Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 9

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 14

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 16

def add_player(player)
	@players << player 
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 105

def high_score_entry(player)
	formatted_name = player.name.ljust(20, '.')
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 90

def load_players(from_file)
	File.readlines(from_file).each do |line|
		add_player(Player.from_csv(line))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def play(rounds)

	puts "There are #{@players.length} players in the game: "

	@players.each do |player|
		puts player
	end

	treasures = TreasureTrove::TREASURES
	puts "\nThere are #{treasures.length} treasures to be found:"
	treasures.each do |treasure|
		puts "A #{treasure.name} is worth #{treasure.points} points"
	end

	1.upto(rounds) do |i|
		if block_given?
			break if yield
		end
		puts "\nRound #{i}:"
		@players.each do |player|
			GameTurn.take_turn(player)
			puts player
		end
	end
end


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# File 'lib/studio_game/game.rb', line 46

def print_name_and_health(player)
	puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 50

def print_stats
	@strong_players, @wimpy_players = @players.partition { |player| player.strong?}

	puts "\n#{@title} Statistics"

	puts "\n#{@strong_players.length} strong players:"
	@strong_players.each do |player|
		print_name_and_health player
	end

	puts "\n#{@wimpy_players.length} wimpy players:"
	@wimpy_players.each do |player|
		print_name_and_health player
	end

	
	puts "\n#{@title} High Scores:"
	@players.sort.each do |player|
		puts high_score_entry player
	end

	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		puts "#{player.score} grand total points"
	end

	puts "\nTotal points from treasures: #{total_points}"

	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points"
		end
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 96

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:"
		@players.sort.each do |player|
			file.puts high_score_entry(player)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 86

def total_points
	@players.inject(0) {|sum, player| sum + player.points}
end