Class: Playwright::Page
- Inherits:
-
PlaywrightApi
- Object
- PlaywrightApi
- Playwright::Page
- Defined in:
- lib/playwright_api/page.rb
Overview
-
extends: [EventEmitter]
Page provides methods to interact with a single tab in a Browser, or an [extension background page](developer.chrome.com/extensions/background_pages) in Chromium. One Browser instance might have multiple Page instances.
This example creates a page, navigates it to a URL, and then saves a screenshot:
“‘python sync from playwright.sync_api import sync_playwright
def run(playwright):
webkit = playwright.webkit
browser = webkit.launch()
context = browser.new_context()
page = context.new_page()
page.goto("https://example.com")
page.screenshot(path="screenshot.png")
browser.close()
with sync_playwright() as playwright:
run(playwright)
“‘
The Page class emits various events (described below) which can be handled using any of Node’s native [EventEmitter](nodejs.org/api/events.html#events_class_eventemitter) methods, such as on, once or removeListener.
This example logs a message for a single page load event:
“‘py page.once(“load”, lambda: print(“page loaded!”)) “`
To unsubscribe from events use the removeListener method:
“‘py def log_request(intercepted_request):
print("a request was made:", intercepted_request.url)
page.on(“request”, log_request) # sometime later… page.remove_listener(“request”, log_request) “‘
Instance Method Summary collapse
-
#accessibility ⇒ Object
property.
-
#add_init_script(path: nil, script: nil) ⇒ Object
Adds a script which would be evaluated in one of the following scenarios: - Whenever the page is navigated.
-
#add_script_tag(content: nil, path: nil, type: nil, url: nil) ⇒ Object
Adds a ‘<script>` tag into the page with the desired url or content.
-
#add_style_tag(content: nil, path: nil, url: nil) ⇒ Object
Adds a ‘<link rel=“stylesheet”>` tag into the page with the desired url or a `<style type=“text/css”>` tag with the content.
-
#bring_to_front ⇒ Object
Brings page to front (activates tab).
-
#check(selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method checks an element matching
selectorby performing the following steps: 1. -
#checked?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is checked.
-
#click(selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method clicks an element matching
selectorby performing the following steps: 1. -
#close(runBeforeUnload: nil) ⇒ Object
If
runBeforeUnloadisfalse, does not run any unload handlers and waits for the page to be closed. -
#closed? ⇒ Boolean
Indicates that the page has been closed.
-
#content ⇒ Object
Gets the full HTML contents of the page, including the doctype.
-
#context ⇒ Object
Get the browser context that the page belongs to.
-
#dblclick(selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method double clicks an element matching
selectorby performing the following steps: 1. -
#disabled?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).
-
#dispatch_event(selector, type, eventInit: nil, strict: nil, timeout: nil) ⇒ Object
The snippet below dispatches the
clickevent on the element. - #drag_and_drop(source, target, force: nil, noWaitAfter: nil, sourcePosition: nil, strict: nil, targetPosition: nil, timeout: nil, trial: nil) ⇒ Object
-
#editable?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [editable](../actionability.md#editable).
-
#emulate_media(colorScheme: nil, forcedColors: nil, media: nil, reducedMotion: nil) ⇒ Object
This method changes the ‘CSS media type` through the
mediaargument, and/or the `’prefers-colors-scheme’‘ media feature, using thecolorSchemeargument. -
#enabled?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [enabled](../actionability.md#enabled).
-
#eval_on_selector(selector, expression, arg: nil, strict: nil) ⇒ Object
> NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky tests.
-
#eval_on_selector_all(selector, expression, arg: nil) ⇒ Object
> NOTE: In most cases, [‘method: Locator.evaluateAll`], other
Locatorhelper methods and web-first assertions do a better job. -
#evaluate(expression, arg: nil) ⇒ Object
Returns the value of the
expressioninvocation. -
#evaluate_handle(expression, arg: nil) ⇒ Object
Returns the value of the
expressioninvocation as aJSHandle. -
#expect_console_message(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a
ConsoleMessageto be logged by in the page. -
#expect_download(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new
Download. -
#expect_event(event, predicate: nil, timeout: nil, &block) ⇒ Object
Waits for event to fire and passes its value into the predicate function.
-
#expect_file_chooser(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new
FileChooserto be created. -
#expect_navigation(timeout: nil, url: nil, waitUntil: nil, &block) ⇒ Object
Waits for the main frame navigation and returns the main resource response.
-
#expect_popup(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a popup
Page. -
#expect_request(urlOrPredicate, timeout: nil, &block) ⇒ Object
Waits for the matching request and returns it.
-
#expect_request_finished(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a
Requestto finish loading. -
#expect_response(urlOrPredicate, timeout: nil, &block) ⇒ Object
Returns the matched response.
-
#expect_websocket(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new
WebSocket. -
#expect_worker(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new
Worker. -
#expose_binding(name, callback, handle: nil) ⇒ Object
The method adds a function called
nameon thewindowobject of every frame in this page. -
#expose_function(name, callback) ⇒ Object
The method adds a function called
nameon thewindowobject of every frame in the page. -
#fill(selector, value, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
This method waits for an element matching
selector, waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers aninputevent after filling. -
#focus(selector, strict: nil, timeout: nil) ⇒ Object
This method fetches an element with
selectorand focuses it. -
#frame(name: nil, url: nil) ⇒ Object
Returns frame matching the specified criteria.
-
#frame_locator(selector) ⇒ Object
When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in that iframe.
-
#frames ⇒ Object
An array of all frames attached to the page.
-
#get_attribute(selector, name, strict: nil, timeout: nil) ⇒ Object
Returns element attribute value.
-
#go_back(timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response.
-
#go_forward(timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response.
-
#goto(url, referer: nil, timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response.
- #guid ⇒ Object
-
#hidden?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible).
-
#hover(selector, force: nil, modifiers: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method hovers over an element matching
selectorby performing the following steps: 1. -
#inner_html(selector, strict: nil, timeout: nil) ⇒ Object
Returns
element.innerHTML. -
#inner_text(selector, strict: nil, timeout: nil) ⇒ Object
Returns
element.innerText. -
#input_value(selector, strict: nil, timeout: nil) ⇒ Object
Returns
input.valuefor the selected ‘<input>` or `<textarea>` or `<select>` element. -
#keyboard ⇒ Object
property.
-
#locator(selector, has: nil, hasText: nil) ⇒ Object
The method returns an element locator that can be used to perform actions on the page.
-
#main_frame ⇒ Object
The page’s main frame.
-
#mouse ⇒ Object
property.
-
#off(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#on(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#once(event, callback) ⇒ Object
– inherited from EventEmitter –.
-
#opener ⇒ Object
Returns the opener for popup pages and
nullfor others. - #owned_context=(req) ⇒ Object
-
#pause ⇒ Object
Pauses script execution.
-
#pdf(displayHeaderFooter: nil, footerTemplate: nil, format: nil, headerTemplate: nil, height: nil, landscape: nil, margin: nil, pageRanges: nil, path: nil, preferCSSPageSize: nil, printBackground: nil, scale: nil, width: nil) ⇒ Object
Returns the PDF buffer.
-
#press(selector, key, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].
-
#query_selector(selector, strict: nil) ⇒ Object
> NOTE: The use of
ElementHandleis discouraged, useLocatorobjects and web-first assertions instead. -
#query_selector_all(selector) ⇒ Object
> NOTE: The use of
ElementHandleis discouraged, useLocatorobjects and web-first assertions instead. -
#reload(timeout: nil, waitUntil: nil) ⇒ Object
This method reloads the current page, in the same way as if the user had triggered a browser refresh.
-
#request ⇒ Object
API testing helper associated with this page.
-
#route(url, handler, times: nil) ⇒ Object
Routing provides the capability to modify network requests that are made by a page.
-
#screenshot(animations: nil, caret: nil, clip: nil, fullPage: nil, mask: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, timeout: nil, type: nil) ⇒ Object
Returns the buffer with the captured screenshot.
-
#select_option(selector, element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
This method waits for an element matching
selector, waits for [actionability](../actionability.md) checks, waits until all specified options are present in the ‘<select>` element and selects these options. -
#set_checked(selector, checked, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method checks or unchecks an element matching
selectorby performing the following steps: 1. - #set_content(html, timeout: nil, waitUntil: nil) ⇒ Object (also: #content=)
-
#set_default_navigation_timeout(timeout) ⇒ Object
(also: #default_navigation_timeout=)
This setting will change the default maximum navigation time for the following methods and related shortcuts: - [‘method: Page.goBack`] - [`method: Page.goForward`] - [`method: Page.goto`] - [`method: Page.reload`] - [`method: Page.setContent`] - [`method: Page.waitForNavigation`] - [`method: Page.waitForURL`].
-
#set_default_timeout(timeout) ⇒ Object
(also: #default_timeout=)
This setting will change the default maximum time for all the methods accepting
timeoutoption. -
#set_extra_http_headers(headers) ⇒ Object
(also: #extra_http_headers=)
The extra HTTP headers will be sent with every request the page initiates.
-
#set_input_files(selector, files, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Sets the value of the file input to these file paths or files.
-
#set_viewport_size(viewportSize) ⇒ Object
(also: #viewport_size=)
In the case of multiple pages in a single browser, each page can have its own viewport size.
- #start_css_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) ⇒ Object
- #start_js_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) ⇒ Object
- #stop_css_coverage ⇒ Object
- #stop_js_coverage ⇒ Object
-
#tap_point(selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method taps an element matching
selectorby performing the following steps: 1. -
#text_content(selector, strict: nil, timeout: nil) ⇒ Object
Returns
element.textContent. -
#title ⇒ Object
Returns the page’s title.
-
#touchscreen ⇒ Object
property.
-
#type(selector, text, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Sends a
keydown,keypress/input, andkeyupevent for each character in the text. -
#uncheck(selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method unchecks an element matching
selectorby performing the following steps: 1. -
#unroute(url, handler: nil) ⇒ Object
Removes a route created with [‘method: Page.route`].
-
#url ⇒ Object
Shortcut for main frame’s [‘method: Frame.url`].
-
#video ⇒ Object
Video object associated with this page.
- #viewport_size ⇒ Object
-
#visible?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [visible](../actionability.md#visible).
-
#wait_for_event(event, predicate: nil, timeout: nil) ⇒ Object
> NOTE: In most cases, you should use [‘method: Page.waitForEvent`].
-
#wait_for_function(expression, arg: nil, polling: nil, timeout: nil) ⇒ Object
Returns when the
expressionreturns a truthy value. -
#wait_for_load_state(state: nil, timeout: nil) ⇒ Object
Returns when the required load state has been reached.
-
#wait_for_selector(selector, state: nil, strict: nil, timeout: nil) ⇒ Object
Returns when element specified by selector satisfies
stateoption. -
#wait_for_timeout(timeout) ⇒ Object
Waits for the given
timeoutin milliseconds. -
#wait_for_url(url, timeout: nil, waitUntil: nil) ⇒ Object
Waits for the main frame to navigate to the given URL.
-
#workers ⇒ Object
This method returns all of the dedicated [WebWorkers](developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) associated with the page.
Methods inherited from PlaywrightApi
Constructor Details
This class inherits a constructor from Playwright::PlaywrightApi
Instance Method Details
#accessibility ⇒ Object
property
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# File 'lib/playwright_api/page.rb', line 47 def accessibility # property wrap_impl(@impl.accessibility) end |
#add_init_script(path: nil, script: nil) ⇒ Object
Adds a script which would be evaluated in one of the following scenarios:
-
Whenever the page is navigated.
-
Whenever the child frame is attached or navigated. In this case, the script is evaluated in the context of the newly attached frame.
The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend the JavaScript environment, e.g. to seed Math.random.
An example of overriding Math.random before the page loads:
“‘python sync # in your playwright script, assuming the preload.js file is in same directory page.add_init_script(path=“./preload.js”) “`
> NOTE: The order of evaluation of multiple scripts installed via [‘method: BrowserContext.addInitScript`] and
- ‘method: Page.addInitScript`
-
is not defined.
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# File 'lib/playwright_api/page.rb', line 86 def add_init_script(path: nil, script: nil) wrap_impl(@impl.add_init_script(path: unwrap_impl(path), script: unwrap_impl(script))) end |
#add_script_tag(content: nil, path: nil, type: nil, url: nil) ⇒ Object
Adds a ‘<script>` tag into the page with the desired url or content. Returns the added tag when the script’s onload fires or when the script content was injected into frame.
Shortcut for main frame’s [‘method: Frame.addScriptTag`].
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# File 'lib/playwright_api/page.rb', line 94 def add_script_tag(content: nil, path: nil, type: nil, url: nil) wrap_impl(@impl.add_script_tag(content: unwrap_impl(content), path: unwrap_impl(path), type: unwrap_impl(type), url: unwrap_impl(url))) end |
#add_style_tag(content: nil, path: nil, url: nil) ⇒ Object
Adds a ‘<link rel=“stylesheet”>` tag into the page with the desired url or a `<style type=“text/css”>` tag with the content. Returns the added tag when the stylesheet’s onload fires or when the CSS content was injected into frame.
Shortcut for main frame’s [‘method: Frame.addStyleTag`].
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# File 'lib/playwright_api/page.rb', line 102 def add_style_tag(content: nil, path: nil, url: nil) wrap_impl(@impl.add_style_tag(content: unwrap_impl(content), path: unwrap_impl(path), url: unwrap_impl(url))) end |
#bring_to_front ⇒ Object
Brings page to front (activates tab).
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# File 'lib/playwright_api/page.rb', line 107 def bring_to_front wrap_impl(@impl.bring_to_front) end |
#check(selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method checks an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now checked. If not, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
Shortcut for main frame’s [‘method: Frame.check`].
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# File 'lib/playwright_api/page.rb', line 126 def check( selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.check(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#checked?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
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# File 'lib/playwright_api/page.rb', line 652 def checked?(selector, strict: nil, timeout: nil) wrap_impl(@impl.checked?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#click(selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method clicks an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
Shortcut for main frame’s [‘method: Frame.click`].
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# File 'lib/playwright_api/page.rb', line 149 def click( selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.click(unwrap_impl(selector), button: unwrap_impl(), clickCount: unwrap_impl(clickCount), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#close(runBeforeUnload: nil) ⇒ Object
If runBeforeUnload is false, does not run any unload handlers and waits for the page to be closed. If runBeforeUnload is true the method will run unload handlers, but will not wait for the page to close.
By default, ‘page.close()` **does not** run beforeunload handlers.
> NOTE: if runBeforeUnload is passed as true, a beforeunload dialog might be summoned and should be handled manually via [‘event: Page.dialog`] event.
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# File 'lib/playwright_api/page.rb', line 171 def close(runBeforeUnload: nil) wrap_impl(@impl.close(runBeforeUnload: unwrap_impl(runBeforeUnload))) end |
#closed? ⇒ Boolean
Indicates that the page has been closed.
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# File 'lib/playwright_api/page.rb', line 657 def closed? wrap_impl(@impl.closed?) end |
#content ⇒ Object
Gets the full HTML contents of the page, including the doctype.
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# File 'lib/playwright_api/page.rb', line 176 def content wrap_impl(@impl.content) end |
#context ⇒ Object
Get the browser context that the page belongs to.
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# File 'lib/playwright_api/page.rb', line 181 def context wrap_impl(@impl.context) end |
#dblclick(selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method double clicks an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to double click in the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. Note that if the first click of the ‘dblclick()` triggers a navigation event, this method will throw.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
> NOTE: ‘page.dblclick()` dispatches two click events and a single dblclick event.
Shortcut for main frame’s [‘method: Frame.dblclick`].
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# File 'lib/playwright_api/page.rb', line 200 def dblclick( selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.dblclick(unwrap_impl(selector), button: unwrap_impl(), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#disabled?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).
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# File 'lib/playwright_api/page.rb', line 662 def disabled?(selector, strict: nil, timeout: nil) wrap_impl(@impl.disabled?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#dispatch_event(selector, type, eventInit: nil, strict: nil, timeout: nil) ⇒ Object
The snippet below dispatches the click event on the element. Regardless of the visibility state of the element, click is dispatched. This is equivalent to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
“‘python sync page.dispatch_event(“button#submit”, “click”) “`
Under the hood, it creates an instance of an event based on the given type, initializes it with eventInit properties and dispatches it on the element. Events are composed, cancelable and bubble by default.
Since eventInit is event-specific, please refer to the events documentation for the lists of initial properties:
-
[DragEvent](developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
-
[FocusEvent](developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
-
[KeyboardEvent](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
-
[MouseEvent](developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
-
[PointerEvent](developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
-
[TouchEvent](developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
-
[Event](developer.mozilla.org/en-US/docs/Web/API/Event/Event)
You can also specify JSHandle as the property value if you want live objects to be passed into the event:
“‘python sync # note you can only create data_transfer in chromium and firefox data_transfer = page.evaluate_handle(“new DataTransfer()”) page.dispatch_event(“#source”, “dragstart”, { “dataTransfer”: data_transfer }) “`
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# File 'lib/playwright_api/page.rb', line 241 def dispatch_event( selector, type, eventInit: nil, strict: nil, timeout: nil) wrap_impl(@impl.dispatch_event(unwrap_impl(selector), unwrap_impl(type), eventInit: unwrap_impl(eventInit), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#drag_and_drop(source, target, force: nil, noWaitAfter: nil, sourcePosition: nil, strict: nil, targetPosition: nil, timeout: nil, trial: nil) ⇒ Object
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# File 'lib/playwright_api/page.rb', line 250 def drag_and_drop( source, target, force: nil, noWaitAfter: nil, sourcePosition: nil, strict: nil, targetPosition: nil, timeout: nil, trial: nil) wrap_impl(@impl.drag_and_drop(unwrap_impl(source), unwrap_impl(target), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), sourcePosition: unwrap_impl(sourcePosition), strict: unwrap_impl(strict), targetPosition: unwrap_impl(targetPosition), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#editable?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [editable](../actionability.md#editable).
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# File 'lib/playwright_api/page.rb', line 667 def editable?(selector, strict: nil, timeout: nil) wrap_impl(@impl.editable?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#emulate_media(colorScheme: nil, forcedColors: nil, media: nil, reducedMotion: nil) ⇒ Object
This method changes the ‘CSS media type` through the media argument, and/or the `’prefers-colors-scheme’‘ media feature, using the colorScheme argument.
“‘python sync page.evaluate(“matchMedia(’screen’).matches”) # → True page.evaluate(“matchMedia(‘print’).matches”) # → False
page.emulate_media(media=“print”) page.evaluate(“matchMedia(‘screen’).matches”) # → False page.evaluate(“matchMedia(‘print’).matches”) # → True
page.emulate_media() page.evaluate(“matchMedia(‘screen’).matches”) # → True page.evaluate(“matchMedia(‘print’).matches”) # → False “‘
“‘python sync page.emulate_media(color_scheme=“dark”) page.evaluate(“matchMedia(’(prefers-color-scheme: dark)‘).matches”) # → True page.evaluate(“matchMedia(’(prefers-color-scheme: light)‘).matches”) # → False page.evaluate(“matchMedia(’(prefers-color-scheme: no-preference)‘).matches”) “`
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# File 'lib/playwright_api/page.rb', line 293 def emulate_media(colorScheme: nil, forcedColors: nil, media: nil, reducedMotion: nil) wrap_impl(@impl.emulate_media(colorScheme: unwrap_impl(colorScheme), forcedColors: unwrap_impl(forcedColors), media: unwrap_impl(media), reducedMotion: unwrap_impl(reducedMotion))) end |
#enabled?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [enabled](../actionability.md#enabled).
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# File 'lib/playwright_api/page.rb', line 672 def enabled?(selector, strict: nil, timeout: nil) wrap_impl(@impl.enabled?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#eval_on_selector(selector, expression, arg: nil, strict: nil) ⇒ Object
> NOTE: This method does not wait for the element to pass actionability checks and therefore can lead to the flaky tests. Use [‘method: Locator.evaluate`], other Locator helper methods or web-first assertions instead.
The method finds an element matching the specified selector within the page and passes it as a first argument to expression. If no elements match the selector, the method throws an error. Returns the value of expression.
If expression returns a [Promise], then [‘method: Page.evalOnSelector`] would wait for the promise to resolve and return its value.
Examples:
“‘python sync search_value = page.eval_on_selector(“#search”, “el => el.value”) preload_href = page.eval_on_selector(“link“, ”el => el.href“) html = page.eval_on_selector(”.main-container“, ”(e, suffix) => e.outer_html + suffix“, ”hello“) “`
Shortcut for main frame’s [‘method: Frame.evalOnSelector`].
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# File 'lib/playwright_api/page.rb', line 315 def eval_on_selector(selector, expression, arg: nil, strict: nil) wrap_impl(@impl.eval_on_selector(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg), strict: unwrap_impl(strict))) end |
#eval_on_selector_all(selector, expression, arg: nil) ⇒ Object
> NOTE: In most cases, [‘method: Locator.evaluateAll`], other Locator helper methods and web-first assertions do a better job.
The method finds all elements matching the specified selector within the page and passes an array of matched elements as a first argument to expression. Returns the result of expression invocation.
If expression returns a [Promise], then [‘method: Page.evalOnSelectorAll`] would wait for the promise to resolve and return its value.
Examples:
“‘python sync div_counts = page.eval_on_selector_all(“div”, “(divs, min) => divs.length >= min”, 10) “`
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# File 'lib/playwright_api/page.rb', line 333 def eval_on_selector_all(selector, expression, arg: nil) wrap_impl(@impl.eval_on_selector_all(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg))) end |
#evaluate(expression, arg: nil) ⇒ Object
Returns the value of the expression invocation.
If the function passed to the [‘method: Page.evaluate`] returns a [Promise], then [`method: Page.evaluate`] would wait for the promise to resolve and return its value.
If the function passed to the [‘method: Page.evaluate`] returns a non- value, then
- ‘method: Page.evaluate`
-
resolves to
undefined. Playwright also supports transferring some additional values that are
not serializable by JSON: -0, NaN, Infinity, -Infinity.
Passing argument to expression:
“‘python sync result = page.evaluate(“([x, y]) => Promise.resolve(x * y)”, [7, 8]) print(result) # prints “56” “`
A string can also be passed in instead of a function:
“‘python sync print(page.evaluate(“1 + 2”)) # prints “3” x = 10 print(page.evaluate(f“1 + x”)) # prints “11” “`
ElementHandle instances can be passed as an argument to the [‘method: Page.evaluate`]:
“‘python sync body_handle = page.evaluate(“document.body”) html = page.evaluate(“([body, suffix]) => body.innerHTML + suffix”, [body_handle, “hello”]) body_handle.dispose() “`
Shortcut for main frame’s [‘method: Frame.evaluate`].
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# File 'lib/playwright_api/page.rb', line 370 def evaluate(expression, arg: nil) wrap_impl(@impl.evaluate(unwrap_impl(expression), arg: unwrap_impl(arg))) end |
#evaluate_handle(expression, arg: nil) ⇒ Object
Returns the value of the expression invocation as a JSHandle.
The only difference between [‘method: Page.evaluate`] and [`method: Page.evaluateHandle`] is that
- ‘method: Page.evaluateHandle`
-
returns
JSHandle.
If the function passed to the [‘method: Page.evaluateHandle`] returns a [Promise], then [`method: Page.evaluateHandle`] would wait for the promise to resolve and return its value.
“‘python sync a_window_handle = page.evaluate_handle(“Promise.resolve(window)”) a_window_handle # handle for the window object. “`
A string can also be passed in instead of a function:
“‘python sync a_handle = page.evaluate_handle(“document”) # handle for the “document” “`
JSHandle instances can be passed as an argument to the [‘method: Page.evaluateHandle`]:
“‘python sync a_handle = page.evaluate_handle(“document.body”) result_handle = page.evaluate_handle(“body => body.innerHTML”, a_handle) print(result_handle.json_value()) result_handle.dispose() “`
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# File 'lib/playwright_api/page.rb', line 401 def evaluate_handle(expression, arg: nil) wrap_impl(@impl.evaluate_handle(unwrap_impl(expression), arg: unwrap_impl(arg))) end |
#expect_console_message(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a ConsoleMessage to be logged by in the page. If predicate is provided, it passes ConsoleMessage value into the predicate function and waits for ‘predicate(message)` to return a truthy value. Will throw an error if the page is closed before the [`event: Page.console`] event is fired.
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# File 'lib/playwright_api/page.rb', line 1151 def (predicate: nil, timeout: nil, &block) wrap_impl(@impl.(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_download(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new Download. If predicate is provided, it passes Download value into the predicate function and waits for ‘predicate(download)` to return a truthy value. Will throw an error if the page is closed before the download event is fired.
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# File 'lib/playwright_api/page.rb', line 1158 def expect_download(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_download(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_event(event, predicate: nil, timeout: nil, &block) ⇒ Object
Waits for event to fire and passes its value into the predicate function. Returns when the predicate returns truthy value. Will throw an error if the page is closed before the event is fired. Returns the event data value.
“‘python sync with page.expect_event(“framenavigated”) as event_info:
page.click("button")
frame = event_info.value “‘
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# File 'lib/playwright_api/page.rb', line 1170 def expect_event(event, predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_event(unwrap_impl(event), predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_file_chooser(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new FileChooser to be created. If predicate is provided, it passes FileChooser value into the predicate function and waits for ‘predicate(fileChooser)` to return a truthy value. Will throw an error if the page is closed before the file chooser is opened.
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# File 'lib/playwright_api/page.rb', line 1177 def expect_file_chooser(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_file_chooser(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_navigation(timeout: nil, url: nil, waitUntil: nil, &block) ⇒ Object
Waits for the main frame navigation and returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to History API usage, the navigation will resolve with null.
This resolves when the page navigates to a new URL or reloads. It is useful for when you run code which will indirectly cause the page to navigate. e.g. The click target has an onclick handler that triggers navigation from a setTimeout. Consider this example:
“‘python sync with page.expect_navigation():
page.click("a.delayed-navigation") # clicking the link will indirectly cause a navigation
# Resolves after navigation has finished “‘
> NOTE: Usage of the [History API](developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is considered a navigation.
Shortcut for main frame’s [‘method: Frame.waitForNavigation`].
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# File 'lib/playwright_api/page.rb', line 1254 def (timeout: nil, url: nil, waitUntil: nil, &block) wrap_impl(@impl.(timeout: unwrap_impl(timeout), url: unwrap_impl(url), waitUntil: unwrap_impl(waitUntil), &wrap_block_call(block))) end |
#expect_popup(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a popup Page. If predicate is provided, it passes [Popup] value into the predicate function and waits for ‘predicate(page)` to return a truthy value. Will throw an error if the page is closed before the popup event is fired.
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# File 'lib/playwright_api/page.rb', line 1261 def expect_popup(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_popup(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_request(urlOrPredicate, timeout: nil, &block) ⇒ Object
Waits for the matching request and returns it. See [waiting for event](../events.md#waiting-for-event) for more details about events.
“‘python sync with page.expect_request(“example.com/resource”) as first:
page.click('button')
first_request = first.value
# or with a lambda with page.expect_request(lambda request: request.url == “example.com” and request.method == “get”) as second:
page.click('img')
second_request = second.value “‘
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# File 'lib/playwright_api/page.rb', line 1278 def expect_request(urlOrPredicate, timeout: nil, &block) wrap_impl(@impl.expect_request(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_request_finished(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a Request to finish loading. If predicate is provided, it passes Request value into the predicate function and waits for ‘predicate(request)` to return a truthy value. Will throw an error if the page is closed before the [`event: Page.requestFinished`] event is fired.
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# File 'lib/playwright_api/page.rb', line 1285 def expect_request_finished(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_request_finished(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_response(urlOrPredicate, timeout: nil, &block) ⇒ Object
Returns the matched response. See [waiting for event](../events.md#waiting-for-event) for more details about events.
“‘python sync with page.expect_response(“example.com/resource”) as response_info:
page.click("input")
response = response_info.value return response.ok
# or with a lambda with page.expect_response(lambda response: response.url == “example.com” and response.status == 200) as response_info:
page.click("input")
response = response_info.value return response.ok “‘
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# File 'lib/playwright_api/page.rb', line 1303 def expect_response(urlOrPredicate, timeout: nil, &block) wrap_impl(@impl.expect_response(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_websocket(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new WebSocket. If predicate is provided, it passes WebSocket value into the predicate function and waits for ‘predicate(webSocket)` to return a truthy value. Will throw an error if the page is closed before the WebSocket event is fired.
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# File 'lib/playwright_api/page.rb', line 1369 def expect_websocket(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_websocket(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expect_worker(predicate: nil, timeout: nil, &block) ⇒ Object
Performs action and waits for a new Worker. If predicate is provided, it passes Worker value into the predicate function and waits for ‘predicate(worker)` to return a truthy value. Will throw an error if the page is closed before the worker event is fired.
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# File 'lib/playwright_api/page.rb', line 1376 def expect_worker(predicate: nil, timeout: nil, &block) wrap_impl(@impl.expect_worker(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block))) end |
#expose_binding(name, callback, handle: nil) ⇒ Object
The method adds a function called name on the window object of every frame in this page. When called, the function executes callback and returns a [Promise] which resolves to the return value of callback. If the callback returns a [Promise], it will be awaited.
The first argument of the callback function contains information about the caller: ‘{ browserContext: BrowserContext, page: Page, frame: Frame }`.
See [‘method: BrowserContext.exposeBinding`] for the context-wide version.
> NOTE: Functions installed via [‘method: Page.exposeBinding`] survive navigations.
An example of exposing page URL to all frames in a page:
“‘python sync from playwright.sync_api import sync_playwright
def run(playwright):
webkit = playwright.webkit
browser = webkit.launch(headless=false)
context = browser.new_context()
page = context.new_page()
page.expose_binding("pageURL", lambda source: source["page"].url)
page.set_content("""
<script>
async function onClick() {
document.querySelector('div').textContent = await window.pageURL();
}
</script>
<button onclick="onClick()">Click me</button>
<div></div>
""")
page.click("button")
with sync_playwright() as playwright:
run(playwright)
“‘
An example of passing an element handle:
“‘python sync def print(source, element):
print(element.text_content())
page.expose_binding(“clicked”, print, handle=true) page.set_content(“”“
<script>
document.addEventListener('click', event => window.clicked(event.target));
</script>
<div>Click me</div>
<div>Or click me</div>
“”“) “‘
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# File 'lib/playwright_api/page.rb', line 457 def expose_binding(name, callback, handle: nil) wrap_impl(@impl.expose_binding(unwrap_impl(name), unwrap_impl(callback), handle: unwrap_impl(handle))) end |
#expose_function(name, callback) ⇒ Object
The method adds a function called name on the window object of every frame in the page. When called, the function executes callback and returns a [Promise] which resolves to the return value of callback.
If the callback returns a [Promise], it will be awaited.
See [‘method: BrowserContext.exposeFunction`] for context-wide exposed function.
> NOTE: Functions installed via [‘method: Page.exposeFunction`] survive navigations.
An example of adding a sha256 function to the page:
“‘python sync import hashlib from playwright.sync_api import sync_playwright
def sha256(text):
m = hashlib.sha256()
m.update(bytes(text, "utf8"))
return m.hexdigest()
def run(playwright):
webkit = playwright.webkit
browser = webkit.launch(headless=False)
page = browser.new_page()
page.expose_function("sha256", sha256)
page.set_content("""
<script>
async function onClick() {
document.querySelector('div').textContent = await window.sha256('PLAYWRIGHT');
}
</script>
<button onclick="onClick()">Click me</button>
<div></div>
""")
page.click("button")
with sync_playwright() as playwright:
run(playwright)
“‘
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# File 'lib/playwright_api/page.rb', line 501 def expose_function(name, callback) wrap_impl(@impl.expose_function(unwrap_impl(name), unwrap_impl(callback))) end |
#fill(selector, value, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
This method waits for an element matching selector, waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers an input event after filling. Note that you can pass an empty string to clear the input field.
If the target element is not an ‘<input>`, `<textarea>` or [contenteditable] element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled instead.
To send fine-grained keyboard events, use [‘method: Page.type`].
Shortcut for main frame’s [‘method: Frame.fill`].
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# File 'lib/playwright_api/page.rb', line 517 def fill( selector, value, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) wrap_impl(@impl.fill(unwrap_impl(selector), unwrap_impl(value), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#focus(selector, strict: nil, timeout: nil) ⇒ Object
This method fetches an element with selector and focuses it. If there’s no element matching selector, the method waits until a matching element appears in the DOM.
Shortcut for main frame’s [‘method: Frame.focus`].
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# File 'lib/playwright_api/page.rb', line 531 def focus(selector, strict: nil, timeout: nil) wrap_impl(@impl.focus(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#frame(name: nil, url: nil) ⇒ Object
Returns frame matching the specified criteria. Either name or url must be specified.
“‘py frame = page.frame(name=“frame-name”) “`
“‘py frame = page.frame(url=r“.domain.”) “`
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# File 'lib/playwright_api/page.rb', line 544 def frame(name: nil, url: nil) wrap_impl(@impl.frame(name: unwrap_impl(name), url: unwrap_impl(url))) end |
#frame_locator(selector) ⇒ Object
When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements in that iframe. Following snippet locates element with text “Submit” in the iframe with id my-frame, like ‘<iframe id=“my-frame”>`:
“‘python sync locator = page.frame_locator(“#my-iframe”).locator(“text=Submit”) locator.click() “`
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# File 'lib/playwright_api/page.rb', line 556 def frame_locator(selector) wrap_impl(@impl.frame_locator(unwrap_impl(selector))) end |
#frames ⇒ Object
An array of all frames attached to the page.
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# File 'lib/playwright_api/page.rb', line 561 def frames wrap_impl(@impl.frames) end |
#get_attribute(selector, name, strict: nil, timeout: nil) ⇒ Object
Returns element attribute value.
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# File 'lib/playwright_api/page.rb', line 566 def get_attribute(selector, name, strict: nil, timeout: nil) wrap_impl(@impl.get_attribute(unwrap_impl(selector), unwrap_impl(name), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#go_back(timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go back, returns null.
Navigate to the previous page in history.
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# File 'lib/playwright_api/page.rb', line 574 def go_back(timeout: nil, waitUntil: nil) wrap_impl(@impl.go_back(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#go_forward(timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go forward, returns null.
Navigate to the next page in history.
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# File 'lib/playwright_api/page.rb', line 582 def go_forward(timeout: nil, waitUntil: nil) wrap_impl(@impl.go_forward(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#goto(url, referer: nil, timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response. In case of multiple redirects, the navigation will resolve with the first non-redirect response.
The method will throw an error if:
-
there’s an SSL error (e.g. in case of self-signed certificates).
-
target URL is invalid.
-
the
timeoutis exceeded during navigation. -
the remote server does not respond or is unreachable.
-
the main resource failed to load.
The method will not throw an error when any valid HTTP status code is returned by the remote server, including 404 “Not Found” and 500 “Internal Server Error”. The status code for such responses can be retrieved by calling [‘method: Response.status`].
> NOTE: The method either throws an error or returns a main resource response. The only exceptions are navigation to about:blank or navigation to the same URL with a different hash, which would succeed and return null. > NOTE: Headless mode doesn’t support navigation to a PDF document. See the [upstream issue](bugs.chromium.org/p/chromium/issues/detail?id=761295).
Shortcut for main frame’s [‘method: Frame.goto`]
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# File 'lib/playwright_api/page.rb', line 606 def goto(url, referer: nil, timeout: nil, waitUntil: nil) wrap_impl(@impl.goto(unwrap_impl(url), referer: unwrap_impl(referer), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#guid ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1423 def guid wrap_impl(@impl.guid) end |
#hidden?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible). selector that does not match any elements is considered hidden.
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# File 'lib/playwright_api/page.rb', line 678 def hidden?(selector, strict: nil, timeout: nil) wrap_impl(@impl.hidden?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#hover(selector, force: nil, modifiers: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method hovers over an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to hover over the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
Shortcut for main frame’s [‘method: Frame.hover`].
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# File 'lib/playwright_api/page.rb', line 622 def hover( selector, force: nil, modifiers: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.hover(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#inner_html(selector, strict: nil, timeout: nil) ⇒ Object
Returns element.innerHTML.
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# File 'lib/playwright_api/page.rb', line 634 def inner_html(selector, strict: nil, timeout: nil) wrap_impl(@impl.inner_html(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#inner_text(selector, strict: nil, timeout: nil) ⇒ Object
Returns element.innerText.
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# File 'lib/playwright_api/page.rb', line 639 def inner_text(selector, strict: nil, timeout: nil) wrap_impl(@impl.inner_text(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#input_value(selector, strict: nil, timeout: nil) ⇒ Object
Returns input.value for the selected ‘<input>` or `<textarea>` or `<select>` element.
Throws for non-input elements. However, if the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), returns the value of the control.
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# File 'lib/playwright_api/page.rb', line 647 def input_value(selector, strict: nil, timeout: nil) wrap_impl(@impl.input_value(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#keyboard ⇒ Object
property
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# File 'lib/playwright_api/page.rb', line 51 def keyboard # property wrap_impl(@impl.keyboard) end |
#locator(selector, has: nil, hasText: nil) ⇒ Object
The method returns an element locator that can be used to perform actions on the page. Locator is resolved to the element immediately before performing an action, so a series of actions on the same locator can in fact be performed on different DOM elements. That would happen if the DOM structure between those actions has changed.
[Learn more about locators](../locators.md).
Shortcut for main frame’s [‘method: Frame.locator`].
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# File 'lib/playwright_api/page.rb', line 695 def locator(selector, has: nil, hasText: nil) wrap_impl(@impl.locator(unwrap_impl(selector), has: unwrap_impl(has), hasText: unwrap_impl(hasText))) end |
#main_frame ⇒ Object
The page’s main frame. Page is guaranteed to have a main frame which persists during navigations.
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# File 'lib/playwright_api/page.rb', line 700 def main_frame wrap_impl(@impl.main_frame) end |
#mouse ⇒ Object
property
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# File 'lib/playwright_api/page.rb', line 55 def mouse # property wrap_impl(@impl.mouse) end |
#off(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/page.rb', line 1429 def off(event, callback) event_emitter_proxy.off(event, callback) end |
#on(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/page.rb', line 1441 def on(event, callback) event_emitter_proxy.on(event, callback) end |
#once(event, callback) ⇒ Object
– inherited from EventEmitter –
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# File 'lib/playwright_api/page.rb', line 1435 def once(event, callback) event_emitter_proxy.once(event, callback) end |
#opener ⇒ Object
Returns the opener for popup pages and null for others. If the opener has been closed already the returns null.
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# File 'lib/playwright_api/page.rb', line 705 def opener wrap_impl(@impl.opener) end |
#owned_context=(req) ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1398 def owned_context=(req) wrap_impl(@impl.owned_context=(unwrap_impl(req))) end |
#pause ⇒ Object
Pauses script execution. Playwright will stop executing the script and wait for the user to either press ‘Resume’ button in the page overlay or to call ‘playwright.resume()` in the DevTools console.
User can inspect selectors or perform manual steps while paused. Resume will continue running the original script from the place it was paused.
> NOTE: This method requires Playwright to be started in a headed mode, with a falsy headless value in the [‘method: BrowserType.launch`].
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# File 'lib/playwright_api/page.rb', line 717 def pause wrap_impl(@impl.pause) end |
#pdf(displayHeaderFooter: nil, footerTemplate: nil, format: nil, headerTemplate: nil, height: nil, landscape: nil, margin: nil, pageRanges: nil, path: nil, preferCSSPageSize: nil, printBackground: nil, scale: nil, width: nil) ⇒ Object
Returns the PDF buffer.
> NOTE: Generating a pdf is currently only supported in Chromium headless.
‘page.pdf()` generates a pdf of the page with print css media. To generate a pdf with screen media, call
- ‘method: Page.emulateMedia`
-
before calling ‘page.pdf()`:
> NOTE: By default, ‘page.pdf()` generates a pdf with modified colors for printing. Use the [-webkit-print-color-adjust](developer.mozilla.org/en-US/docs/Web/CSS/-webkit-print-color-adjust) property to force rendering of exact colors.
“‘python sync # generates a pdf with “screen” media type. page.emulate_media(media=“screen”) page.pdf(path=“page.pdf”) “`
The width, height, and margin options accept values labeled with units. Unlabeled values are treated as pixels.
A few examples:
-
‘page.pdf(100)` - prints with width set to 100 pixels
-
‘page.pdf(’100px’)‘ - prints with width set to 100 pixels
-
‘page.pdf(’10cm’)‘ - prints with width set to 10 centimeters.
All possible units are:
-
px- pixel -
in- inch -
cm- centimeter -
mm- millimeter
The format options are:
-
Letter: 8.5in x 11in -
Legal: 8.5in x 14in -
Tabloid: 11in x 17in -
Ledger: 17in x 11in -
A0: 33.1in x 46.8in -
A1: 23.4in x 33.1in -
A2: 16.54in x 23.4in -
A3: 11.7in x 16.54in -
A4: 8.27in x 11.7in -
A5: 5.83in x 8.27in -
A6: 4.13in x 5.83in
> NOTE: headerTemplate and footerTemplate markup have the following limitations: > 1. Script tags inside templates are not evaluated. > 2. Page styles are not visible inside templates.
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# File 'lib/playwright_api/page.rb', line 766 def pdf( displayHeaderFooter: nil, footerTemplate: nil, format: nil, headerTemplate: nil, height: nil, landscape: nil, margin: nil, pageRanges: nil, path: nil, preferCSSPageSize: nil, printBackground: nil, scale: nil, width: nil) wrap_impl(@impl.pdf(displayHeaderFooter: unwrap_impl(), footerTemplate: unwrap_impl(), format: unwrap_impl(format), headerTemplate: unwrap_impl(headerTemplate), height: unwrap_impl(height), landscape: unwrap_impl(landscape), margin: unwrap_impl(margin), pageRanges: unwrap_impl(pageRanges), path: unwrap_impl(path), preferCSSPageSize: unwrap_impl(preferCSSPageSize), printBackground: unwrap_impl(printBackground), scale: unwrap_impl(scale), width: unwrap_impl(width))) end |
#press(selector, key, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Focuses the element, and then uses [‘method: Keyboard.down`] and [`method: Keyboard.up`].
key can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for. A superset of the key values can be found [here](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
F1 - F12, Digit0- Digit9, KeyA- KeyZ, Backquote, Minus, Equal, Backslash, Backspace, Tab, Delete, Escape, ArrowDown, End, Enter, Home, Insert, PageDown, PageUp, ArrowRight, ArrowUp, etc.
Following modification shortcuts are also supported: Shift, Control, Alt, Meta, ShiftLeft.
Holding down Shift will type the text that corresponds to the key in the upper case.
If key is a single character, it is case-sensitive, so the values a and A will generate different respective texts.
Shortcuts such as ‘key: “Control+o”` or `key: “Control+Shift+T”` are supported as well. When specified with the modifier, modifier is pressed and being held while the subsequent key is being pressed.
“‘python sync page = browser.new_page() page.goto(“keycode.info”) page.press(“body”, “A”) page.screenshot(path=“a.png”) page.press(“body”, “ArrowLeft”) page.screenshot(path=“arrow_left.png”) page.press(“body”, “Shift+O”) page.screenshot(path=“o.png”) browser.close() “`
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# File 'lib/playwright_api/page.rb', line 813 def press( selector, key, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) wrap_impl(@impl.press(unwrap_impl(selector), unwrap_impl(key), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#query_selector(selector, strict: nil) ⇒ Object
> NOTE: The use of ElementHandle is discouraged, use Locator objects and web-first assertions instead.
The method finds an element matching the specified selector within the page. If no elements match the selector, the return value resolves to null. To wait for an element on the page, use [‘method: Locator.waitFor`].
Shortcut for main frame’s [‘method: Frame.querySelector`].
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# File 'lib/playwright_api/page.rb', line 829 def query_selector(selector, strict: nil) wrap_impl(@impl.query_selector(unwrap_impl(selector), strict: unwrap_impl(strict))) end |
#query_selector_all(selector) ⇒ Object
> NOTE: The use of ElementHandle is discouraged, use Locator objects and web-first assertions instead.
The method finds all elements matching the specified selector within the page. If no elements match the selector, the return value resolves to [].
Shortcut for main frame’s [‘method: Frame.querySelectorAll`].
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# File 'lib/playwright_api/page.rb', line 839 def query_selector_all(selector) wrap_impl(@impl.query_selector_all(unwrap_impl(selector))) end |
#reload(timeout: nil, waitUntil: nil) ⇒ Object
This method reloads the current page, in the same way as if the user had triggered a browser refresh. Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.
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# File 'lib/playwright_api/page.rb', line 845 def reload(timeout: nil, waitUntil: nil) wrap_impl(@impl.reload(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#request ⇒ Object
API testing helper associated with this page. This method returns the same instance as
- ‘property: BrowserContext.request`
-
on the page’s context. See [‘property: BrowserContext.request`] for more details.
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# File 'lib/playwright_api/page.rb', line 61 def request # property wrap_impl(@impl.request) end |
#route(url, handler, times: nil) ⇒ Object
Routing provides the capability to modify network requests that are made by a page.
Once routing is enabled, every request matching the url pattern will stall unless it’s continued, fulfilled or aborted.
> NOTE: The handler will only be called for the first url if the response is a redirect. > NOTE: [‘method: Page.route`] will not intercept requests intercepted by Service Worker. See [this](github.com/microsoft/playwright/issues/1090) issue. We recommend disabling Service Workers when using request interception. Via `await context.addInitScript(() => delete window.navigator.serviceWorker);`
An example of a naive handler that aborts all image requests:
“‘python sync page = browser.new_page() page.route(“*/.png,jpg,jpeg”, lambda route: route.abort()) page.goto(“example.com”) browser.close() “`
or the same snippet using a regex pattern instead:
“‘python sync page = browser.new_page() page.route(re.compile(r“(.png$)|(.jpg$)”), lambda route: route.abort()) page.goto(“example.com”) browser.close() “`
It is possible to examine the request to decide the route action. For example, mocking all requests that contain some post data, and leaving all other requests as is:
“‘python sync def handle_route(route):
if ("my-string" in route.request.post_data)
route.fulfill(body="mocked-data")
else
route.continue_()
page.route(“/api/**”, handle_route) “‘
Page routes take precedence over browser context routes (set up with [‘method: BrowserContext.route`]) when request matches both handlers.
To remove a route with its handler you can use [‘method: Page.unroute`].
> NOTE: Enabling routing disables http cache.
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# File 'lib/playwright_api/page.rb', line 894 def route(url, handler, times: nil) wrap_impl(@impl.route(unwrap_impl(url), unwrap_impl(handler), times: unwrap_impl(times))) end |
#screenshot(animations: nil, caret: nil, clip: nil, fullPage: nil, mask: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, timeout: nil, type: nil) ⇒ Object
Returns the buffer with the captured screenshot.
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# File 'lib/playwright_api/page.rb', line 899 def screenshot( animations: nil, caret: nil, clip: nil, fullPage: nil, mask: nil, omitBackground: nil, path: nil, quality: nil, scale: nil, timeout: nil, type: nil) wrap_impl(@impl.screenshot(animations: unwrap_impl(animations), caret: unwrap_impl(caret), clip: unwrap_impl(clip), fullPage: unwrap_impl(fullPage), mask: unwrap_impl(mask), omitBackground: unwrap_impl(omitBackground), path: unwrap_impl(path), quality: unwrap_impl(quality), scale: unwrap_impl(scale), timeout: unwrap_impl(timeout), type: unwrap_impl(type))) end |
#select_option(selector, element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
This method waits for an element matching selector, waits for [actionability](../actionability.md) checks, waits until all specified options are present in the ‘<select>` element and selects these options.
If the target element is not a ‘<select>` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
Returns the array of option values that have been successfully selected.
Triggers a change and input event once all the provided options have been selected.
“‘python sync # single selection matching the value page.select_option(“select#colors”, “blue”) # single selection matching both the label page.select_option(“select#colors”, label=“blue”) # multiple selection page.select_option(“select#colors”, value=[“red”, “green”, “blue”]) “`
Shortcut for main frame’s [‘method: Frame.selectOption`].
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# File 'lib/playwright_api/page.rb', line 935 def select_option( selector, element: nil, index: nil, value: nil, label: nil, force: nil, noWaitAfter: nil, strict: nil, timeout: nil) wrap_impl(@impl.select_option(unwrap_impl(selector), element: unwrap_impl(element), index: unwrap_impl(index), value: unwrap_impl(value), label: unwrap_impl(label), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#set_checked(selector, checked, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method checks or unchecks an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Ensure that matched element is a checkbox or a radio input. If not, this method throws.
-
If the element already has the right checked state, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now checked or unchecked. If not, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
Shortcut for main frame’s [‘method: Frame.setChecked`].
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# File 'lib/playwright_api/page.rb', line 963 def set_checked( selector, checked, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.set_checked(unwrap_impl(selector), unwrap_impl(checked), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#set_content(html, timeout: nil, waitUntil: nil) ⇒ Object Also known as: content=
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# File 'lib/playwright_api/page.rb', line 975 def set_content(html, timeout: nil, waitUntil: nil) wrap_impl(@impl.set_content(unwrap_impl(html), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#set_default_navigation_timeout(timeout) ⇒ Object Also known as:
This setting will change the default maximum navigation time for the following methods and related shortcuts:
- ‘method: Page.goBack`
- ‘method: Page.goForward`
- ‘method: Page.goto`
- ‘method: Page.reload`
- ‘method: Page.setContent`
- ‘method: Page.waitForNavigation`
- ‘method: Page.waitForURL`
> NOTE: [‘method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`],
- ‘method: BrowserContext.setDefaultTimeout`
-
and [‘method: BrowserContext.setDefaultNavigationTimeout`].
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# File 'lib/playwright_api/page.rb', line 991 def (timeout) wrap_impl(@impl.(unwrap_impl(timeout))) end |
#set_default_timeout(timeout) ⇒ Object Also known as: default_timeout=
This setting will change the default maximum time for all the methods accepting timeout option.
> NOTE: [‘method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`].
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# File 'lib/playwright_api/page.rb', line 999 def set_default_timeout(timeout) wrap_impl(@impl.set_default_timeout(unwrap_impl(timeout))) end |
#set_extra_http_headers(headers) ⇒ Object Also known as: extra_http_headers=
The extra HTTP headers will be sent with every request the page initiates.
> NOTE: [‘method: Page.setExtraHTTPHeaders`] does not guarantee the order of headers in the outgoing requests.
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# File 'lib/playwright_api/page.rb', line 1007 def set_extra_http_headers(headers) wrap_impl(@impl.set_extra_http_headers(unwrap_impl(headers))) end |
#set_input_files(selector, files, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Sets the value of the file input to these file paths or files. If some of the filePaths are relative paths, then they are resolved relative to the current working directory. For empty array, clears the selected files.
This method expects selector to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input). However, if the element is inside the ‘<label>` element that has an associated [control](developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), targets the control instead.
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# File 'lib/playwright_api/page.rb', line 1019 def set_input_files( selector, files, noWaitAfter: nil, strict: nil, timeout: nil) wrap_impl(@impl.set_input_files(unwrap_impl(selector), unwrap_impl(files), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#set_viewport_size(viewportSize) ⇒ Object Also known as: viewport_size=
In the case of multiple pages in a single browser, each page can have its own viewport size. However,
- ‘method: Browser.newContext`
-
allows to set viewport size (and more) for all pages in the context at once.
- ‘method: Page.setViewportSize`
-
will resize the page. A lot of websites don’t expect phones to change size, so you
should set the viewport size before navigating to the page. [‘method: Page.setViewportSize`] will also reset screen size, use [`method: Browser.newContext`] with screen and viewport parameters if you need better control of these properties.
“‘python sync page = browser.new_page() page.set_viewport_size(640, “height”: 480) page.goto(“example.com”) “`
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# File 'lib/playwright_api/page.rb', line 1041 def () wrap_impl(@impl.(unwrap_impl())) end |
#start_css_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1413 def start_css_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) wrap_impl(@impl.start_css_coverage(resetOnNavigation: unwrap_impl(), reportAnonymousScripts: unwrap_impl(reportAnonymousScripts))) end |
#start_js_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1403 def start_js_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil) wrap_impl(@impl.start_js_coverage(resetOnNavigation: unwrap_impl(), reportAnonymousScripts: unwrap_impl(reportAnonymousScripts))) end |
#stop_css_coverage ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1418 def stop_css_coverage wrap_impl(@impl.stop_css_coverage) end |
#stop_js_coverage ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1408 def stop_js_coverage wrap_impl(@impl.stop_js_coverage) end |
#tap_point(selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method taps an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.touchscreen`] to tap the center of the element, or the specified
position. -
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
> NOTE: [‘method: Page.tap`] requires that the hasTouch option of the browser context be set to true.
Shortcut for main frame’s [‘method: Frame.tap`].
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# File 'lib/playwright_api/page.rb', line 1060 def tap_point( selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.tap_point(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#text_content(selector, strict: nil, timeout: nil) ⇒ Object
Returns element.textContent.
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# File 'lib/playwright_api/page.rb', line 1073 def text_content(selector, strict: nil, timeout: nil) wrap_impl(@impl.text_content(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#title ⇒ Object
Returns the page’s title. Shortcut for main frame’s [‘method: Frame.title`].
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# File 'lib/playwright_api/page.rb', line 1078 def title wrap_impl(@impl.title) end |
#touchscreen ⇒ Object
property
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# File 'lib/playwright_api/page.rb', line 65 def touchscreen # property wrap_impl(@impl.touchscreen) end |
#type(selector, text, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) ⇒ Object
Sends a keydown, keypress/input, and keyup event for each character in the text. page.type can be used to send fine-grained keyboard events. To fill values in form fields, use [‘method: Page.fill`].
To press a special key, like Control or ArrowDown, use [‘method: Keyboard.press`].
“‘python sync page.type(“#mytextarea”, “hello”) # types instantly page.type(“#mytextarea”, “world”, delay=100) # types slower, like a user “`
Shortcut for main frame’s [‘method: Frame.type`].
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# File 'lib/playwright_api/page.rb', line 1093 def type( selector, text, delay: nil, noWaitAfter: nil, strict: nil, timeout: nil) wrap_impl(@impl.type(unwrap_impl(selector), unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#uncheck(selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) ⇒ Object
This method unchecks an element matching selector by performing the following steps:
-
Find an element matching
selector. If there is none, wait until a matching element is attached to the DOM. -
Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
-
Wait for [actionability](../actionability.md) checks on the matched element, unless
forceoption is set. If the element is detached during the checks, the whole action is retried. -
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless
noWaitAfteroption is set. -
Ensure that the element is now unchecked. If not, this method throws.
When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.
Shortcut for main frame’s [‘method: Frame.uncheck`].
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# File 'lib/playwright_api/page.rb', line 1118 def uncheck( selector, force: nil, noWaitAfter: nil, position: nil, strict: nil, timeout: nil, trial: nil) wrap_impl(@impl.uncheck(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial))) end |
#unroute(url, handler: nil) ⇒ Object
Removes a route created with [‘method: Page.route`]. When handler is not specified, removes all routes for the url.
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# File 'lib/playwright_api/page.rb', line 1130 def unroute(url, handler: nil) wrap_impl(@impl.unroute(unwrap_impl(url), handler: unwrap_impl(handler))) end |
#url ⇒ Object
Shortcut for main frame’s [‘method: Frame.url`].
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# File 'lib/playwright_api/page.rb', line 1135 def url wrap_impl(@impl.url) end |
#video ⇒ Object
Video object associated with this page.
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# File 'lib/playwright_api/page.rb', line 1140 def video wrap_impl(@impl.video) end |
#viewport_size ⇒ Object
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# File 'lib/playwright_api/page.rb', line 1144 def wrap_impl(@impl.) end |
#visible?(selector, strict: nil, timeout: nil) ⇒ Boolean
Returns whether the element is [visible](../actionability.md#visible). selector that does not match any elements is considered not visible.
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# File 'lib/playwright_api/page.rb', line 684 def visible?(selector, strict: nil, timeout: nil) wrap_impl(@impl.visible?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#wait_for_event(event, predicate: nil, timeout: nil) ⇒ Object
> NOTE: In most cases, you should use [‘method: Page.waitForEvent`].
Waits for given event to fire. If predicate is provided, it passes event’s value into the predicate function and waits for ‘predicate(event)` to return a truthy value. Will throw an error if the page is closed before the event is fired.
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# File 'lib/playwright_api/page.rb', line 1393 def wait_for_event(event, predicate: nil, timeout: nil) raise NotImplementedError.new('wait_for_event is not implemented yet.') end |
#wait_for_function(expression, arg: nil, polling: nil, timeout: nil) ⇒ Object
Returns when the expression returns a truthy value. It resolves to a JSHandle of the truthy value.
The [‘method: Page.waitForFunction`] can be used to observe viewport size change:
“‘python sync from playwright.sync_api import sync_playwright
def run(playwright):
webkit = playwright.webkit
browser = webkit.launch()
page = browser.new_page()
page.evaluate("window.x = 0; setTimeout(() => { window.x = 100 }, 1000);")
page.wait_for_function("() => window.x > 0")
browser.close()
with sync_playwright() as playwright:
run(playwright)
“‘
To pass an argument to the predicate of [‘method: Page.waitForFunction`] function:
“‘python sync selector = “.foo” page.wait_for_function(“selector => !!document.querySelector(selector)”, selector) “`
Shortcut for main frame’s [‘method: Frame.waitForFunction`].
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# File 'lib/playwright_api/page.rb', line 1208 def wait_for_function(expression, arg: nil, polling: nil, timeout: nil) wrap_impl(@impl.wait_for_function(unwrap_impl(expression), arg: unwrap_impl(arg), polling: unwrap_impl(polling), timeout: unwrap_impl(timeout))) end |
#wait_for_load_state(state: nil, timeout: nil) ⇒ Object
Returns when the required load state has been reached.
This resolves when the page reaches a required load state, load by default. The navigation must have been committed when this method is called. If current document has already reached the required state, resolves immediately.
“‘python sync page.click(“button”) # click triggers navigation. page.wait_for_load_state() # the promise resolves after “load” event. “`
“‘python sync with page.expect_popup() as page_info:
page.click("button") # click triggers a popup.
popup = page_info.value
# Following resolves after "domcontentloaded" event.
popup.wait_for_load_state(“domcontentloaded”) print(popup.title()) # popup is ready to use. “‘
Shortcut for main frame’s [‘method: Frame.waitForLoadState`].
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# File 'lib/playwright_api/page.rb', line 1232 def wait_for_load_state(state: nil, timeout: nil) wrap_impl(@impl.wait_for_load_state(state: unwrap_impl(state), timeout: unwrap_impl(timeout))) end |
#wait_for_selector(selector, state: nil, strict: nil, timeout: nil) ⇒ Object
Returns when element specified by selector satisfies state option. Returns null if waiting for hidden or detached.
> NOTE: Playwright automatically waits for element to be ready before performing an action. Using Locator objects and web-first assertions make the code wait-for-selector-free.
Wait for the selector to satisfy state option (either appear/disappear from dom, or become visible/hidden). If at the moment of calling the method selector already satisfies the condition, the method will return immediately. If the selector doesn’t satisfy the condition for the timeout milliseconds, the function will throw.
This method works across navigations:
“‘python sync from playwright.sync_api import sync_playwright
def run(playwright):
chromium = playwright.chromium
browser = chromium.launch()
page = browser.new_page()
for current_url in ["https://google.com", "https://bbc.com"]:
page.goto(current_url, wait_until="domcontentloaded")
element = page.wait_for_selector("img")
print("Loaded image: " + str(element.get_attribute("src")))
browser.close()
with sync_playwright() as playwright:
run(playwright)
“‘
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# File 'lib/playwright_api/page.rb', line 1335 def wait_for_selector(selector, state: nil, strict: nil, timeout: nil) wrap_impl(@impl.wait_for_selector(unwrap_impl(selector), state: unwrap_impl(state), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout))) end |
#wait_for_timeout(timeout) ⇒ Object
Waits for the given timeout in milliseconds.
Note that ‘page.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to be flaky. Use signals such as network events, selectors becoming visible and others instead.
“‘python sync # wait for 1 second page.wait_for_timeout(1000) “`
Shortcut for main frame’s [‘method: Frame.waitForTimeout`].
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# File 'lib/playwright_api/page.rb', line 1350 def wait_for_timeout(timeout) wrap_impl(@impl.wait_for_timeout(unwrap_impl(timeout))) end |
#wait_for_url(url, timeout: nil, waitUntil: nil) ⇒ Object
Waits for the main frame to navigate to the given URL.
“‘python sync page.click(“a.delayed-navigation”) # clicking the link will indirectly cause a navigation page.wait_for_url(“**/target.html”) “`
Shortcut for main frame’s [‘method: Frame.waitForURL`].
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# File 'lib/playwright_api/page.rb', line 1362 def wait_for_url(url, timeout: nil, waitUntil: nil) wrap_impl(@impl.wait_for_url(unwrap_impl(url), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil))) end |
#workers ⇒ Object
This method returns all of the dedicated [WebWorkers](developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API) associated with the page.
> NOTE: This does not contain ServiceWorkers
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# File 'lib/playwright_api/page.rb', line 1384 def workers wrap_impl(@impl.workers) end |