Class: Playwright::Frame
- Inherits:
-
PlaywrightApi
- Object
- PlaywrightApi
- Playwright::Frame
- Defined in:
- lib/playwright_api/frame.rb
Overview
At every point of time, page exposes its current frame tree via the [‘method: Page.mainFrame`] and
- ‘method: Frame.childFrames`
-
methods.
‘Frame` object’s lifecycle is controlled by three events, dispatched on the page object:
- ‘event: Page.frameattached`
-
fired when the frame gets attached to the page. A Frame can be attached to the page
-
only once.
- ‘event: Page.framenavigated`
-
fired when the frame commits navigation to a different URL.
-
- ‘event: Page.framedetached`
-
fired when the frame gets detached from the page. A Frame can be detached from the
-
page only once.
An example of dumping frame tree:
“‘js const { firefox } = require(’playwright’); // Or ‘chromium’ or ‘webkit’.
(async () => {
const browser = await firefox.launch();
const page = await browser.newPage();
await page.goto('https://www.google.com/chrome/browser/canary.html');
dumpFrameTree(page.mainFrame(), '');
await browser.close();
function dumpFrameTree(frame, indent) {
console.log(indent + frame.url());
for (const child of frame.childFrames()) {
dumpFrameTree(child, indent + ' ');
}
}
})(); “‘
An example of getting text from an iframe element:
“‘js const frame = page.frames().find(frame => frame.name() === ’myframe’); const text = await frame.$eval(‘.selector’, element => element.textContent); console.log(text); “‘
Instance Method Summary collapse
-
#add_script_tag(content: nil, path: nil, type: nil, url: nil) ⇒ Object
Returns the added tag when the script’s onload fires or when the script content was injected into frame.
-
#add_style_tag(content: nil, path: nil, url: nil) ⇒ Object
Returns the added tag when the stylesheet’s onload fires or when the CSS content was injected into frame.
- #after_initialize ⇒ Object
-
#check(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method checks an element matching ‘selector` by performing the following steps: 1.
-
#checked?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is checked.
- #child_frames ⇒ Object
-
#click(selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method clicks an element matching ‘selector` by performing the following steps: 1.
-
#content ⇒ Object
Gets the full HTML contents of the frame, including the doctype.
-
#dblclick(selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method double clicks an element matching ‘selector` by performing the following steps: 1.
-
#detached? ⇒ Boolean
Returns ‘true` if the frame has been detached, or `false` otherwise.
-
#disabled?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](./actionability.md#enabled).
-
#dispatch_event(selector, type, eventInit: nil, timeout: nil) ⇒ Object
The snippet below dispatches the ‘click` event on the element.
-
#editable?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [editable](./actionability.md#editable).
-
#enabled?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [enabled](./actionability.md#enabled).
-
#eval_on_selector(selector, pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`.
-
#eval_on_selector_all(selector, pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`.
-
#evaluate(pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`.
-
#evaluate_handle(pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction` as in-page object (JSHandle).
-
#fill(selector, value, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for an element matching ‘selector`, waits for [actionability](./actionability.md) checks, focuses the element, fills it and triggers an `input` event after filling.
-
#focus(selector, timeout: nil) ⇒ Object
This method fetches an element with ‘selector` and focuses it.
-
#frame_element ⇒ Object
Returns the ‘frame` or `iframe` element handle which corresponds to this frame.
-
#get_attribute(selector, name, timeout: nil) ⇒ Object
Returns element attribute value.
-
#goto(url, referer: nil, timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response.
-
#hidden?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](./actionability.md#visible).
-
#hover(selector, force: nil, modifiers: nil, position: nil, timeout: nil) ⇒ Object
This method hovers over an element matching ‘selector` by performing the following steps: 1.
-
#inner_html(selector, timeout: nil) ⇒ Object
Returns ‘element.innerHTML`.
-
#inner_text(selector, timeout: nil) ⇒ Object
Returns ‘element.innerText`.
-
#name ⇒ Object
Returns frame’s name attribute as specified in the tag.
-
#page ⇒ Object
Returns the page containing this frame.
-
#parent_frame ⇒ Object
Parent frame, if any.
-
#press(selector, key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
‘key` can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for.
-
#query_selector(selector) ⇒ Object
Returns the ElementHandle pointing to the frame element.
-
#query_selector_all(selector) ⇒ Object
Returns the ElementHandles pointing to the frame elements.
-
#select_option(selector, values, noWaitAfter: nil, timeout: nil) ⇒ Object
Returns the array of option values that have been successfully selected.
- #set_content(html, timeout: nil, waitUntil: nil) ⇒ Object
-
#set_input_files(selector, files, noWaitAfter: nil, timeout: nil) ⇒ Object
This method expects ‘selector` to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
-
#tap_point(selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method taps an element matching ‘selector` by performing the following steps: 1.
-
#text_content(selector, timeout: nil) ⇒ Object
Returns ‘element.textContent`.
-
#title ⇒ Object
Returns the page title.
-
#type_text(selector, text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Sends a ‘keydown`, `keypress`/`input`, and `keyup` event for each character in the text.
-
#uncheck(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method checks an element matching ‘selector` by performing the following steps: 1.
-
#url ⇒ Object
Returns frame’s url.
-
#visible?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [visible](./actionability.md#visible).
-
#wait_for_function(pageFunction, arg: nil, polling: nil, timeout: nil) ⇒ Object
Returns when the ‘pageFunction` returns a truthy value, returns that value.
-
#wait_for_load_state(state: nil, timeout: nil) ⇒ Object
Waits for the required load state to be reached.
-
#wait_for_navigation(timeout: nil, url: nil, waitUntil: nil) ⇒ Object
Returns the main resource response.
-
#wait_for_selector(selector, state: nil, timeout: nil) ⇒ Object
Returns when element specified by selector satisfies ‘state` option.
-
#wait_for_timeout(timeout) ⇒ Object
Waits for the given ‘timeout` in milliseconds.
Methods inherited from PlaywrightApi
Instance Method Details
#add_script_tag(content: nil, path: nil, type: nil, url: nil) ⇒ Object
Returns the added tag when the script’s onload fires or when the script content was injected into frame.
Adds a ‘<script>` tag into the page with the desired url or content.
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# File 'lib/playwright_api/frame.rb', line 103 def add_script_tag(content: nil, path: nil, type: nil, url: nil) raise NotImplementedError.new('add_script_tag is not implemented yet.') end |
#add_style_tag(content: nil, path: nil, url: nil) ⇒ Object
Returns the added tag when the stylesheet’s onload fires or when the CSS content was injected into frame.
Adds a ‘<link rel=“stylesheet”>` tag into the page with the desired url or a `<style type=“text/css”>` tag with the content.
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# File 'lib/playwright_api/frame.rb', line 111 def add_style_tag(content: nil, path: nil, url: nil) raise NotImplementedError.new('add_style_tag is not implemented yet.') end |
#after_initialize ⇒ Object
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# File 'lib/playwright_api/frame.rb', line 670 def after_initialize wrap_channel_owner(@channel_owner.after_initialize) end |
#check(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method checks an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Ensure that matched element is a checkbox or a radio input. If not, this method rejects. If the element is already checked, this method returns immediately.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.
-
Ensure that the element is now checked. If not, this method rejects.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
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# File 'lib/playwright_api/frame.rb', line 128 def check(selector, force: nil, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('check is not implemented yet.') end |
#checked?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
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# File 'lib/playwright_api/frame.rb', line 382 def checked?(selector, timeout: nil) raise NotImplementedError.new('checked? is not implemented yet.') end |
#child_frames ⇒ Object
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# File 'lib/playwright_api/frame.rb', line 132 def child_frames raise NotImplementedError.new('child_frames is not implemented yet.') end |
#click(selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method clicks an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element, or the specified `position`.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
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# File 'lib/playwright_api/frame.rb', line 146 def click( selector, button: nil, clickCount: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) raise NotImplementedError.new('click is not implemented yet.') end |
#content ⇒ Object
Gets the full HTML contents of the frame, including the doctype.
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# File 'lib/playwright_api/frame.rb', line 160 def content raise NotImplementedError.new('content is not implemented yet.') end |
#dblclick(selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method double clicks an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to double click in the center of the element, or the specified `position`.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set. Note that if the first click of the `dblclick()` triggers a navigation event, this method will reject.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
> NOTE ‘frame.dblclick()` dispatches two `click` events and a single `dblclick` event.
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# File 'lib/playwright_api/frame.rb', line 177 def dblclick( selector, button: nil, delay: nil, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) raise NotImplementedError.new('dblclick is not implemented yet.') end |
#detached? ⇒ Boolean
Returns ‘true` if the frame has been detached, or `false` otherwise.
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# File 'lib/playwright_api/frame.rb', line 387 def detached? raise NotImplementedError.new('detached? is not implemented yet.') end |
#disabled?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is disabled, the opposite of [enabled](./actionability.md#enabled).
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# File 'lib/playwright_api/frame.rb', line 392 def disabled?(selector, timeout: nil) raise NotImplementedError.new('disabled? is not implemented yet.') end |
#dispatch_event(selector, type, eventInit: nil, timeout: nil) ⇒ Object
The snippet below dispatches the ‘click` event on the element. Regardless of the visibility state of the elment, `click` is dispatched. This is equivalend to calling [element.click()](developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
“‘js await frame.dispatchEvent(’button#submit’, ‘click’); “‘
Under the hood, it creates an instance of an event based on the given ‘type`, initializes it with `eventInit` properties and dispatches it on the element. Events are `composed`, `cancelable` and bubble by default.
Since ‘eventInit` is event-specific, please refer to the events documentation for the lists of initial properties:
-
[DragEvent](developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
-
[FocusEvent](developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
-
[KeyboardEvent](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
-
[MouseEvent](developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
-
[PointerEvent](developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
-
[TouchEvent](developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
-
[Event](developer.mozilla.org/en-US/docs/Web/API/Event/Event)
You can also specify ‘JSHandle` as the property value if you want live objects to be passed into the event:
“‘js // Note you can only create DataTransfer in Chromium and Firefox const dataTransfer = await frame.evaluateHandle(() => new DataTransfer()); await frame.dispatchEvent(’#source’, ‘dragstart’, { dataTransfer }); “‘
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# File 'lib/playwright_api/frame.rb', line 218 def dispatch_event(selector, type, eventInit: nil, timeout: nil) raise NotImplementedError.new('dispatch_event is not implemented yet.') end |
#editable?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [editable](./actionability.md#editable).
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# File 'lib/playwright_api/frame.rb', line 397 def editable?(selector, timeout: nil) raise NotImplementedError.new('editable? is not implemented yet.') end |
#enabled?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [enabled](./actionability.md#enabled).
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# File 'lib/playwright_api/frame.rb', line 402 def enabled?(selector, timeout: nil) raise NotImplementedError.new('enabled? is not implemented yet.') end |
#eval_on_selector(selector, pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`
The method finds an element matching the specified selector within the frame and passes it as a first argument to ‘pageFunction`. See [Working with selectors](./selectors.md#working-with-selectors) for more details. If no elements match the selector, the method throws an error.
If ‘pageFunction` returns a [Promise], then `frame.$eval` would wait for the promise to resolve and return its value.
Examples:
“‘js const searchValue = await frame.$eval(’#search’, el => el.value); const preloadHref = await frame.$eval(‘link’, el => el.href); const html = await frame.$eval(‘.main-container’, (e, suffix) => e.outerHTML + suffix, ‘hello’); “‘
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# File 'lib/playwright_api/frame.rb', line 78 def eval_on_selector(selector, pageFunction, arg: nil) raise NotImplementedError.new('eval_on_selector is not implemented yet.') end |
#eval_on_selector_all(selector, pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`
The method finds all elements matching the specified selector within the frame and passes an array of matched elements as a first argument to ‘pageFunction`. See [Working with selectors](./selectors.md#working-with-selectors) for more details.
If ‘pageFunction` returns a [Promise], then `frame.$$eval` would wait for the promise to resolve and return its value.
Examples:
“‘js const divsCounts = await frame.$$eval(’div’, (divs, min) => divs.length >= min, 10); “‘
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# File 'lib/playwright_api/frame.rb', line 96 def eval_on_selector_all(selector, pageFunction, arg: nil) raise NotImplementedError.new('eval_on_selector_all is not implemented yet.') end |
#evaluate(pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction`
If the function passed to the ‘frame.evaluate` returns a [Promise], then `frame.evaluate` would wait for the promise to resolve and return its value.
If the function passed to the ‘frame.evaluate` returns a non- value, then `frame.evaluate` returns `undefined`. DevTools Protocol also supports transferring some additional values that are not serializable by `JSON`: `-0`, `NaN`, `Infinity`, `-Infinity`, and bigint literals.
“‘js const result = await frame.evaluate(([x, y]) =>
return Promise.resolve(x * y);
, [7, 8]); console.log(result); // prints “56” “‘
A string can also be passed in instead of a function.
“‘js console.log(await frame.evaluate(’1 + 2’)); // prints “3” “‘
‘ElementHandle` instances can be passed as an argument to the `frame.evaluate`:
“‘js const bodyHandle = await frame.$(’body’); const html = await frame.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, ‘hello’]); await bodyHandle.dispose(); “‘
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# File 'lib/playwright_api/frame.rb', line 254 def evaluate(pageFunction, arg: nil) raise NotImplementedError.new('evaluate is not implemented yet.') end |
#evaluate_handle(pageFunction, arg: nil) ⇒ Object
Returns the return value of ‘pageFunction` as in-page object (JSHandle).
The only difference between ‘frame.evaluate` and `frame.evaluateHandle` is that `frame.evaluateHandle` returns in-page object (JSHandle).
If the function, passed to the ‘frame.evaluateHandle`, returns a [Promise], then `frame.evaluateHandle` would wait for the promise to resolve and return its value.
“‘js const aWindowHandle = await frame.evaluateHandle(() => Promise.resolve(window)); aWindowHandle; // Handle for the window object. “`
A string can also be passed in instead of a function.
“‘js const aHandle = await frame.evaluateHandle(’document’); // Handle for the ‘document’. “‘
‘JSHandle` instances can be passed as an argument to the `frame.evaluateHandle`:
“‘js const aHandle = await frame.evaluateHandle(() => document.body); const resultHandle = await frame.evaluateHandle(([body, suffix]) => body.innerHTML + suffix, [aHandle, ’hello’]); console.log(await resultHandle.jsonValue()); await resultHandle.dispose(); “‘
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# File 'lib/playwright_api/frame.rb', line 288 def evaluate_handle(pageFunction, arg: nil) raise NotImplementedError.new('evaluate_handle is not implemented yet.') end |
#fill(selector, value, noWaitAfter: nil, timeout: nil) ⇒ Object
This method waits for an element matching ‘selector`, waits for [actionability](./actionability.md) checks, focuses the element, fills it and triggers an `input` event after filling. If the element matching `selector` is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error. Note that you can pass an empty string to clear the input field.
To send fine-grained keyboard events, use [‘method: Frame.type`].
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# File 'lib/playwright_api/frame.rb', line 298 def fill(selector, value, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('fill is not implemented yet.') end |
#focus(selector, timeout: nil) ⇒ Object
This method fetches an element with ‘selector` and focuses it. If there’s no element matching ‘selector`, the method waits until a matching element appears in the DOM.
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# File 'lib/playwright_api/frame.rb', line 304 def focus(selector, timeout: nil) raise NotImplementedError.new('focus is not implemented yet.') end |
#frame_element ⇒ Object
Returns the ‘frame` or `iframe` element handle which corresponds to this frame.
This is an inverse of [‘method: ElementHandle.contentFrame`]. Note that returned handle actually belongs to the parent frame.
This method throws an error if the frame has been detached before ‘frameElement()` returns.
“‘js const frameElement = await frame.frameElement(); const contentFrame = await frameElement.contentFrame(); console.log(frame === contentFrame); // -> true “`
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# File 'lib/playwright_api/frame.rb', line 321 def frame_element raise NotImplementedError.new('frame_element is not implemented yet.') end |
#get_attribute(selector, name, timeout: nil) ⇒ Object
Returns element attribute value.
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# File 'lib/playwright_api/frame.rb', line 326 def get_attribute(selector, name, timeout: nil) raise NotImplementedError.new('get_attribute is not implemented yet.') end |
#goto(url, referer: nil, timeout: nil, waitUntil: nil) ⇒ Object
Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.
‘frame.goto` will throw an error if:
-
there’s an SSL error (e.g. in case of self-signed certificates).
-
target URL is invalid.
-
the ‘timeout` is exceeded during navigation.
-
the remote server does not respond or is unreachable.
-
the main resource failed to load.
‘frame.goto` will not throw an error when any valid HTTP status code is returned by the remote server, including 404 “Not Found” and 500 “Internal Server Error”. The status code for such responses can be retrieved by calling [`method: Response.status`].
> NOTE ‘frame.goto` either throws an error or returns a main resource response. The only exceptions are navigation to `about:blank` or navigation to the same URL with a different hash, which would succeed and return `null`. > NOTE Headless mode doesn’t support navigation to a PDF document. See the [upstream issue](bugs.chromium.org/p/chromium/issues/detail?id=761295).
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# File 'lib/playwright_api/frame.rb', line 348 def goto(url, referer: nil, timeout: nil, waitUntil: nil) wrap_channel_owner(@channel_owner.goto(url, referer: referer, timeout: timeout, waitUntil: waitUntil)) end |
#hidden?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is hidden, the opposite of [visible](./actionability.md#visible).
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# File 'lib/playwright_api/frame.rb', line 407 def hidden?(selector, timeout: nil) raise NotImplementedError.new('hidden? is not implemented yet.') end |
#hover(selector, force: nil, modifiers: nil, position: nil, timeout: nil) ⇒ Object
This method hovers over an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to hover over the center of the element, or the specified `position`.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
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# File 'lib/playwright_api/frame.rb', line 362 def hover( selector, force: nil, modifiers: nil, position: nil, timeout: nil) raise NotImplementedError.new('hover is not implemented yet.') end |
#inner_html(selector, timeout: nil) ⇒ Object
Returns ‘element.innerHTML`.
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# File 'lib/playwright_api/frame.rb', line 372 def inner_html(selector, timeout: nil) raise NotImplementedError.new('inner_html is not implemented yet.') end |
#inner_text(selector, timeout: nil) ⇒ Object
Returns ‘element.innerText`.
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# File 'lib/playwright_api/frame.rb', line 377 def inner_text(selector, timeout: nil) raise NotImplementedError.new('inner_text is not implemented yet.') end |
#name ⇒ Object
Returns frame’s name attribute as specified in the tag.
If the name is empty, returns the id attribute instead.
> NOTE This value is calculated once when the frame is created, and will not update if the attribute is changed later.
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# File 'lib/playwright_api/frame.rb', line 422 def name raise NotImplementedError.new('name is not implemented yet.') end |
#page ⇒ Object
Returns the page containing this frame.
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# File 'lib/playwright_api/frame.rb', line 427 def page wrap_channel_owner(@channel_owner.page) end |
#parent_frame ⇒ Object
Parent frame, if any. Detached frames and main frames return ‘null`.
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# File 'lib/playwright_api/frame.rb', line 432 def parent_frame raise NotImplementedError.new('parent_frame is not implemented yet.') end |
#press(selector, key, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
‘key` can specify the intended [keyboardEvent.key](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to generate the text for. A superset of the `key` values can be found [here](developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
‘F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`, `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
Following modification shortcuts are also supported: ‘Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`.
Holding down ‘Shift` will type the text that corresponds to the `key` in the upper case.
If ‘key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different respective texts.
Shortcuts such as ‘key: “Control+o”` or `key: “Control+Shift+T”` are supported as well. When speficied with the modifier, modifier is pressed and being held while the subsequent key is being pressed.
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# File 'lib/playwright_api/frame.rb', line 452 def press( selector, key, delay: nil, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('press is not implemented yet.') end |
#query_selector(selector) ⇒ Object
Returns the ElementHandle pointing to the frame element.
The method finds an element matching the specified selector within the frame. See [Working with selectors](./selectors.md#working-with-selectors) for more details. If no elements match the selector, returns ‘null`.
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# File 'lib/playwright_api/frame.rb', line 49 def query_selector(selector) raise NotImplementedError.new('query_selector is not implemented yet.') end |
#query_selector_all(selector) ⇒ Object
Returns the ElementHandles pointing to the frame elements.
The method finds all elements matching the specified selector within the frame. See [Working with selectors](./selectors.md#working-with-selectors) for more details. If no elements match the selector, returns empty array.
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# File 'lib/playwright_api/frame.rb', line 58 def query_selector_all(selector) raise NotImplementedError.new('query_selector_all is not implemented yet.') end |
#select_option(selector, values, noWaitAfter: nil, timeout: nil) ⇒ Object
Returns the array of option values that have been successfully selected.
Triggers a ‘change` and `input` event once all the provided options have been selected. If there’s no ‘<select>` element matching `selector`, the method throws an error.
“‘js // single selection matching the value frame.selectOption(’select#colors’, ‘blue’);
// single selection matching both the value and the label frame.selectOption(‘select#colors’, { label: ‘Blue’ });
// multiple selection frame.selectOption(‘select#colors’, ‘red’, ‘green’, ‘blue’); “‘
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# File 'lib/playwright_api/frame.rb', line 477 def select_option(selector, values, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('select_option is not implemented yet.') end |
#set_content(html, timeout: nil, waitUntil: nil) ⇒ Object
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# File 'lib/playwright_api/frame.rb', line 481 def set_content(html, timeout: nil, waitUntil: nil) raise NotImplementedError.new('set_content is not implemented yet.') end |
#set_input_files(selector, files, noWaitAfter: nil, timeout: nil) ⇒ Object
This method expects ‘selector` to point to an [input element](developer.mozilla.org/en-US/docs/Web/HTML/Element/input).
Sets the value of the file input to these file paths or files. If some of the ‘filePaths` are relative paths, then they are resolved relative to the the current working directory. For empty array, clears the selected files.
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# File 'lib/playwright_api/frame.rb', line 490 def set_input_files(selector, files, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('set_input_files is not implemented yet.') end |
#tap_point(selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) ⇒ Object
This method taps an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.touchscreen`] to tap the center of the element, or the specified `position`.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
> NOTE ‘frame.tap()` requires that the `hasTouch` option of the browser context be set to true.
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# File 'lib/playwright_api/frame.rb', line 506 def tap_point( selector, force: nil, modifiers: nil, noWaitAfter: nil, position: nil, timeout: nil) raise NotImplementedError.new('tap_point is not implemented yet.') end |
#text_content(selector, timeout: nil) ⇒ Object
Returns ‘element.textContent`.
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# File 'lib/playwright_api/frame.rb', line 517 def text_content(selector, timeout: nil) raise NotImplementedError.new('text_content is not implemented yet.') end |
#title ⇒ Object
Returns the page title.
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# File 'lib/playwright_api/frame.rb', line 522 def title raise NotImplementedError.new('title is not implemented yet.') end |
#type_text(selector, text, delay: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
Sends a ‘keydown`, `keypress`/`input`, and `keyup` event for each character in the text. `frame.type` can be used to send fine-grained keyboard events. To fill values in form fields, use [`method: Frame.fill`].
To press a special key, like ‘Control` or `ArrowDown`, use [`method: Keyboard.press`].
“‘js await frame.type(’#mytextarea’, ‘Hello’); // Types instantly await frame.type(‘#mytextarea’, ‘World’, 100); // Types slower, like a user “‘
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# File 'lib/playwright_api/frame.rb', line 536 def type_text( selector, text, delay: nil, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('type_text is not implemented yet.') end |
#uncheck(selector, force: nil, noWaitAfter: nil, timeout: nil) ⇒ Object
This method checks an element matching ‘selector` by performing the following steps:
-
Find an element match matching ‘selector`. If there is none, wait until a matching element is attached to the DOM.
-
Ensure that matched element is a checkbox or a radio input. If not, this method rejects. If the element is already unchecked, this method returns immediately.
-
Wait for [actionability](./actionability.md) checks on the matched element, unless ‘force` option is set. If the element is detached during the checks, the whole action is retried.
-
Scroll the element into view if needed.
-
Use [‘property: Page.mouse`] to click in the center of the element.
-
Wait for initiated navigations to either succeed or fail, unless ‘noWaitAfter` option is set.
-
Ensure that the element is now unchecked. If not, this method rejects.
When all steps combined have not finished during the specified ‘timeout`, this method rejects with a `TimeoutError`. Passing zero timeout disables this.
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# File 'lib/playwright_api/frame.rb', line 558 def uncheck(selector, force: nil, noWaitAfter: nil, timeout: nil) raise NotImplementedError.new('uncheck is not implemented yet.') end |
#url ⇒ Object
Returns frame’s url.
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# File 'lib/playwright_api/frame.rb', line 563 def url raise NotImplementedError.new('url is not implemented yet.') end |
#visible?(selector, timeout: nil) ⇒ Boolean
Returns whether the element is [visible](./actionability.md#visible).
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# File 'lib/playwright_api/frame.rb', line 412 def visible?(selector, timeout: nil) raise NotImplementedError.new('visible? is not implemented yet.') end |
#wait_for_function(pageFunction, arg: nil, polling: nil, timeout: nil) ⇒ Object
Returns when the ‘pageFunction` returns a truthy value, returns that value.
The ‘waitForFunction` can be used to observe viewport size change:
“‘js const { firefox } = require(’playwright’); // Or ‘chromium’ or ‘webkit’.
(async () =>
const browser = await firefox.launch();
const page = await browser.newPage();
const watchDog = page.mainFrame().waitForFunction('window.innerWidth < 100');
page.setViewportSize({width: 50, height: 50);
await watchDog;
await browser.close();
})(); “‘
To pass an argument to the predicate of ‘frame.waitForFunction` function:
“‘js const selector = ’.foo’; await frame.waitForFunction(selector => !!document.querySelector(selector), selector); “‘
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# File 'lib/playwright_api/frame.rb', line 592 def wait_for_function(pageFunction, arg: nil, polling: nil, timeout: nil) raise NotImplementedError.new('wait_for_function is not implemented yet.') end |
#wait_for_load_state(state: nil, timeout: nil) ⇒ Object
Waits for the required load state to be reached.
This returns when the frame reaches a required load state, ‘load` by default. The navigation must have been committed when this method is called. If current document has already reached the required state, resolves immediately.
“‘js await frame.click(’button’); // Click triggers navigation. await frame.waitForLoadState(); // Waits for ‘load’ state by default. “‘
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# File 'lib/playwright_api/frame.rb', line 606 def wait_for_load_state(state: nil, timeout: nil) raise NotImplementedError.new('wait_for_load_state is not implemented yet.') end |
#wait_for_navigation(timeout: nil, url: nil, waitUntil: nil) ⇒ Object
Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to History API usage, the navigation will resolve with ‘null`.
This method waits for the frame to navigate to a new URL. It is useful for when you run code which will indirectly cause the frame to navigate. Consider this example:
“‘js const [response] = await Promise.all([
frame.waitForNavigation(), // Wait for the navigation to finish
frame.click('a.my-link'), // Clicking the link will indirectly cause a navigation
]); “‘
NOTE Usage of the [History API](developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is considered a navigation.
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# File 'lib/playwright_api/frame.rb', line 627 def (timeout: nil, url: nil, waitUntil: nil) raise NotImplementedError.new('wait_for_navigation is not implemented yet.') end |
#wait_for_selector(selector, state: nil, timeout: nil) ⇒ Object
Returns when element specified by selector satisfies ‘state` option. Returns `null` if waiting for `hidden` or `detached`.
Wait for the ‘selector` to satisfy `state` option (either appear/disappear from dom, or become visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method will return immediately. If the selector doesn’t satisfy the condition for the ‘timeout` milliseconds, the function will throw.
This method works across navigations:
“‘js const { webkit } = require(’playwright’); // Or ‘chromium’ or ‘firefox’.
(async () => {
const browser = await webkit.launch();
const page = await browser.newPage();
let currentURL;
page.mainFrame()
.waitForSelector('img')
.then(() => console.log('First URL with image: ' + currentURL));
for (currentURL of ['https://example.com', 'https://google.com', 'https://bbc.com']) {
await page.goto(currentURL);
}
await browser.close();
})(); “‘
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# File 'lib/playwright_api/frame.rb', line 657 def wait_for_selector(selector, state: nil, timeout: nil) raise NotImplementedError.new('wait_for_selector is not implemented yet.') end |
#wait_for_timeout(timeout) ⇒ Object
Waits for the given ‘timeout` in milliseconds.
Note that ‘frame.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to be flaky. Use signals such as network events, selectors becoming visible and others instead.
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# File 'lib/playwright_api/frame.rb', line 665 def wait_for_timeout(timeout) raise NotImplementedError.new('wait_for_timeout is not implemented yet.') end |