Class: Playwright::ElementHandle
- Inherits:
-
JSHandle
- Object
- PlaywrightApi
- JSHandle
- Playwright::ElementHandle
- Defined in:
- lib/playwright_api/element_handle.rb
Overview
-
extends:
JSHandle
ElementHandle represents an in-page DOM element. ElementHandles can be created with the [‘method: Page.querySelector`] method.
NOTE: The use of ElementHandle is discouraged, use Locator objects and web-first assertions instead.
“‘python sync href_element = page.query_selector(“a”) href_element.click() “`
ElementHandle prevents DOM element from garbage collection unless the handle is disposed with [‘method: JSHandle.dispose`]. ElementHandles are auto-disposed when their origin frame gets navigated.
ElementHandle instances can be used as an argument in [‘method: Page.evalOnSelector`] and [`method: Page.evaluate`] methods.
The difference between the Locator and ElementHandle is that the ElementHandle points to a particular element, while Locator captures the logic of how to retrieve an element.
In the example below, handle points to a particular DOM element on page. If that element changes text or is used by React to render an entirely different component, handle is still pointing to that very DOM element. This can lead to unexpected behaviors.
“‘python sync handle = page.query_selector(“text=Submit”) handle.hover() handle.click() “`
With the locator, every time the element is used, up-to-date DOM element is located in the page using the selector. So in the snippet below, underlying DOM element is going to be located twice.
“‘python sync locator = page.get_by_text(“Submit”) locator.hover() locator.click() “`
Instance Method Summary collapse
-
#bounding_box ⇒ Object
This method returns the bounding box of the element, or
nullif the element is not visible. -
#check(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method checks the element by performing the following steps: 1.
-
#checked? ⇒ Boolean
Returns whether the element is checked.
-
#click(button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method clicks the element by performing the following steps: 1.
-
#content_frame ⇒ Object
Returns the content frame for element handles referencing iframe nodes, or
nullotherwise. -
#dblclick(button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method double clicks the element by performing the following steps: 1.
-
#disabled? ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).
-
#dispatch_event(type, eventInit: nil) ⇒ Object
The snippet below dispatches the
clickevent on the element. -
#editable? ⇒ Boolean
Returns whether the element is [editable](../actionability.md#editable).
-
#enabled? ⇒ Boolean
Returns whether the element is [enabled](../actionability.md#enabled).
-
#eval_on_selector(selector, expression, arg: nil) ⇒ Object
Returns the return value of
expression. -
#eval_on_selector_all(selector, expression, arg: nil) ⇒ Object
Returns the return value of
expression. -
#fill(value, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers an
inputevent after filling. -
#focus ⇒ Object
Calls [focus](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the element.
-
#get_attribute(name) ⇒ Object
(also: #[])
Returns element attribute value.
-
#hidden? ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible).
-
#hover(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method hovers over the element by performing the following steps: 1.
-
#inner_html ⇒ Object
Returns the
element.innerHTML. -
#inner_text ⇒ Object
Returns the
element.innerText. -
#input_value(timeout: nil) ⇒ Object
Returns
input.valuefor the selected ‘<input>` or `<textarea>` or `<select>` element. -
#off(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#on(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#once(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#owner_frame ⇒ Object
Returns the frame containing the given element.
-
#press(key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].
-
#query_selector(selector) ⇒ Object
The method finds an element matching the specified selector in the
ElementHandle‘s subtree. -
#query_selector_all(selector) ⇒ Object
The method finds all elements matching the specified selector in the ‘ElementHandle`s subtree.
-
#screenshot(animations: nil, caret: nil, mask: nil, maskColor: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, style: nil, timeout: nil, type: nil) ⇒ Object
This method captures a screenshot of the page, clipped to the size and position of this particular element.
-
#scroll_into_view_if_needed(timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, then tries to scroll element into view, unless it is completely visible as defined by [IntersectionObserver](developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)‘s
ratio. -
#select_option(element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, waits until all specified options are present in the ‘<select>` element and selects these options.
-
#select_text(force: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, then focuses the element and selects all its text content.
-
#set_checked(checked, force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
(also: #checked=)
This method checks or unchecks an element by performing the following steps: 1.
-
#set_input_files(files, noWaitAfter: nil, timeout: nil) ⇒ Object
(also: #input_files=)
Sets the value of the file input to these file paths or files.
-
#tap_point(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method taps the element by performing the following steps: 1.
-
#text_content ⇒ Object
Returns the
node.textContent. -
#type(text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Focuses the element, and then sends a
keydown,keypress/input, andkeyupevent for each character in the text. -
#uncheck(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method checks the element by performing the following steps: 1.
-
#visible? ⇒ Boolean
Returns whether the element is [visible](../actionability.md#visible).
-
#wait_for_element_state(state, timeout: nil) ⇒ Object
Returns when the element satisfies the
state. -
#wait_for_selector(selector, state: nil, strict: nil, timeout: nil) ⇒ Object
Returns element specified by selector when it satisfies
stateoption.
Methods inherited from JSHandle
#as_element, #dispose, #evaluate, #evaluate_handle, #get_properties, #get_property, #json_value, #to_s
Methods inherited from PlaywrightApi
Constructor Details
This class inherits a constructor from Playwright::PlaywrightApi
Instance Method Details
#bounding_box ⇒ Object
This method returns the bounding box of the element, or null if the element is not visible. The bounding box is calculated relative to the main frame viewport - which is usually the same as the browser window.
Scrolling affects the returned bounding box, similarly to [Element.getBoundingClientRect](developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect). That means x and/or y may be negative.
Elements from child frames return the bounding box relative to the main frame, unlike the [Element.getBoundingClientRect](developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect).
Assuming the page is static, it is safe to use bounding box coordinates to perform input. For example, the following snippet should click the center of the element.
Usage
“‘python sync box = element_handle.bounding_box() page.mouse.click(box + box / 2, box + box / 2) “`
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# File 'lib/playwright_api/element_handle.rb', line 59 def bounding_box wrap_impl(@impl.bounding_box) end |
#check(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method checks the element by performing the following steps:
-
Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now checked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
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# File 'lib/playwright_api/element_handle.rb', line 76 def check( force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.check(force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#checked? ⇒ Boolean
Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
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# File 'lib/playwright_api/element_handle.rb', line 291 def checked? wrap_impl(@impl.checked?) end |
#click(button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method clicks the element by performing the following steps:
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
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# File 'lib/playwright_api/element_handle.rb', line 96 def click( button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.click(button: unwrap_impl(), clickCount: unwrap_impl(clickCount), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#content_frame ⇒ Object
Returns the content frame for element handles referencing iframe nodes, or null otherwise
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# File 'lib/playwright_api/element_handle.rb', line 111 def content_frame wrap_impl(@impl.content_frame) end |
#dblclick(button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method double clicks the element by performing the following steps:
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to double click in the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. Note that if the first click of the ‘dblclick()` triggers a navigation event, this method will throw.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
NOTE: ‘elementHandle.dblclick()` dispatches two click events and a single dblclick event.
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# File 'lib/playwright_api/element_handle.rb', line 128 def dblclick( button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.dblclick(button: unwrap_impl(), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#disabled? ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).
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# File 'lib/playwright_api/element_handle.rb', line 297 def disabled? wrap_impl(@impl.disabled?) end |
#dispatch_event(type, eventInit: nil) ⇒ Object
The snippet below dispatches the click event on the element. Regardless of the visibility state of the element, click is dispatched. This is equivalent to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
Usage
“‘python sync element_handle.dispatch_event(“click”) “`
Under the hood, it creates an instance of an event based on the given type, initializes it with eventInit properties and dispatches it on the element. Events are composed, cancelable and bubble by default.
Since eventInit is event-specific, please refer to the events documentation for the lists of initial properties:
-
[DeviceMotionEvent](developer.mozilla.org/en-US/docs/Web/API/DeviceMotionEvent/DeviceMotionEvent)
-
[DeviceOrientationEvent](developer.mozilla.org/en-US/docs/Web/API/DeviceOrientationEvent/DeviceOrientationEvent)
-
[DragEvent](developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
-
[Event](developer.mozilla.org/en-US/docs/Web/API/Event/Event)
-
[FocusEvent](developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
-
[KeyboardEvent](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
-
[MouseEvent](developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
-
[PointerEvent](developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
-
[TouchEvent](developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
-
[WheelEvent](developer.mozilla.org/en-US/docs/Web/API/WheelEvent/WheelEvent)
You can also specify JSHandle as the property value if you want live objects to be passed into the event:
“‘python sync # note you can only create data_transfer in chromium and firefox data_transfer = page.evaluate_handle(“new DataTransfer()”) element_handle.dispatch_event(“#source”, “dragstart”, data_transfer) “`
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# File 'lib/playwright_api/element_handle.rb', line 175 def dispatch_event(type, eventInit: nil) wrap_impl(@impl.dispatch_event(unwrap_impl(type), eventInit: unwrap_impl(eventInit))) end |
#editable? ⇒ Boolean
Returns whether the element is [editable](../actionability.md#editable).
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# File 'lib/playwright_api/element_handle.rb', line 303 def editable? wrap_impl(@impl.editable?) end |
#enabled? ⇒ Boolean
Returns whether the element is [enabled](../actionability.md#enabled).
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# File 'lib/playwright_api/element_handle.rb', line 309 def enabled? wrap_impl(@impl.enabled?) end |
#eval_on_selector(selector, expression, arg: nil) ⇒ Object
Returns the return value of expression.
The method finds an element matching the specified selector in the ‘ElementHandle`s subtree and passes it as a first argument to expression. If no elements match the selector, the method throws an error.
If expression returns a [Promise], then [‘method: ElementHandle.evalOnSelector`] would wait for the promise to resolve and return its value.
Usage
“‘python sync tweet_handle = page.query_selector(“.tweet”) assert tweet_handle.eval_on_selector(“.like”, “node => node.innerText”) == “100” assert tweet_handle.eval_on_selector(“.retweets”, “node => node.innerText”) == “10” “`
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# File 'lib/playwright_api/element_handle.rb', line 195 def eval_on_selector(selector, expression, arg: nil) wrap_impl(@impl.eval_on_selector(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg))) end |
#eval_on_selector_all(selector, expression, arg: nil) ⇒ Object
Returns the return value of expression.
The method finds all elements matching the specified selector in the ElementHandle‘s subtree and passes an array of matched elements as a first argument to expression.
If expression returns a [Promise], then [‘method: ElementHandle.evalOnSelectorAll`] would wait for the promise to resolve and return its value.
Usage
“‘html <div class=“feed”>
<div class="tweet">Hello!</div>
<div class="tweet">Hi!</div>
</div> “‘
“‘python sync feed_handle = page.query_selector(“.feed”) assert feed_handle.eval_on_selector_all(“.tweet”, “nodes => nodes.map(n => n.innerText)”) == [“hello!”, “hi!”] “`
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# File 'lib/playwright_api/element_handle.rb', line 221 def eval_on_selector_all(selector, expression, arg: nil) wrap_impl(@impl.eval_on_selector_all(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg))) end |
#fill(value, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers an input event after filling. Note that you can pass an empty string to clear the input field.
If the target element is not an ‘<input>`, `<textarea>` or [contenteditable] element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled instead.
To send fine-grained keyboard events, use [‘method: Locator.pressSequentially`].
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# File 'lib/playwright_api/element_handle.rb', line 231 def fill(value, force: nil, noWaitAfter: nil, timeout: nil) wrap_impl(@impl.fill(unwrap_impl(value), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout))) end |
#focus ⇒ Object
Calls [focus](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/focus) on the element.
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# File 'lib/playwright_api/element_handle.rb', line 237 def focus wrap_impl(@impl.focus) end |
#get_attribute(name) ⇒ Object Also known as: []
Returns element attribute value.
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# File 'lib/playwright_api/element_handle.rb', line 243 def get_attribute(name) wrap_impl(@impl.get_attribute(unwrap_impl(name))) end |
#hidden? ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible).
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# File 'lib/playwright_api/element_handle.rb', line 315 def hidden? wrap_impl(@impl.hidden?) end |
#hover(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method hovers over the element by performing the following steps:
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to hover over the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
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# File 'lib/playwright_api/element_handle.rb', line 259 def hover( force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.hover(force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#inner_html ⇒ Object
Returns the element.innerHTML.
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# File 'lib/playwright_api/element_handle.rb', line 271 def inner_html wrap_impl(@impl.inner_html) end |
#inner_text ⇒ Object
Returns the element.innerText.
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# File 'lib/playwright_api/element_handle.rb', line 277 def inner_text wrap_impl(@impl.inner_text) end |
#input_value(timeout: nil) ⇒ Object
Returns input.value for the selected ‘<input>` or `<textarea>` or `<select>` element.
Throws for non-input elements. However, if the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), returns the value of the control.
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# File 'lib/playwright_api/element_handle.rb', line 285 def input_value(timeout: nil) wrap_impl(@impl.input_value(timeout: unwrap_impl(timeout))) end |
#off(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/element_handle.rb', line 578 def off(event, callback) event_emitter_proxy.off(event, callback) end |
#on(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/element_handle.rb', line 590 def on(event, callback) event_emitter_proxy.on(event, callback) end |
#once(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/element_handle.rb', line 584 def once(event, callback) event_emitter_proxy.once(event, callback) end |
#owner_frame ⇒ Object
Returns the frame containing the given element.
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# File 'lib/playwright_api/element_handle.rb', line 327 def owner_frame wrap_impl(@impl.owner_frame) end |
#press(key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].
key can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for. A superset of the key values can be found [here](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
F1 - F12, Digit0- Digit9, KeyA- KeyZ, Backquote, Minus, Equal, Backslash, Backspace, Tab, Delete, Escape, ArrowDown, End, Enter, Home, Insert, PageDown, PageUp, ArrowRight, ArrowUp, etc.
Following modification shortcuts are also supported: Shift, Control, Alt, Meta, ShiftLeft.
Holding down Shift will type the text that corresponds to the key in the upper case.
If key is a single character, it is case-sensitive, so the values a and A will generate different respective texts.
Shortcuts such as ‘key: “Control+o”`, `key: “Control++` or `key: ”Control+Shift+T“` are supported as well. When specified with the modifier, modifier is pressed and being held while the subsequent key is being pressed.
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# File 'lib/playwright_api/element_handle.rb', line 351 def press(key, delay: nil, noWaitAfter: nil, timeout: nil) wrap_impl(@impl.press(unwrap_impl(key), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout))) end |
#query_selector(selector) ⇒ Object
The method finds an element matching the specified selector in the ElementHandle‘s subtree. If no elements match the selector, returns null.
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# File 'lib/playwright_api/element_handle.rb', line 358 def query_selector(selector) wrap_impl(@impl.query_selector(unwrap_impl(selector))) end |
#query_selector_all(selector) ⇒ Object
The method finds all elements matching the specified selector in the ‘ElementHandle`s subtree. If no elements match the selector, returns empty array.
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# File 'lib/playwright_api/element_handle.rb', line 365 def query_selector_all(selector) wrap_impl(@impl.query_selector_all(unwrap_impl(selector))) end |
#screenshot(animations: nil, caret: nil, mask: nil, maskColor: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, style: nil, timeout: nil, type: nil) ⇒ Object
This method captures a screenshot of the page, clipped to the size and position of this particular element. If the element is covered by other elements, it will not be actually visible on the screenshot. If the element is a scrollable container, only the currently scrolled content will be visible on the screenshot.
This method waits for the [actionability](../actionability.md) checks, then scrolls element into view before taking a screenshot. If the element is detached from DOM, the method throws an error.
Returns the buffer with the captured screenshot.
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# File 'lib/playwright_api/element_handle.rb', line 376 def screenshot( animations: nil, caret: nil, mask: nil, maskColor: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, style: nil, timeout: nil, type: nil) wrap_impl(@impl.screenshot(animations: unwrap_impl(animations), caret: unwrap_impl(caret), mask: unwrap_impl(mask), maskColor: unwrap_impl(maskColor), omitBackground: unwrap_impl(omitBackground), path: unwrap_impl(path), quality: unwrap_impl(quality), scale: unwrap_impl(scale), style: unwrap_impl(style), timeout: unwrap_impl(timeout), type: unwrap_impl(type))) end |
#scroll_into_view_if_needed(timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, then tries to scroll element into view, unless it is completely visible as defined by [IntersectionObserver](developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API)‘s ratio.
Throws when elementHandle does not point to an element [connected](developer.mozilla.org/en-US/docs/Web/API/Node/isConnected) to a Document or a ShadowRoot.
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# File 'lib/playwright_api/element_handle.rb', line 398 def scroll_into_view_if_needed(timeout: nil) wrap_impl(@impl.scroll_into_view_if_needed(timeout: unwrap_impl(timeout))) end |
#select_option(element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, waits until all specified options are present in the ‘<select>` element and selects these options.
If the target element is not a ‘<select>` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
Returns the array of option values that have been successfully selected.
Triggers a change and input event once all the provided options have been selected.
Usage
“‘python sync # Single selection matching the value or label handle.select_option(“blue”) # single selection matching both the label handle.select_option(label=“blue”) # multiple selection handle.select_option(value=[“red”, “green”, “blue”]) “`
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# File 'lib/playwright_api/element_handle.rb', line 421 def select_option( element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, timeout: nil) wrap_impl(@impl.select_option(element: unwrap_impl(element), index: unwrap_impl(index), value: unwrap_impl(value), label: unwrap_impl(label), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout))) end |
#select_text(force: nil, timeout: nil) ⇒ Object
This method waits for [actionability](../actionability.md) checks, then focuses the element and selects all its text content.
If the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), focuses and selects text in the control instead.
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# File 'lib/playwright_api/element_handle.rb', line 437 def select_text(force: nil, timeout: nil) wrap_impl(@impl.select_text(force: unwrap_impl(force), timeout: unwrap_impl(timeout))) end |
#set_checked(checked, force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object Also known as: checked=
This method checks or unchecks an element by performing the following steps:
-
Ensure that element is a checkbox or a radio input. If not, this method throws.
-
If the element already has the right checked state, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now checked or unchecked. If not, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
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# File 'lib/playwright_api/element_handle.rb', line 453 def set_checked( checked, force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.set_checked(unwrap_impl(checked), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#set_input_files(files, noWaitAfter: nil, timeout: nil) ⇒ Object Also known as: input_files=
Sets the value of the file input to these file paths or files. If some of the filePaths are relative paths, then they are resolved relative to the current working directory. For empty array, clears the selected files.
This method expects ElementHandle to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input). However, if the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), targets the control instead.
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# File 'lib/playwright_api/element_handle.rb', line 470 def set_input_files(files, noWaitAfter: nil, timeout: nil) wrap_impl(@impl.set_input_files(unwrap_impl(files), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout))) end |
#tap_point(force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method taps the element by performing the following steps:
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.touchscreen`] to tap the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
NOTE: ‘elementHandle.tap()` requires that the hasTouch option of the browser context be set to true.
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# File 'lib/playwright_api/element_handle.rb', line 488 def tap_point( force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.tap_point(force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#text_content ⇒ Object
Returns the node.textContent.
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# File 'lib/playwright_api/element_handle.rb', line 500 def text_content wrap_impl(@impl.text_content) end |
#type(text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Focuses the element, and then sends a keydown, keypress/input, and keyup event for each character in the text.
To press a special key, like Control or ArrowDown, use [‘method: ElementHandle.press`].
Usage
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# File 'lib/playwright_api/element_handle.rb', line 510 def type(text, delay: nil, noWaitAfter: nil, timeout: nil) wrap_impl(@impl.type(unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), timeout: unwrap_impl(timeout))) end |
#uncheck(force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) ⇒ Object
This method checks the element by performing the following steps:
-
Ensure that element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the element, unless
forceoption is set. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now unchecked. If not, this method throws.
If the element is detached from the DOM at any moment during the action, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
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# File 'lib/playwright_api/element_handle.rb', line 527 def uncheck( force: nil, noWaitAfter: nil, position: nil, timeout: nil, trial: nil) wrap_impl(@impl.uncheck(force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#visible? ⇒ Boolean
Returns whether the element is [visible](../actionability.md#visible).
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# File 'lib/playwright_api/element_handle.rb', line 321 def visible? wrap_impl(@impl.visible?) end |
#wait_for_element_state(state, timeout: nil) ⇒ Object
Returns when the element satisfies the state.
Depending on the state parameter, this method waits for one of the [actionability](../actionability.md) checks to pass. This method throws when the element is detached while waiting, unless waiting for the ‘“hidden”` state.
-
‘“visible”` Wait until the element is [visible](../actionability.md#visible).
-
‘“hidden”` Wait until the element is [not visible](../actionability.md#visible) or not attached. Note that waiting for hidden does not throw when the element detaches.
-
‘“stable”` Wait until the element is both [visible](../actionability.md#visible) and [stable](../actionability.md#stable).
-
‘“enabled”` Wait until the element is [enabled](../actionability.md#enabled).
-
‘“disabled”` Wait until the element is [not enabled](../actionability.md#enabled).
-
‘“editable”` Wait until the element is [editable](../actionability.md#editable).
If the element does not satisfy the condition for the timeout milliseconds, this method will throw.
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# File 'lib/playwright_api/element_handle.rb', line 549 def wait_for_element_state(state, timeout: nil) wrap_impl(@impl.wait_for_element_state(unwrap_impl(state), timeout: unwrap_impl(timeout))) end |
#wait_for_selector(selector, state: nil, strict: nil, timeout: nil) ⇒ Object
Returns element specified by selector when it satisfies state option. Returns null if waiting for hidden or detached.
Wait for the selector relative to the element handle to satisfy state option (either appear/disappear from dom, or become visible/hidden). If at the moment of calling the method selector already satisfies the condition, the method will return immediately. If the selector doesn’t satisfy the condition for the timeout milliseconds, the function will throw.
Usage
“‘python sync page.set_content(“<div><span></span></div>”) div = page.query_selector(“div”) # waiting for the “span” selector relative to the div. span = div.wait_for_selector(“span”, state=“attached”) “`
NOTE: This method does not work across navigations, use [‘method: Page.waitForSelector`] instead.
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# File 'lib/playwright_api/element_handle.rb', line 572 def wait_for_selector(selector, state: nil, strict: nil, timeout: nil) wrap_impl(@impl.wait_for_selector(unwrap_impl(selector), state: unwrap_impl(state), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |