphics image

  • pixelDensity (Numeric) (defaults to: 1)

    pixel density of graphics image

Returns:

See Also:



3297
3298
3299
# File 'lib/processing/graphics_context.rb', line 3297

def createGraphics(width, height, pixelDensity = 1)
  Graphics.new width, height, pixelDensity
end

#createImage(w, h) ⇒ Image #createImage(w, h, format) ⇒ Image

Creates a new image object.

Parameters:

  • w (Numeric)

    width of new image

  • h (Numeric)

    height of new image

  • format (RGB, RGBA) (defaults to: RGBA)

    image format

Returns:

Raises:

  • (ArgumentError)

See Also:



3215
3216
3217
3218
3219
# File 'lib/processing/graphics_context.rb', line 3215

def createImage(w, h, format = RGBA)
  colorspace = {RGB => Rays::RGB, RGBA => Rays::RGBA}[format]
  raise ArgumentError, "Unknown image format" unless colorspace
  Image.new Rays::Image.new(w, h, colorspace).paint {background 0, 0}
end

#createShader(vertPath, fragPath) ⇒ Shader #createShader(vertSource, fragSource) ⇒ Shader

Creates a shader object.

Passing nil for a vertex shader parameter causes the following default vertex shader to be used. “‘ attribute vec3 position; attribute vec3 texCoord; attribute vec4 color; varying vec4 vertPosition; varying vec4 vertTexCoord; varying vec4 vertColor; uniform mat4 transform; uniform mat4 texMatrix; void main ()

vec4 pos__   = vec4(position, 1.0);
vertPosition = pos__;
vertTexCoord = texMatrix * vec4(texCoord, 1.0);
vertColor    = color;
gl_Position  = transform * pos__;

“‘

Parameters:

  • vertPath (String)

    vertex shader file path

  • fragPath (String)

    fragment shader file path

  • vertSource (String)

    vertex shader source

  • fragSource (String)

    fragment shader source

Returns:

See Also:



3335
3336
3337
3338
3339
# File 'lib/processing/graphics_context.rb', line 3335

def createShader(vert, frag)
  vert = File.read if vert && File.exist?(vert)
  frag = File.read if frag && File.exist?(frag)
  Shader.new vert, frag
end

#createShapeShape #createShape(LINE, x1, y1, x2, y2) ⇒ Shape #createShape(RECT, a, b, c, d) ⇒ Shape #createShape(ELLIPSE, a, b, c, d) ⇒ Shape #createShape(ARC, a, b, c, d, start, stop) ⇒ Shape #createShape(TRIANGLE, x1, y1, x2, y2, x3, y3) ⇒ Shape #createShape(QUAD, x1, y1, x2, y2, x3, y3, x4, y4) ⇒ Shape #createShape(GROUP) ⇒ Shape

Creates a new shape object.

Parameters:

Returns:

See Also:



3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
# File 'lib/processing/graphics_context.rb', line 3238

def createShape(kind = nil, *args)
  case kind
  when LINE     then createLineShape__(    *args)
  when RECT     then createRectShape__(    *args)
  when ELLIPSE  then createEllipseShape__( *args)
  when ARC      then createArcShape__(     *args)
  when TRIANGLE then createTriangleShape__(*args)
  when QUAD     then createQuadShape__(    *args)
  when GROUP    then Shape.new nil, [], context: self
  when nil      then Shape.new context: self
  else raise ArgumentError, "Unknown shape kind '#{kind}'"
  end
end

#createVectorVector #createVector(x, y) ⇒ Vector #createVector(x, y, z) ⇒ Vector

Creates a new vector object.

Parameters:

  • x (Numeric)

    x of new vector

  • y (Numeric)

    y of new vector

  • z (Numeric)

    z of new vector

Returns:

See Also:



3183
3184
3185
# File 'lib/processing/graphics_context.rb', line 3183

def createVector(*args)
  Vector.new(*args, context: self)
end

#curve(cx1, cy1, x1, y1, x2, y2, cx2, cy2) ⇒ nil Also known as: drawCurve

Draws a Catmull-Rom spline curve.

Parameters:

  • cx1 (Numeric)

    horizontal position of beginning control point

  • cy1 (Numeric)

    vertical position of beginning control point

  • x1 (Numeric)

    horizontal position of first point

  • y1 (Numeric)

    vertical position of first point

  • x2 (Numeric)

    horizontal position of second point

  • y2 (Numeric)

    vertical position of second point

  • cx2 (Numeric)

    horizontal position of ending control point

  • cy2 (Numeric)

    vertical position of ending control point

Returns:

  • (nil)

    nil

See Also:



1730
1731
1732
1733
1734
1735
1736
# File 'lib/processing/graphics_context.rb', line 1730

def curve(cx1, cy1, x1, y1, x2, y2, cx2, cy2)
  assertDrawing__
  @painter__.nsegment = @curveDetail__
  @painter__.curve cx1, cy1, x1, y1, x2, y2, cx2, cy2
  @painter__.nsegment = 0
  nil
end

#curveDetail(detail) ⇒ nil

Sets the resolution at which curves display. The default value is 20 while the minimum value is 3.

Parameters:

  • detail (Numeric)

    resolution of the curves

Returns:

  • (nil)

    nil

See Also:



1119
1120
1121
1122
1123
# File 'lib/processing/graphics_context.rb', line 1119

def curveDetail(detail)
  detail = 3 if detail < 3
  @curveDetail__ = detail
  nil
end

#curvePoint(a, b, c, d, t) ⇒ Numeric

Evaluates the curve at point t for points a, b, c, d.

Parameters:

  • a (Numeric)

    coordinate of first control point

  • b (Numeric)

    coordinate of first point on the curve

  • c (Numeric)

    coordinate of second point on the curve

  • d (Numeric)

    coordinate of second control point

  • t (Numeric)

    value between 0.0 and 1.0

Returns:

  • (Numeric)

    interpolated value

See Also:



2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
# File 'lib/processing/graphics_context.rb', line 2966

def curvePoint(a, b, c, d, t)
  s  = @curveTightness__
  t3 = t * t * t
  t2 = t * t
  f1 = ( s - 1.0) / 2.0 * t3 + ( 1.0 - s)       * t2 + (s - 1.0) / 2.0 * t
  f2 = ( s + 3.0) / 2.0 * t3 + (-5.0 - s) / 2.0 * t2 +  1.0
  f3 = (-3.0 - s) / 2.0 * t3 + ( s + 2.0)       * t2 + (1.0 - s) / 2.0 * t
  f4 = ( 1.0 - s) / 2.0 * t3 + ( s - 1.0) / 2.0 * t2
  a * f1 + b * f2 + c * f3 + d * f4
end

#curveTangent(a, b, c, d, t) ⇒ Numeric

Calculates the tangent of a point on a curve.

Parameters:

  • a (Numeric)

    coordinate of first control point

  • b (Numeric)

    coordinate of first point on the curve

  • c (Numeric)

    coordinate of second point on the curve

  • d (Numeric)

    coordinate of second control point

  • t (Numeric)

    value between 0.0 and 1.0

Returns:

  • (Numeric)

    tangent value

See Also:



2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
# File 'lib/processing/graphics_context.rb', line 2990

def curveTangent(a, b, c, d, t)
  s = @curveTightness__
  tt3 = t * t * 3.0
  t2  = t * 2.0
  f1  = ( s - 1.0) / 2.0 * tt3 + ( 1.0 - s)       * t2 + (s - 1.0) / 2.0
  f2  = ( s + 3.0) / 2.0 * tt3 + (-5.0 - s) / 2.0 * t2
  f3  = (-3.0 - s) / 2.0 * tt3 + ( s + 2.0)       * t2 + (1.0 - s) / 2.0
  f4  = ( 1.0 - s) / 2.0 * tt3 + ( s - 1.0) / 2.0 * t2
  a * f1 + b * f2 + c * f3 + d * f4
end

#curveTightness(tightness) ⇒ nil

Sets the quality of curve forms.

Parameters:

  • tightness (Numeric)

    determines how the curve fits to the vertex points

Returns:

  • (nil)

    nil

See Also:



1134
1135
1136
1137
# File 'lib/processing/graphics_context.rb', line 1134

def curveTightness(tightness)
  @curveTightness__ = tightness
  nil
end

#curveVertex(x, y) ⇒ nil

Append curve vertex for shape polygon.

Parameters:

  • x (Numeric)

    x position of vertex

  • y (Numeric)

    y position of vertex

Returns:

  • (nil)

    nil

See Also:



1993
1994
1995
1996
# File 'lib/processing/graphics_context.rb', line 1993

def curveVertex(x, y)
  (@drawingShape__ or raise "curveVertex() must be called after beginShape()")
    .curveVertex x, y
end

#degrees(radian) ⇒ Numeric

Converts radian to degree.

Parameters:

  • radian (Numeric)

    radian to convert

Returns:

  • (Numeric)

    degree

See Also:



2857
2858
2859
# File 'lib/processing/graphics_context.rb', line 2857

def degrees(radian)
  radian * RAD2DEG__
end

#dist(x1, y1, x2, y2) ⇒ Numeric #dist(x1, y1, z1, x2, y2, z2) ⇒ Numeric

Returns distance between 2 points.

Parameters:

  • x1 (Numeric)

    x of first point

  • y1 (Numeric)

    y of first point

  • z1 (Numeric)

    z of first point

  • x2 (Numeric)

    x of second point

  • y2 (Numeric)

    y of second point

  • z2 (Numeric)

    z of second point

Returns:

  • (Numeric)

    distance between 2 points

See Also:



2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
# File 'lib/processing/graphics_context.rb', line 2700

def dist(*args)
  case args.size
  when 4
    x1, y1, x2, y2 = *args
    xx, yy = x2 - x1, y2 - y1
    Math.sqrt xx * xx + yy * yy
  when 3
    x1, y1, z1, x2, y2, z2 = *args
    xx, yy, zz = x2 - x1, y2 - y1, z2 - z1
    Math.sqrt xx * xx + yy * yy + zz * zz
  else raise ArgumentError
  end
end

#ellipse(a, b, c) ⇒ nil #ellipse(a, b, c, d) ⇒ nil Also known as: drawEllipse

Draws an ellipse.

The parameters a, b, c, and d are determined by ellipseMode().

Examples:

ellipse(50, 50, 80, 80) # Draw circle at (50,50) with diameter 80
ellipse(50, 50, 80, 60) # Draw ellipse at (50,50) with width 80, height 60
ellipse(50, 50, 80)     # Draw circle at (50,50) with diameter 80

Parameters:

  • a (Numeric)

    horizontal position of the shape, by default

  • b (Numeric)

    vertical position of the shape, by default

  • c (Numeric)

    width of the shape, by default

  • d (Numeric) (defaults to: nil)

    height of the shape, by default

Returns:

  • (nil)

    nil

See Also:



1595
1596
1597
1598
1599
1600
# File 'lib/processing/graphics_context.rb', line 1595

def ellipse(a, b, c, d = nil)
  assertDrawing__
  x, y, w, h = toXYWH__ @ellipseMode__, a, b, c, (d || c)
  @painter__.ellipse x, y, w, h
  nil
end

#ellipseMode(mode) ⇒ nil

Sets ellipse mode. Default is CENTER.

CORNER -> ellipse(left, top, width, height) CORNERS -> ellipse(left, top, right, bottom) CENTER -> ellipse(centerX, centerY, width, height) RADIUS -> ellipse(centerX, centerY, radiusH, radiusV)



914
915
916
# File 'lib/processing/graphics_context.rb', line 914

def ellipseMode(mode)
  @ellipseMode__ = mode
end

#endContournil

Ends drawing a hole.



1958
1959
1960
1961
# File 'lib/processing/graphics_context.rb', line 1958

def endContour()
  (@drawingShape__ or raise "endContour() must be called after beginShape()")
    .endContour
end

#endShapenil #endShape(CLOSE) ⇒ nil

Ends drawing complex shapes.

Parameters:

  • mode (CLOSE) (defaults to: nil)

    Use CLOSE to create looped polygon

Returns:

  • (nil)

    nil

See Also:



1917
1918
1919
1920
1921
1922
1923
# File 'lib/processing/graphics_context.rb', line 1917

def endShape(mode = nil)
  s = @drawingShape__ or raise "endShape() must be called after beginShape()"
  s.endShape mode
  shape s
  @drawingShape__ = nil
  nil
end

#exp(n) ⇒ Numeric

Returns Euler’s number e raised to the power of value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    result number

See Also:



2616
2617
2618
# File 'lib/processing/graphics_context.rb', line 2616

def exp(n)
  Math.exp n
end

#fill(rgb) ⇒ nil #fill(rgb, alpha) ⇒ nil #fill(gray) ⇒ nil #fill(gray, alpha) ⇒ nil #fill(r, g, b) ⇒ nil #fill(r, g, b, alpha) ⇒ nil

Sets fill color.

Examples:

fill(255)            # White fill
fill(255, 0, 0)      # Red fill
fill(0, 255, 0, 128) # Semi-transparent green fill

Parameters:

  • rgb (String)

    color code like ‘#00AAFF’

  • gray (Integer)

    gray value (0..255)

  • r (Integer)

    red value (0..255)

  • g (Integer)

    green value (0..255)

  • b (Integer)

    blue value (0..255)

  • alpha (Integer)

    alpha value (0..255)

Returns:

  • (nil)

    nil

See Also:



1005
1006
1007
1008
# File 'lib/processing/graphics_context.rb', line 1005

def fill(*args)
  @painter__.fill(*toRGBA__(*args))
  nil
end

#filter(*args) ⇒ nil

Applies an image filter to screen.

overload filter(shader) overload filter(type) overload filter(type, param)

Parameters:

Returns:

  • (nil)

    nil

See Also:



1434
1435
1436
1437
# File 'lib/processing/graphics_context.rb', line 1434

def filter(*args)
  @filter__ = Shader.createFilter__(*args)
  nil
end

#floor(value) ⇒ Numeric

Returns the closest integer number less than or equal to the value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    rounded down number

See Also:



2577
2578
2579
# File 'lib/processing/graphics_context.rb', line 2577

def floor(value)
  value.floor
end

#green(color) ⇒ Numeric

Returns the green value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the green value

See Also:



730
731
732
# File 'lib/processing/graphics_context.rb', line 730

def green(color)
  ((color >> 8) & 0xff) / 255.0 * @colorMaxes__[1]
end

#heightNumeric

Returns the height of the graphics object.



591
592
593
# File 'lib/processing/graphics_context.rb', line 591

def height()
  getInternal__.height
end

#hue(color) ⇒ Numeric

Returns the hue value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the hue value

See Also:



769
770
771
772
# File 'lib/processing/graphics_context.rb', line 769

def hue(color)
  h, = color2raw__(color).to_hsv
  h * (@hsbColor__ ? @colorMaxes__[0] : 1)
end

#image(img, a, b) ⇒ nil #image(img, a, b, c, d) ⇒ nil Also known as: drawImage

Draws an image.

The parameters a, b, c, and d are determined by imageMode().

Examples:

image(img, 10, 20)              # Draw image at (10,20) with original size
image(img, 10, 20, 50, 80)      # Draw image at (10,20) with width 50, height 80
image(img, 0, 0, width, height) # Draw image to fill entire canvas

Parameters:

  • img (Image)

    image to draw

  • a (Numeric)

    horizontal position of the image, by default

  • b (Numeric)

    vertical position of the image, by default

  • c (Numeric) (defaults to: nil)

    width of the image, by default

  • d (Numeric) (defaults to: nil)

    height of the image, by default

Returns:

  • (nil)

    nil

See Also:



1833
1834
1835
1836
1837
1838
# File 'lib/processing/graphics_context.rb', line 1833

def image(img, a, b, c = nil, d = nil)
  assertDrawing__
  x, y, w, h = toXYWH__ @imageMode__, a, b, c || img.width, d || img.height
  img.drawImage__ @painter__, x, y, w, h, fill: getTint__, stroke: :none
  nil
end

#imageMode(mode) ⇒ nil

Sets image mode. Default is CORNER.

CORNER -> image(img, left, top, width, height) CORNERS -> image(img, left, top, right, bottom) CENTER -> image(img, centerX, centerY, width, height)



931
932
933
# File 'lib/processing/graphics_context.rb', line 931

def imageMode(mode)
  @imageMode__ = mode
end

#lerp(start, stop, amount) ⇒ Numeric

Returns the interpolated number between range start..stop.

Parameters:

  • start (Numeric)

    lower bound of the range

  • stop (Numeric)

    upper bound of the range

  • amount (Numeric)

    amount to interpolate

Returns:

  • (Numeric)

    interporated number

See Also:



2740
2741
2742
# File 'lib/processing/graphics_context.rb', line 2740

def lerp(start, stop, amount)
  start + (stop - start) * amount
end

#lerpColor(color1, color2, amount) ⇒ Integer

Returns the interpolated color between color1 and color2.

Parameters:

  • color1 (Integer)

    the 1st color for interpolation

  • color2 (Integer)

    the 2nd color for interpolation

  • amount (Numeric)

    amount to interpolate

Returns:

  • (Integer)

    interporated color

See Also:



2755
2756
2757
2758
2759
2760
2761
# File 'lib/processing/graphics_context.rb', line 2755

def lerpColor(color1, color2, amount)
  color(
    lerp(red(  color1), red(  color2), amount),
    lerp(green(color1), green(color2), amount),
    lerp(blue( color1), blue( color2), amount),
    lerp(alpha(color1), alpha(color2), amount))
end

#line(x1, y1, x2, y2) ⇒ nil Also known as: drawLine

Draws a line.

Examples:

line(10, 20, 50, 80)      # Draw line from (10,20) to (50,80)
line(0, 0, width, height) # Draw diagonal line from top-left to bottom-right

Parameters:

  • x1 (Numeric)

    horizontal position of first point

  • y1 (Numeric)

    vertical position of first point

  • x2 (Numeric)

    horizontal position of second point

  • y2 (Numeric)

    vertical position of second point

Returns:

  • (nil)

    nil

See Also:



1523
1524
1525
1526
1527
# File 'lib/processing/graphics_context.rb', line 1523

def line(x1, y1, x2, y2)
  assertDrawing__
  @painter__.line x1, y1, x2, y2
  nil
end

#loadFont(filename) ⇒ Font

Loads font from file.

Parameters:

  • filename (String)

    file name to load font file

Returns:

  • (Font)

    loaded font object

See Also:



3358
3359
3360
3361
3362
3363
3364
# File 'lib/processing/graphics_context.rb', line 3358

def loadFont(filename)
  ext = File.extname filename
  raise "unsupported font type -- '#{ext}'" unless ext =~ /^\.?(ttf|otf)$/i

  filename = httpGet__ filename, ext if filename =~ %r|^https?://|
  Font.new Rays::Font.load filename
end

#loadImage(filename, extension = nil) ⇒ Image

Loads image.

Parameters:

  • filename (String)

    file name to load image

  • extension (String) (defaults to: nil)

    type of image to load (ex. ‘png’)

Returns:

  • (Image)

    loaded image object

See Also:



3376
3377
3378
3379
3380
3381
3382
# File 'lib/processing/graphics_context.rb', line 3376

def loadImage(filename, extension = nil)
  ext = extension || File.extname(filename)
  raise "unsupported image type -- '#{ext}'" unless ext =~ /^\.?(png|jpg|gif)$/i

  filename = httpGet__ filename, ext if filename =~ %r|^https?://|
  Image.new Rays::Image.load filename
end

#loadPixelsnil

Loads all pixels to the ‘pixels’ array.



2087
2088
2089
# File 'lib/processing/graphics_context.rb', line 2087

def loadPixels()
  @pixels__ = getInternal__.pixels
end

#loadShader(fragPath) ⇒ Shader #loadShader(fragPath, vertPath) ⇒ Shader

Loads shader file.

Parameters:

  • fragPath (String)

    fragment shader file path

  • vertPath (String) (defaults to: nil)

    vertex shader file path

Returns:

  • (Shader)

    loaded shader object

See Also:



3423
3424
3425
# File 'lib/processing/graphics_context.rb', line 3423

def loadShader(fragPath, vertPath = nil)
  createShader vertPath, fragPath
end

#loadShape(filename) ⇒ Object



3406
3407
3408
# File 'lib/processing/graphics_context.rb', line 3406

def loadShape(filename)
  Processing::SVGLoader.new(self).load filename
end

#log(n) ⇒ Numeric

Returns the natural logarithm (the base-e logarithm) of a number.

Parameters:

  • value (Numeric)

    number (> 0.0)

Returns:

  • (Numeric)

    result number

See Also:



2603
2604
2605
# File 'lib/processing/graphics_context.rb', line 2603

def log(n)
  Math.log n
end

#mag(x, y) ⇒ Numeric #mag(x, y, z) ⇒ Numeric

Returns the magnitude (or length) of a vector.

Parameters:

  • x (Numeric)

    x of point

  • y (Numeric)

    y of point

  • z (Numeric)

    z of point

Returns:

  • (Numeric)

    magnitude

See Also:



2674
2675
2676
2677
2678
2679
2680
2681
# File 'lib/processing/graphics_context.rb', line 2674

def mag(*args)
  x, y, z = *args
  case args.size
  when 2 then Math.sqrt x * x + y * y
  when 3 then Math.sqrt x * x + y * y + z * z
  else raise ArgumentError
  end
end

#map(value, start1, stop1, start2, stop2) ⇒ Numeric

Maps a number from range start1..stop1 to range start2..stop2.

Parameters:

  • value (Numeric)

    number to be mapped

  • start1 (Numeric)

    lower bound of the range1

  • stop1 (Numeric)

    upper bound of the range1

  • start2 (Numeric)

    lower bound of the range2

  • stop2 (Numeric)

    upper bound of the range2

Returns:

  • (Numeric)

    mapped number

See Also:



2776
2777
2778
# File 'lib/processing/graphics_context.rb', line 2776

def map(value, start1, stop1, start2, stop2)
  lerp start2, stop2, norm(value, start1, stop1)
end

#max(a, b) ⇒ Numeric #max(a, b, c) ⇒ Numeric #max(array) ⇒ Numeric

Returns maximum value.

Parameters:

  • a (Numeric)

    value to compare

  • b (Numeric)

    value to compare

  • c (Numeric)

    value to compare

  • array (Numeric)

    values to compare

Returns:

  • (Numeric)

    maximum value

See Also:



2816
2817
2818
# File 'lib/processing/graphics_context.rb', line 2816

def max(*args)
  args.flatten.max
end

#min(a, b) ⇒ Numeric #min(a, b, c) ⇒ Numeric #min(array) ⇒ Numeric

Returns minimum value.

Parameters:

  • a (Numeric)

    value to compare

  • b (Numeric)

    value to compare

  • c (Numeric)

    value to compare

  • array (Numeric)

    values to compare

Returns:

  • (Numeric)

    minimum value

See Also:



2796
2797
2798
# File 'lib/processing/graphics_context.rb', line 2796

def min(*args)
  args.flatten.min
end

#noClipnil

Disables clipping.

Returns:

  • (nil)

    nil

See Also:



1223
1224
1225
1226
# File 'lib/processing/graphics_context.rb', line 1223

def noClip()
  @painter__.no_clip
  nil
end

#noFillnil

Disables filling.



1017
1018
1019
1020
# File 'lib/processing/graphics_context.rb', line 1017

def noFill()
  @painter__.fill nil
  nil
end

#noise(x) ⇒ Numeric #noise(x, y) ⇒ Numeric #noise(x, y, z) ⇒ Numeric

Returns the perlin noise value.

Parameters:

  • x (Numeric)

    horizontal point in noise space

  • y (Numeric) (defaults to: 0)

    vertical point in noise space

  • z (Numeric) (defaults to: 0)

    depth point in noise space

Returns:

  • (Numeric)

    noise value (0.0..1.0)

See Also:



3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
# File 'lib/processing/graphics_context.rb', line 3060

def noise(x, y = 0, z = 0)
  seed, falloff = @noiseSeed__, @noiseFallOff__
  amp           = 0.5
  @noiseOctaves__.times.reduce(0) do |sum|
    value = (Rays.perlin(x, y, z, seed) / 2.0 + 0.5) * amp
    x    *= 2
    y    *= 2
    z    *= 2
    amp  *= falloff
    sum + value
  end
end

#noiseDetail(lod, falloff = nil) ⇒ nil

Adjusts the character and level of detail produced by the Perlin noise function.

Parameters:

  • lod (Numeric)

    number of octaves to be used by the noise

  • falloff (Numeric) (defaults to: nil)

    falloff factor for each octave

Returns:

  • (nil)

    nil

See Also:



3096
3097
3098
3099
# File 'lib/processing/graphics_context.rb', line 3096

def noiseDetail(lod, falloff = nil)
  @noiseOctaves__ = lod     if lod     && lod > 0
  @noiseFallOff__ = falloff if falloff && falloff > 0
end

#noiseSeed(seed) ⇒ nil

Sets the seed value for noise()

Parameters:

  • seed (Numeric)

    seed value

Returns:

  • (nil)

    nil

See Also:



3082
3083
3084
# File 'lib/processing/graphics_context.rb', line 3082

def noiseSeed(seed)
  @noiseSeed__ = Random.new(seed).rand 0.0..1.0
end

#norm(value, start, stop) ⇒ Numeric

Normalize the value from range start..stop into 0..1.

Parameters:

  • value (Numeric)

    number to be normalized

  • start (Numeric)

    lower bound of the range

  • stop (Numeric)

    upper bound of the range

Returns:

  • (Numeric)

    normalized value between 0..1

See Also:



2725
2726
2727
# File 'lib/processing/graphics_context.rb', line 2725

def norm(value, start, stop)
  (value.to_f - start.to_f) / (stop.to_f - start.to_f)
end

#noStrokenil

Disables drawing stroke.



1060
1061
1062
1063
# File 'lib/processing/graphics_context.rb', line 1060

def noStroke()
  @painter__.stroke nil
  nil
end

#noTintnil

Resets tint color.



1188
1189
1190
# File 'lib/processing/graphics_context.rb', line 1188

def noTint()
  @tint__ = nil
end

#pixelDensityNumeric

Returns the pixel density of the graphics object.



622
623
624
# File 'lib/processing/graphics_context.rb', line 622

def pixelDensity()
  @painter__.pixel_density
end

#pixelHeightNumeric

Returns the height of the graphics object in pixels.

Returns:

  • (Numeric)

    height

See Also:



611
612
613
# File 'lib/processing/graphics_context.rb', line 611

def pixelHeight()
  height * pixelDensity
end

#pixelsArray

An array of all pixels. Call loadPixels() before accessing the array.



2119
2120
2121
# File 'lib/processing/graphics_context.rb', line 2119

def pixels()
  @pixels__
end

#pixelWidthNumeric

Returns the width of the graphics object in pixels.

Returns:

  • (Numeric)

    width

See Also:



601
602
603
# File 'lib/processing/graphics_context.rb', line 601

def pixelWidth()
  width * pixelDensity
end

#point(x, y) ⇒ nil Also known as: drawPoint

Draws a point.

Examples:

point(50, 50)   # Draw point at (50,50)
point(100, 200) # Draw point at (100,200)

Parameters:

  • x (Numeric)

    horizontal position

  • y (Numeric)

    vertical position

Returns:

  • (nil)

    nil

See Also:



1499
1500
1501
1502
1503
# File 'lib/processing/graphics_context.rb', line 1499

def point(x, y)
  assertDrawing__
  @painter__.point x, y
  nil
end

#popnil

Restore styles and transformations from stack.



2510
2511
2512
2513
# File 'lib/processing/graphics_context.rb', line 2510

def pop()
  popMatrix
  popStyle
end

#popMatrixnil

Pops the current transformation matrix from stack.

Returns:

  • (nil)

    nil

See Also:



2311
2312
2313
2314
2315
2316
# File 'lib/processing/graphics_context.rb', line 2311

def popMatrix()
  assertDrawing__
  raise "matrix stack underflow" if @matrixStack__.empty?
  @painter__.matrix = @matrixStack__.pop
  nil
end

#popStylenil

Restore style values from the style stack.

Returns:

  • (nil)

    nil

See Also:



2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
# File 'lib/processing/graphics_context.rb', line 2447

def popStyle()
  assertDrawing__
  raise "style stack underflow" if @styleStack__.empty?
  @painter__.fill,
  @painter__.stroke,
  @painter__.stroke_width,
  @painter__.stroke_cap,
  @painter__.stroke_join,
  @painter__.miter_limit,
  @painter__.line_height,
  @painter__.clip,
  @painter__.blend_mode,
  @painter__.font,
  @painter__.texture,
  @painter__.texcoord_mode,
  @painter__.texcoord_wrap,
  @painter__.shader,
  @colorMode__,
  @hsbColor__,
  @colorMaxes__,
  @angleMode__,
  @toRad__,
  @toDeg__,
  @fromRad__,
  @fromDeg__,
  @rectMode__,
  @ellipseMode__,
  @imageMode__,
  @shapeMode__,
  @blendMode__,
  @curveDetail__,
  @curveTightness__,
  @bezierDetail__,
  @textAlignH__,
  @textAlignV__,
  @textFont__,
  @tint__ = @styleStack__.pop
  @textFont__.setSize__ @painter__.font.size
  nil
end

#pow(value, exponent) ⇒ Numeric

Returns value raised to the power of exponent.

Parameters:

  • value (Numeric)

    base number

  • exponent (Numeric)

    exponent number

Returns:

  • (Numeric)

    value ** exponent

See Also:



2630
2631
2632
# File 'lib/processing/graphics_context.rb', line 2630

def pow(value, exponent)
  value ** exponent
end

#printMatrixnil

Prints matrix elements to console.

Returns:

  • (nil)

    nil

See Also:



2385
2386
2387
2388
2389
2390
# File 'lib/processing/graphics_context.rb', line 2385

def printMatrix()
  m = @painter__.matrix
  m.transpose! if @p5jsMode__
  print "%f %f %f %f\n%f %f %f %f\n%f %f %f %f\n%f %f %f %f\n" % m.to_a
  nil
end

#push(&block) ⇒ Object

Save current styles and transformations to stack.

Returns:

  • (Object)

    result of the expression at the end of the block

See Also:



2495
2496
2497
2498
2499
2500
2501
# File 'lib/processing/graphics_context.rb', line 2495

def push(&block)
  pushMatrix
  pushStyle
  block.call if block
ensure
  pop if block
end

#pushMatrix(&block) ⇒ Object

Pushes the current transformation matrix to stack.

Returns:

  • (Object)

    result of the expression at the end of the block

See Also:



2297
2298
2299
2300
2301
2302
2303
# File 'lib/processing/graphics_context.rb', line 2297

def pushMatrix(&block)
  assertDrawing__
  @matrixStack__.push @painter__.matrix
  block.call if block
ensure
  popMatrix if block
end

#pushStyle(&block) ⇒ Object

Save current style values to the style stack.

Returns:

  • (Object)

    result of the expression at the end of the block

See Also:



2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
# File 'lib/processing/graphics_context.rb', line 2398

def pushStyle(&block)
  assertDrawing__
  @styleStack__.push [
    @painter__.fill,
    @painter__.stroke,
    @painter__.stroke_width,
    @painter__.stroke_cap,
    @painter__.stroke_join,
    @painter__.miter_limit,
    @painter__.line_height!,
    @painter__.clip,
    @painter__.blend_mode,
    @painter__.font,
    @painter__.texture,
    @painter__.texcoord_mode,
    @painter__.texcoord_wrap,
    @painter__.shader,
    @colorMode__,
    @hsbColor__,
    @colorMaxes__,
    @angleMode__,
    @toRad__,
    @toDeg__,
    @fromRad__,
    @fromDeg__,
    @rectMode__,
    @ellipseMode__,
    @imageMode__,
    @shapeMode__,
    @blendMode__,
    @curveDetail__,
    @curveTightness__,
    @bezierDetail__,
    @textAlignH__,
    @textAlignV__,
    @textFont__,
    @tint__,
  ]
  block.call if block
ensure
  popStyle if block
end

#quad(x1, y1, x2, y2, x3, y3, x4, y4) ⇒ nil Also known as: drawQuad

Draws a quad.

Parameters:

  • x1 (Numeric)

    horizontal position of first point

  • y1 (Numeric)

    vertical position of first point

  • x2 (Numeric)

    horizontal position of second point

  • y2 (Numeric)

    vertical position of second point

  • x3 (Numeric)

    horizontal position of third point

  • y3 (Numeric)

    vertical position of third point

  • x4 (Numeric)

    horizontal position of fourth point

  • y4 (Numeric)

    vertical position of fourth point

Returns:

  • (nil)

    nil

See Also:



1706
1707
1708
1709
1710
# File 'lib/processing/graphics_context.rb', line 1706

def quad(x1, y1, x2, y2, x3, y3, x4, y4)
  assertDrawing__
  @painter__.line x1, y1, x2, y2, x3, y3, x4, y4, loop: true
  nil
end

#quadraticVertex(cx, cy, x3, y3) ⇒ nil

Append quadratic vertex for shape polygon.

Parameters:

  • x (Numeric)

    x position of vertex

  • y (Numeric)

    y position of vertex

Returns:

  • (nil)

    nil

See Also:



2023
2024
2025
2026
# File 'lib/processing/graphics_context.rb', line 2023

def quadraticVertex(cx, cy, x3, y3)
  (@drawingShape__ or raise "quadraticVertex() must be called after beginShape()")
    .quadraticVertex cx, cy, x3, y3
end

#radians(degree) ⇒ Numeric

Converts degree to radian.

Parameters:

  • degree (Numeric)

    degree to convert

Returns:

  • (Numeric)

    radian

See Also:



2844
2845
2846
# File 'lib/processing/graphics_context.rb', line 2844

def radians(degree)
  degree * DEG2RAD__
end

#random(high) ⇒ Float #random(low, high) ⇒ Float #random(choices) ⇒ Float

Returns a random number in range low…high

Parameters:

  • low (Numeric)

    lower limit

  • high (Numeric)

    upper limit

  • choices (Array)

    array to choose from

Returns:

  • (Float)

    random number

See Also:



3116
3117
3118
3119
3120
3121
3122
3123
3124
# File 'lib/processing/graphics_context.rb', line 3116

def random(*args)
  if args.first.kind_of? Array
    a = args.first
    a.empty? ? nil : a[@random__.rand a.size]
  else
    high, low = args.reverse
    @random__.rand (low || 0).to_f...(high || 1).to_f
  end
end

#randomGaussian(mean = 0, sd = 1) ⇒ Float

Returns a random number fitting a Gaussian, or normal, distribution.

Parameters:

  • mean (Numeric) (defaults to: 0)

    mean

  • sd (Numeric) (defaults to: 1)

    standard deviation

Returns:

  • (Float)

    random number

See Also:



3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
# File 'lib/processing/graphics_context.rb', line 3150

def randomGaussian(mean = 0, sd = 1)
  value =
    if @nextGaussian__
      x, @nextGaussian__ = @nextGaussian__, nil
      x
    else
      a, b, w = 0, 0, 1
      until w < 1
        a = random(2) - 1
        b = random(2) - 1
        w = a ** 2 + b ** 2
      end
      w = Math.sqrt(-2 * Math.log(w) / w)
      @randomGaussian__ = a * w
      b * w
    end
  value * sd + mean
end

#randomSeed(seed) ⇒ nil

Sets the seed value for random()

Parameters:

  • seed (Numeric)

    seed value

Returns:

  • (nil)

    nil

See Also:



3135
3136
3137
3138
# File 'lib/processing/graphics_context.rb', line 3135

def randomSeed(seed)
  @random__       = Random.new seed
  @nextGaussian__ = nil
end

#rect(a, b, c, d) ⇒ nil #rect(a, b, c, d, r) ⇒ nil #rect(a, b, c, d, tl, tr, br, bl) ⇒ nil Also known as: drawRect

Draws a rectangle.

The parameters a, b, c, and d are determined by rectMode().

Examples:

rect(10, 20, 30, 40)             # Draw rectangle at (10,20) with width 30, height 40
rect(10, 20, 30, 40, 5)          # Draw rectangle with rounded corners (radius 5)
rect(10, 20, 30, 40, 5, 3, 7, 2) # Draw rectangle with different corner radii

Parameters:

  • a (Numeric)

    horizontal position of the shape, by default

  • b (Numeric)

    vertical position of the shape, by default

  • c (Numeric)

    width of the shape, by default

  • d (Numeric)

    height of the shape, by default

  • r (Numeric)

    radius for all corners

  • tl (Numeric)

    radius for top-left corner

  • tr (Numeric)

    radius for top-right corner

  • br (Numeric)

    radius for bottom-right corner

  • bl (Numeric)

    radius for bottom-left corner

Returns:

  • (nil)

    nil

See Also:



1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
# File 'lib/processing/graphics_context.rb', line 1559

def rect(a, b, c, d, *args)
  assertDrawing__
  x, y, w, h = toXYWH__ @rectMode__, a, b, c, d
  case args.size
  when 0 then @painter__.rect x, y, w, h
  when 1 then @painter__.rect x, y, w, h, round: args[0]
  when 4 then @painter__.rect x, y, w, h, lt: args[0], rt: args[1], rb: args[2], lb: args[3]
  else raise ArgumentError # ToDo: refine error message
  end
  nil
end

#rectMode(mode) ⇒ nil

Sets rect mode. Default is CORNER.

CORNER -> rect(left, top, width, height) CORNERS -> rect(left, top, right, bottom) CENTER -> rect(centerX, centerY, width, height) RADIUS -> rect(centerX, centerY, radiusH, radiusV)



896
897
898
# File 'lib/processing/graphics_context.rb', line 896

def rectMode(mode)
  @rectMode__ = mode
end

#red(color) ⇒ Numeric

Returns the red value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the red value

See Also:



717
718
719
# File 'lib/processing/graphics_context.rb', line 717

def red(color)
  ((color >> 16) & 0xff) / 255.0 * @colorMaxes__[0]
end

#renderMode(mode = nil) ⇒ PROCESSING, P5JS

Sets render mode.

Parameters:

  • mode (PROCESSING, P5JS) (defaults to: nil)

    compatible to Processing or p5.js

Returns:



632
633
634
635
636
637
638
# File 'lib/processing/graphics_context.rb', line 632

def renderMode(mode = nil)
  if mode
    @renderMode__ = mode
    @p5jsMode__   = mode == P5JS
  end
  @renderMode__
end

#requestImage(filename, extension = nil) ⇒ Image

Loads image on a new thread. When the image is loading, its width and height will be 0. If an error occurs while loading the image, its width and height wil be -1.

Parameters:

  • filename (String)

    file name to load image

  • extension (String) (defaults to: nil)

    type of image to load (ex. ‘png’)

Returns:

  • (Image)

    loading image object

See Also:



3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
# File 'lib/processing/graphics_context.rb', line 3395

def requestImage(filename, extension = nil)
  img = Image.new nil
  Thread.new filename, extension do |fn, ext|
    loaded = loadImage(fn, ext) or raise
    img.setInternal__ loaded.getInternal__
  rescue
    img.setInternal__ nil, true
  end
  img
end

#resetMatrixnil

Reset current transformation matrix with identity matrix.



2373
2374
2375
2376
2377
# File 'lib/processing/graphics_context.rb', line 2373

def resetMatrix()
  assertDrawing__
  @painter__.matrix = 1
  nil
end

#resetShadernil

Resets shader.



1414
1415
1416
1417
# File 'lib/processing/graphics_context.rb', line 1414

def resetShader()
  @painter__.no_shader
  nil
end

#rotate(angle) ⇒ nil

Applies rotation matrix to current transformation matrix.

Examples:

rotate(PI/4)                     # Rotate 45 degrees (PI/4 radians) in RADIANS mode
angleMode(DEGREES); rotate(45)   # Rotate 45 degrees in DEGREES mode
angleMode(RADIANS); rotate(PI/2) # Rotate 90 degrees in RADIANS mode

Parameters:

  • angle (Numeric)

    angle for rotation

Returns:

  • (nil)

    nil

See Also:



2202
2203
2204
2205
2206
# File 'lib/processing/graphics_context.rb', line 2202

def rotate(angle)
  assertDrawing__
  @painter__.rotate toDegrees__ angle
  nil
end

#rotateX(angle) ⇒ nil

Applies rotation around the x-axis.

Parameters:

  • angle (Numeric)

    angle for rotation

Returns:

  • (nil)

    nil

See Also:



2217
2218
2219
2220
2221
# File 'lib/processing/graphics_context.rb', line 2217

def rotateX(angle)
  assertDrawing__
  @painter__.rotate toDegrees__(angle), 1, 0, 0
  nil
end

#rotateY(angle) ⇒ nil

Applies rotation around the y-axis.

Parameters:

  • angle (Numeric)

    angle for rotation

Returns:

  • (nil)

    nil

See Also:



2232
2233
2234
2235
2236
# File 'lib/processing/graphics_context.rb', line 2232

def rotateY(angle)
  assertDrawing__
  @painter__.rotate toDegrees__(angle), 0, 1, 0
  nil
end

#rotateZ(angle) ⇒ nil

Applies rotation around the z-axis.

Parameters:

  • angle (Numeric)

    angle for rotation

Returns:

  • (nil)

    nil

See Also:



2247
2248
2249
2250
2251
# File 'lib/processing/graphics_context.rb', line 2247

def rotateZ(angle)
  assertDrawing__
  @painter__.rotate toDegrees__(angle), 0, 0, 1
  nil
end

#round(value) ⇒ Numeric

Returns the closest integer number.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    rounded number

See Also:



2590
2591
2592
# File 'lib/processing/graphics_context.rb', line 2590

def round(value)
  value.round
end

#saturation(color) ⇒ Numeric

Returns the saturation value of the color.

Parameters:

  • color (Numeric)

    color value

Returns:

  • (Numeric)

    the saturation value

See Also:



783
784
785
786
# File 'lib/processing/graphics_context.rb', line 783

def saturation(color)
  _, s, = color2raw__(color).to_hsv
  s * (@hsbColor__ ? @colorMaxes__[1] : 1)
end

#save(filename) ⇒ nil

Saves screen image to file.

Parameters:

  • filename (String)

    file name to save image

Returns:

  • (nil)

    nil

See Also:



2132
2133
2134
2135
# File 'lib/processing/graphics_context.rb', line 2132

def save(filename)
  getInternal__.save filename
  nil
end

#scale(s) ⇒ nil #scale(x, y) ⇒ nil #scale(x, y, z) ⇒ nil

Applies scale matrix to current transformation matrix.

Examples:

scale(2)    # Scale uniformly by 2x
scale(2, 3) # Scale by 2x horizontally, 3x vertically
scale(0.5)  # Scale down by half

Parameters:

  • s (Numeric)

    horizontal and vertical scale

  • x (Numeric)

    horizontal scale

  • y (Numeric) (defaults to: nil)

    vertical scale

  • z (Numeric) (defaults to: 1)

    depth scale

Returns:

  • (nil)

    nil

See Also:



2182
2183
2184
2185
2186
# File 'lib/processing/graphics_context.rb', line 2182

def scale(x, y = nil, z = 1)
  assertDrawing__
  @painter__.scale x, (y || x), z
  nil
end

#shader(shader) ⇒ nil

Sets shader.

Parameters:

  • shader (Shader)

    a shader to apply

Returns:

  • (nil)

    nil

See Also:



1402
1403
1404
1405
# File 'lib/processing/graphics_context.rb', line 1402

def shader(shader)
  @painter__.shader shader&.getInternal__
  nil
end

#shape(img, a, b) ⇒ nil #shape(img, a, b, c, d) ⇒ nil Also known as: drawShape

Draws a shape.

The parameters a, b, c, and d are determined by shapeMode().

Parameters:

  • shp (Shape)

    shape to draw

  • a (Numeric) (defaults to: 0)

    horizontal position of the shape, by default

  • b (Numeric) (defaults to: 0)

    vertical position of the shape, by default

  • c (Numeric) (defaults to: nil)

    width of the shape, by default

  • d (Numeric) (defaults to: nil)

    height of the shape, by default

Returns:

  • (nil)

    nil

See Also:



1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
# File 'lib/processing/graphics_context.rb', line 1859

def shape(shp, a = 0, b = 0, c = nil, d = nil)
  assertDrawing__
  return nil unless shp.isVisible

  drawWithTexture__ do |_|
    if c || d || @shapeMode__ != CORNER
      x, y, w, h = toXYWH__ @shapeMode__, a, b, c || shp.width, d || shp.height
      shp.draw__ @painter__, x, y, w, h
    else
      shp.draw__ @painter__, a, b
    end
  end
  nil
end

#shapeMode(mode) ⇒ nil

Sets shape mode. Default is CORNER.

CORNER -> shape(shp, left, top, width, height) CORNERS -> shape(shp, left, top, right, bottom) CENTER -> shape(shp, centerX, centerY, width, height)

Parameters:

Returns:

  • (nil)

    nil

See Also:



947
948
949
# File 'lib/processing/graphics_context.rb', line 947

def shapeMode(mode)
  @shapeMode__ = mode
end

#shearX(angle) ⇒ nil

Applies shear around the x-axis.

Parameters:

  • angle (Numeric)

    angle for shearing

Returns:

  • (nil)

    nil

See Also:



2262
2263
2264
2265
2266
2267
2268
2269
2270
# File 'lib/processing/graphics_context.rb', line 2262

def shearX(angle)
  t = Math.tan toRadians__(angle)
  @painter__.matrix *= Rays::Matrix.new(
    1, t, 0, 0,
    0, 1, 0, 0,
    0, 0, 1, 0,
    0, 0, 0, 1)
  nil
end

#shearY(angle) ⇒ nil

Applies shear around the y-axis.

Parameters:

  • angle (Numeric)

    angle for shearing

Returns:

  • (nil)

    nil

See Also:



2281
2282
2283
2284
2285
2286
2287
2288
2289
# File 'lib/processing/graphics_context.rb', line 2281

def shearY(angle)
  t = Math.tan toRadians__(angle)
  @painter__.matrix *= Rays::Matrix.new(
    1, 0, 0, 0,
    t, 1, 0, 0,
    0, 0, 1, 0,
    0, 0, 0, 1)
  nil
end

#sin(angle) ⇒ Numeric

Returns the sine of an angle.

Parameters:

  • angle (Numeric)

    angle in radians

Returns:

  • (Numeric)

    the sine

See Also:



2870
2871
2872
# File 'lib/processing/graphics_context.rb', line 2870

def sin(angle)
  Math.sin angle
end

#sq(value) ⇒ Numeric

Returns squared value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    squared value

See Also:



2643
2644
2645
# File 'lib/processing/graphics_context.rb', line 2643

def sq(value)
  value * value
end

#sqrt(value) ⇒ Numeric

Returns squared value.

Parameters:

  • value (Numeric)

    number

Returns:

  • (Numeric)

    squared value

See Also:



2656
2657
2658
# File 'lib/processing/graphics_context.rb', line 2656

def sqrt(value)
  Math.sqrt value
end

#square(x, y, extent) ⇒ nil Also known as: drawSquare

Draws a square.

Parameters:

  • x (Numeric)

    horizontal position of the shape

  • y (Numeric)

    vertical position of the shape

  • extent (Numeric)

    width and height of the shape

Returns:

  • (nil)

    nil

See Also:



1662
1663
1664
# File 'lib/processing/graphics_context.rb', line 1662

def square(x, y, extent)
  rect x, y, extent, extent
end

#stroke(rgb) ⇒ nil #stroke(rgb, alpha) ⇒ nil #stroke(gray) ⇒ nil #stroke(gray, alpha) ⇒ nil #stroke(r, g, b) ⇒ nil #stroke(r, g, b, alpha) ⇒ nil

Sets stroke color.

Examples:

stroke(0)              # Black stroke
stroke(255, 0, 0)      # Red stroke
stroke(0, 0, 255, 128) # Semi-transparent blue stroke

Parameters:

  • rgb (String)

    color code like ‘#00AAFF’

  • gray (Integer)

    gray value (0..255)

  • r (Integer)

    red value (0..255)

  • g (Integer)

    green value (0..255)

  • b (Integer)

    blue value (0..255)

  • alpha (Integer)

    alpha value (0..255)

Returns:

  • (nil)

    nil

See Also:



1048
1049
1050
1051
# File 'lib/processing/graphics_context.rb', line 1048

def stroke(*args)
  @painter__.stroke(*toRGBA__(*args))
  nil
end

#strokeCap(cap) ⇒ nil

Sets stroke cap mode. The default cap if ROUND.



1089
1090
1091
1092
# File 'lib/processing/graphics_context.rb', line 1089

def strokeCap(cap)
  @painter__.stroke_cap cap
  nil
end

#strokeJoin(join) ⇒ nil

Sets stroke join mode. The default join is MITER.



1104
1105
1106
1107
# File 'lib/processing/graphics_context.rb', line 1104

def strokeJoin(join)
  @painter__.stroke_join join
  nil
end

#strokeWeight(weight) ⇒ nil

Sets stroke weight.

Parameters:

  • weight (Numeric)

    width of stroke

Returns:

  • (nil)

    nil

See Also:



1074
1075
1076
1077
# File 'lib/processing/graphics_context.rb', line 1074

def strokeWeight(weight)
  @painter__.stroke_width weight
  nil
end

#tan(angle) ⇒ Numeric

Returns the ratio of the sine and cosine of an angle.

Parameters:

  • angle (Numeric)

    angle in radians

Returns:

  • (Numeric)

    the tangent

See Also:



2896
2897
2898
# File 'lib/processing/graphics_context.rb', line 2896

def tan(angle)
  Math.tan angle
end

#text(str) ⇒ nil #text(str, x, y) ⇒ nil #text(str, a, b, c, d) ⇒ nil Also known as: drawText

Draws a text.

The parameters a, b, c, and d are determined by rectMode().

Parameters:

  • str (String)

    text to draw

  • x (Numeric)

    horizontal position of the text

  • y (Numeric)

    vertical position of the text

  • a (Numeric)

    horizontal position of the text, by default

  • b (Numeric)

    vertical position of the text, by default

  • c (Numeric)

    width of the text, by default

  • d (Numeric)

    height of the text, by default

Returns:

  • (nil)

    nil

See Also:



1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
# File 'lib/processing/graphics_context.rb', line 1787

def text(str, x, y, x2 = nil, y2 = nil)
  assertDrawing__
  if x2
    raise ArgumentError, "missing y2 parameter" unless y2
    x, y, w, h = toXYWH__ @rectMode__, x, y, x2, y2
    case @textAlignH__
    when RIGHT  then x +=  w - @painter__.font.width(str)
    when CENTER then x += (w - @painter__.font.width(str)) / 2
    end
    case @textAlignV__
    when BOTTOM then y +=  h - @painter__.font.height
    when CENTER then y += (h - @painter__.font.height) / 2
    else
    end
  else
    y -= @painter__.font.ascent
  end
  @painter__.text str, x, y
  nil
end

#textAlign(horizontal, vertical = BASELINE) ⇒ nil

Sets the alignment for drawing text.

Parameters:

Returns:

  • (nil)

    nil

See Also:



1319
1320
1321
1322
1323
# File 'lib/processing/graphics_context.rb', line 1319

def textAlign(horizontal, vertical = BASELINE)
  @textAlignH__ = horizontal
  @textAlignV__ = vertical
  nil
end

#textAscentNumeric

Returns ascent of the current font at its current size.



1294
1295
1296
# File 'lib/processing/graphics_context.rb', line 1294

def textAscent()
  @painter__.font.ascent
end

#textDescentNumeric

Returns descent of the current font at its current size.



1305
1306
1307
# File 'lib/processing/graphics_context.rb', line 1305

def textDescent()
  @painter__.font.descent
end

#textFontFont #textFont(font) ⇒ Font #textFont(name) ⇒ Font #textFont(font, size) ⇒ Font #textFont(name, size) ⇒ Font

Sets text font. (Passing a font name as the first parameter is deprecated)

Parameters:

  • font (Font) (defaults to: nil)

    font

  • name (String)

    font name

  • size (Numeric) (defaults to: nil)

    font size (max 256)

Returns:

  • (Font)

    current font

See Also:



1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
# File 'lib/processing/graphics_context.rb', line 1246

def textFont(font = nil, size = nil)
  if font != nil || size != nil
    size = FONT_SIZE_MAX__ if size && size > FONT_SIZE_MAX__
    if font.nil? || font.kind_of?(String)
      font = createFont font, size
    elsif size
      font.setSize__ size
    end
    @painter__.font = font.getInternal__
    @textFont__     = font
  end
  @textFont__
end

#textLeadingNumeric #textLeading(leading) ⇒ Numeric

Sets the spacing between lines of text in units of pixels.

Parameters:

  • leading (Numeric) (defaults to: nil)

    the size in pixels for spacing between lines

Returns:

  • (Numeric)

    current spacing

See Also:



1337
1338
1339
1340
# File 'lib/processing/graphics_context.rb', line 1337

def textLeading(leading = nil)
  @painter__.line_height = leading if leading
  @painter__.line_height
end

#textSize(size) ⇒ nil

Sets text size.

Parameters:

  • size (Numeric)

    font size (max 256)

Returns:

  • (nil)

    nil

See Also:



1269
1270
1271
1272
# File 'lib/processing/graphics_context.rb', line 1269

def textSize(size)
  textFont @textFont__, size
  nil
end

#texture(image) ⇒ nil

Sets texture.

Parameters:

  • image (Image)

    texture image

Returns:

  • (nil)

    nil

See Also:



1351
1352
1353
1354
# File 'lib/processing/graphics_context.rb', line 1351

def texture(image)
  @painter__.texture image&.getInternal__
  nil
end

#textureMode(mode) ⇒ nil

Sets the coordinate space for texture mapping.

Parameters:

  • mode (IMAGE, NORMAL)

    image coordinate, or normalized coordinate

Returns:

  • (nil)

    nil

See Also:



1374
1375
1376
1377
# File 'lib/processing/graphics_context.rb', line 1374

def textureMode(mode)
  @painter__.texcoord_mode = mode
  nil
end

#textureWrap(wrap) ⇒ nil

Sets the texture wrapping mode.

Parameters:

  • wrap (CLAMP, REPEAT)

    how texutres behave when go outside of the range

Returns:

  • (nil)

    nil

See Also:



1388
1389
1390
1391
# File 'lib/processing/graphics_context.rb', line 1388

def textureWrap(wrap)
  @painter__.texcoord_wrap = wrap
  nil
end

#textWidth(str) ⇒ Numeric

Returns the width of the text.

Parameters:

  • str (String)

    text string

Returns:

  • (Numeric)

    width of the text

See Also:



1283
1284
1285
# File 'lib/processing/graphics_context.rb', line 1283

def textWidth(str)
  @painter__.font.width str
end

#tint(rgb) ⇒ nil #tint(rgb, alpha) ⇒ nil #tint(gray) ⇒ nil #tint(gray, alpha) ⇒ nil #tint(r, g, b) ⇒ nil #tint(r, g, b, alpha) ⇒ nil

Sets fill color for drawing images.

Parameters:

  • rgb (String)

    color code like ‘#00AAFF’

  • gray (Integer)

    gray value (0..255)

  • r (Integer)

    red value (0..255)

  • g (Integer)

    green value (0..255)

  • b (Integer)

    blue value (0..255)

  • alpha (Integer)

    alpha value (0..255)

Returns:

  • (nil)

    nil

See Also:



1176
1177
1178
1179
# File 'lib/processing/graphics_context.rb', line 1176

def tint(*args)
  @tint__ = args
  nil
end

#translate(x, y) ⇒ nil #translate(x, y, z) ⇒ nil

Applies translation matrix to current transformation matrix.

Examples:

translate(50, 100)           # Move coordinate system by (50, 100)
translate(width/2, height/2) # Move origin to center of canvas

Parameters:

  • x (Numeric)

    left/right translation

  • y (Numeric)

    up/down translation

  • z (Numeric) (defaults to: 0)

    forward/backward translation

Returns:

  • (nil)

    nil

See Also:



2155
2156
2157
2158
2159
# File 'lib/processing/graphics_context.rb', line 2155

def translate(x, y, z = 0)
  assertDrawing__
  @painter__.translate x, y, z
  nil
end

#triangle(x1, y1, x2, y2, x3, y3) ⇒ nil Also known as: drawTriangle

Draws a triangle.

Parameters:

  • x1 (Numeric)

    horizontal position of first point

  • y1 (Numeric)

    vertical position of first point

  • x2 (Numeric)

    horizontal position of second point

  • y2 (Numeric)

    vertical position of second point

  • x3 (Numeric)

    horizontal position of third point

  • y3 (Numeric)

    vertical position of third point

Returns:

  • (nil)

    nil

See Also:



1682
1683
1684
1685
1686
# File 'lib/processing/graphics_context.rb', line 1682

def triangle(x1, y1, x2, y2, x3, y3)
  assertDrawing__
  @painter__.line x1, y1, x2, y2, x3, y3, loop: true
  nil
end

#updatePixels(&block) ⇒ nil

Update the image pixels with the ‘pixels’ array.



2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
# File 'lib/processing/graphics_context.rb', line 2098

def updatePixels(&block)
  return if !block && !@pixels__
  if block
    loadPixels
    block.call pixels
  end
  getInternal__.tap do |img|
    img.pixels = @pixels__
    img.paint {} # update texture and set modifiied
  end
  @pixels__ = nil
end

#vertex(x, y) ⇒ nil #vertex(x, y, u, v) ⇒ nil

Append vertex for shape polygon.

Parameters:

  • x (Numeric)

    x position of vertex

  • y (Numeric)

    y position of vertex

  • u (Numeric) (defaults to: nil)

    u texture coordinate of vertex

  • v (Numeric) (defaults to: nil)

    v texture coordinate of vertex

Returns:

  • (nil)

    nil

See Also:



1978
1979
1980
1981
# File 'lib/processing/graphics_context.rb', line 1978

def vertex(x, y, u = nil, v = nil)
  (@drawingShape__ or raise "vertex() must be called after beginShape()")
    .vertex x, y, u, v
end

#widthNumeric

Returns the width of the graphics object.



580
581
582
# File 'lib/processing/graphics_context.rb', line 580

def width()
  getInternal__.width
end