Class: Pixelflow::Canvas
- Inherits:
-
Object
- Object
- Pixelflow::Canvas
- Defined in:
- lib/pixelflow_canvas.rb
Defined Under Namespace
Classes: Event, MaskGenerator
Constant Summary collapse
- COLOR_MODES =
{ :rgb => 0, :palette => 1, }
- ADVANCE_MODES =
{ :right => 0, :down => 1 }
- DRAW_MODES =
{ :direct => 0, :buffered => 1 }
- COMPOSE_MODES =
{ :copy => 0, :add => 1, :subtract => 2, :multiply => 3, }
- INTERPOLATION_MODES =
{ :nearest => 0, :bilinear => 1, }
Instance Attribute Summary collapse
-
#color_mode ⇒ Object
readonly
Returns the value of attribute color_mode.
-
#height ⇒ Object
readonly
Returns the value of attribute height.
-
#width ⇒ Object
readonly
Returns the value of attribute width.
Class Method Summary collapse
-
.load_font(font) ⇒ Object
FONT RENDERING.
Instance Method Summary collapse
- #draw_arc(x, y, r, a0, a1, close_path = false) ⇒ Object
- #draw_circle(x, y, r) ⇒ Object
- #draw_cubic_bezier(x0, y0, x1, y1, x2, y2, x3, y3, steps = 100) ⇒ Object
- #draw_ellipse(x, y, ra, rb) ⇒ Object
- #draw_line(x0, y0, x1, y1) ⇒ Object
- #draw_quadratic_bezier(x0, y0, x1, y1, x2, y2, steps = 100) ⇒ Object
- #draw_rect(x0, y0, x1, y1) ⇒ Object
- #draw_text(x, y, s, font, scale = 1) ⇒ Object
- #draw_triangle(x0, y0, x1, y1, x2, y2) ⇒ Object
- #ensure_max_fps(fps) ⇒ Object
- #fetch_events(&block) ⇒ Object
- #fill_arc(x, y, r, a0, a1) ⇒ Object
- #fill_circle(x, y, r) ⇒ Object
- #fill_ellipse(x, y, ra, rb) ⇒ Object
- #fill_rect(x0, y0, x1, y1) ⇒ Object
- #fill_triangle(x0, y0, x1, y1, x2, y2) ⇒ Object
- #flip ⇒ Object
- #flood_fill(x, y, r = nil, g = nil, b = nil) ⇒ Object
- #get_pixel(x, y) ⇒ Object
-
#initialize(width, height, color_mode = nil, &block) ⇒ Canvas
constructor
A new instance of Canvas.
- #inspect ⇒ Object
- #move_to(x, y) ⇒ Object
- #recreate_screen ⇒ Object
- #remove_mask ⇒ Object
- #run(&block) ⇒ Object
- #save_as_png(path) ⇒ Object
- #set_advance_mode(mode) ⇒ Object
- #set_color(r, g = 0, b = 0) ⇒ Object
- #set_color_mode(mode) ⇒ Object
- #set_compose_mode(mode) ⇒ Object
- #set_draw_mode(mode) ⇒ Object
- #set_interpolation_mode(mode) ⇒ Object
- #set_mask(&block) ⇒ Object
- #set_palette(i, r, g, b) ⇒ Object
- #set_pixel(x, y, r = nil, g = nil, b = nil) ⇒ Object
- #set_predefined_palette(key) ⇒ Object
- #set_size(width, height) ⇒ Object
- #text_width(s, font, scale = 1) ⇒ Object
Constructor Details
#initialize(width, height, color_mode = nil, &block) ⇒ Canvas
Returns a new instance of Canvas.
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# File 'lib/pixelflow_canvas.rb', line 35 def initialize(width, height, color_mode = nil, &block) @width = 320 @height = 180 @x = 0 @y = 0 @r = color_mode == :palette ? 15 : 255 @g = color_mode == :palette ? 0 : 255 @b = color_mode == :palette ? 0 : 255 @mask = nil @color_mode = :rgb @advance_mode = :right @draw_mode = :direct @compose_mode = :copy @palette = VGA_PALETTE.dup @socket = TCPSocket.new('127.0.0.1', 19223) set_size(width, height) set_color_mode(color_mode) if color_mode @last_timestamp = Time.now.to_f if block_given? instance_eval(&block) end end |
Instance Attribute Details
#color_mode ⇒ Object (readonly)
Returns the value of attribute color_mode.
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# File 'lib/pixelflow_canvas.rb', line 62 def color_mode @color_mode end |
#height ⇒ Object (readonly)
Returns the value of attribute height.
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# File 'lib/pixelflow_canvas.rb', line 62 def height @height end |
#width ⇒ Object (readonly)
Returns the value of attribute width.
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# File 'lib/pixelflow_canvas.rb', line 62 def width @width end |
Class Method Details
.load_font(font) ⇒ Object
FONT RENDERING
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# File 'lib/pixelflow_canvas.rb', line 712 def self.load_font(font) @@cypher_fonts ||= {} return if @@cypher_fonts[font] # STDERR.puts "Loading font from #{path}..." font_data = {} File.open(File.join(File.dirname(__FILE__), 'pixelflow_canvas', 'fonts', "#{font}.bdf")) do |f| char = nil f.each_line do |line| if line[0, 9] == 'STARTCHAR' char = {} elsif line[0, 8] == 'ENCODING' char[:encoding] = line.sub('ENCODING ', '').strip.to_i elsif line[0, 7] == 'ENDCHAR' font_data[char[:encoding]] = char char = nil elsif line[0, 3] == 'BBX' parts = line.split(' ') char[:width] = parts[1].to_i char[:height] = parts[2].to_i elsif line[0, 6] == 'BITMAP' char[:bitmap] = [] else if char && char[:bitmap] char[:bitmap] << line.to_i(16) end end end end @@cypher_fonts[font] = font_data end |
Instance Method Details
#draw_arc(x, y, r, a0, a1, close_path = false) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 542 def draw_arc(x, y, r, a0, a1, close_path = false) # x = x.to_i # y = y.to_i # r = r.to_i a0 = a0.to_f a1 = a1.to_f a0 = a0 * Math::PI / 180.0 a1 = a1 * Math::PI / 180.0 da = 1.0 / r a = a0 while a < a1 x0 = x + r * Math.cos(a) y0 = y + r * Math.sin(a) a += da x1 = x + r * Math.cos(a) y1 = y + r * Math.sin(a) draw_line(x0, y0, x1, y1) end if close_path x0 = x + r * Math.cos(a0) y0 = y + r * Math.sin(a0) draw_line(x, y, x0, y0) x0 = x + r * Math.cos(a1) y0 = y + r * Math.sin(a1) draw_line(x, y, x0, y0) end end |
#draw_circle(x, y, r) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 395 def draw_circle(x, y, r) x = x.to_i y = y.to_i r = r.to_i f = 1 - r ddF_x = 1 ddF_y = -2 * r xx = 0 yy = r set_pixel(x, y + r) set_pixel(x, y - r) set_pixel(x + r, y) set_pixel(x - r, y) while xx < yy if f >= 0 yy -= 1 ddF_y += 2 f += ddF_y end xx += 1 ddF_x += 2 f += ddF_x set_pixel(x + xx, y + yy) set_pixel(x - xx, y + yy) set_pixel(x + xx, y - yy) set_pixel(x - xx, y - yy) set_pixel(x + yy, y + xx) set_pixel(x - yy, y + xx) set_pixel(x + yy, y - xx) set_pixel(x - yy, y - xx) end end |
#draw_cubic_bezier(x0, y0, x1, y1, x2, y2, x3, y3, steps = 100) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 606 def draw_cubic_bezier(x0, y0, x1, y1, x2, y2, x3, y3, steps = 100) steps = steps.to_i xp = nil yp = nil (0..steps).each do |i| t = i.to_f / steps x = (1 - t) ** 3 * x0 + 3 * (1 - t) ** 2 * t * x1 + 3 * (1 - t) * t ** 2 * x2 + t ** 3 * x3 y = (1 - t) ** 3 * y0 + 3 * (1 - t) ** 2 * t * y1 + 3 * (1 - t) * t ** 2 * y2 + t ** 3 * y3 if xp && yp draw_line(xp.to_i, yp.to_i, x.to_i, y.to_i) end xp = x yp = y end end |
#draw_ellipse(x, y, ra, rb) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 460 def draw_ellipse(x, y, ra, rb) x = x.to_i y = y.to_i ra = ra.to_i rb = rb.to_i a2 = ra * ra b2 = rb * rb fa2 = 4 * a2 fb2 = 4 * b2 x0 = 0 y0 = rb sigma = 2 * b2 + a2 * (1 - 2 * rb) while b2 * x0 <= a2 * y0 set_pixel(x + x0, y + y0) set_pixel(x - x0, y + y0) set_pixel(x + x0, y - y0) set_pixel(x - x0, y - y0) if sigma >= 0 sigma += fa2 * (1 - y0) y0 -= 1 end sigma += b2 * ((4 * x0) + 6) x0 += 1 end x0 = ra y0 = 0 sigma = 2 * a2 + b2 * (1 - 2 * ra) while a2 * y0 <= b2 * x0 set_pixel(x + x0, y + y0) set_pixel(x - x0, y + y0) set_pixel(x + x0, y - y0) set_pixel(x - x0, y - y0) if sigma >= 0 sigma += fb2 * (1 - x0) x0 -= 1 end sigma += a2 * ((4 * y0) + 6) y0 += 1 end end |
#draw_line(x0, y0, x1, y1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 370 def draw_line(x0, y0, x1, y1) x0 = x0.to_i y0 = y0.to_i x1 = x1.to_i y1 = y1.to_i dx = (x1 - x0).abs dy = (y1 - y0).abs sx = x0 < x1 ? 1 : -1 sy = y0 < y1 ? 1 : -1 err = dx - dy loop do set_pixel(x0, y0) break if x0 == x1 && y0 == y1 e2 = 2 * err if e2 > -dy err -= dy x0 += sx end if e2 < dx err += dx y0 += sy end end end |
#draw_quadratic_bezier(x0, y0, x1, y1, x2, y2, steps = 100) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 590 def draw_quadratic_bezier(x0, y0, x1, y1, x2, y2, steps = 100) steps = steps.to_i xp = nil yp = nil (0..steps).each do |i| t = i.to_f / steps x = (1 - t) ** 2 * x0 + 2 * (1 - t) * t * x1 + t ** 2 * x2 y = (1 - t) ** 2 * y0 + 2 * (1 - t) * t * y1 + t ** 2 * y2 if xp && yp draw_line(xp.to_i, yp.to_i, x.to_i, y.to_i) end xp = x yp = y end end |
#draw_rect(x0, y0, x1, y1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 341 def draw_rect(x0, y0, x1, y1) x0 = x0.to_i y0 = y0.to_i x1 = x1.to_i y1 = y1.to_i (x0..x1).each do |x| set_pixel(x, y0) end (x0..x1).each do |x| set_pixel(x, y1) end (y0+1..y1-1).each do |y| set_pixel(x0, y) set_pixel(x1, y) end end |
#draw_text(x, y, s, font, scale = 1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 743 def draw_text(x, y, s, font, scale = 1) Canvas.load_font(font) dx = 0 s.each_char do |c| glyph = @@cypher_fonts[font][c.ord] if glyph w = ((((glyph[:width] - 1) >> 3) + 1) << 3) - 1 (0...glyph[:height]).each do |iy| (0...glyph[:width]).each do |ix| if (((glyph[:bitmap][iy] >> (w - ix)) & 1) == 1) (0...scale).each do |oy| (0...scale).each do |ox| set_pixel(x + (ix + dx) * scale + ox, y + iy * scale + oy) end end end end end dx += glyph[:width] end end end |
#draw_triangle(x0, y0, x1, y1, x2, y2) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 622 def draw_triangle(x0, y0, x1, y1, x2, y2) draw_line(x0, y0, x1, y1) draw_line(x1, y1, x2, y2) draw_line(x2, y2, x0, y0) end |
#ensure_max_fps(fps) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 137 def ensure_max_fps(fps) fps1 = 1.0 / fps t = Time.now.to_f if @last_timestamp loop do sleep 0.01 break if (Time.now.to_f - @last_timestamp) >= fps1 end end @last_timestamp = Time.now.to_f end |
#fetch_events(&block) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 794 def fetch_events(&block) @socket.write([9].pack('C')) @socket.flush json = '' loop do begin buffer = @socket.recv_nonblock(1024) json += buffer rescue IO::WaitReadable break end end return if json.empty? json.split("\r\n").each do |line| line.strip! next if line.empty? JSON.parse(line).each do |event| yield Event.new(event) end end end |
#fill_arc(x, y, r, a0, a1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 570 def fill_arc(x, y, r, a0, a1) # x = x.to_i # y = y.to_i # r = r.to_i a0 = a0.to_f a1 = a1.to_f a0 = a0 * Math::PI / 180.0 a1 = a1 * Math::PI / 180.0 da = 1.0 / r a = a0 while a < a1 x0 = x + r * Math.cos(a) y0 = y + r * Math.sin(a) a += da x1 = x + r * Math.cos(a) y1 = y + r * Math.sin(a) fill_triangle(x, y, x0, y0, x1, y1) end end |
#fill_circle(x, y, r) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 428 def fill_circle(x, y, r) x = x.to_i y = y.to_i r = r.to_i f = 1 - r ddF_x = 1 ddF_y = -2 * r xx = 0 yy = r (y - r..y + r).each do |i| set_pixel(x, i) end while xx < yy if f >= 0 yy -= 1 ddF_y += 2 f += ddF_y end xx += 1 ddF_x += 2 f += ddF_x (y - yy..y + yy).each do |i| set_pixel(x + xx, i) set_pixel(x - xx, i) end (y - xx..y + xx).each do |i| set_pixel(x + yy, i) set_pixel(x - yy, i) end end end |
#fill_ellipse(x, y, ra, rb) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 501 def fill_ellipse(x, y, ra, rb) x = x.to_i y = y.to_i ra = ra.to_i rb = rb.to_i a2 = ra * ra b2 = rb * rb fa2 = 4 * a2 fb2 = 4 * b2 x0 = 0 y0 = rb sigma = 2 * b2 + a2 * (1 - 2 * rb) while b2 * x0 <= a2 * y0 (x - x0..x + x0).each do |i| set_pixel(i, y + y0) set_pixel(i, y - y0) end if sigma >= 0 sigma += fa2 * (1 - y0) y0 -= 1 end sigma += b2 * ((4 * x0) + 6) x0 += 1 end x0 = ra y0 = 0 sigma = 2 * a2 + b2 * (1 - 2 * ra) while a2 * y0 <= b2 * x0 (x - x0..x + x0).each do |i| set_pixel(i, y + y0) set_pixel(i, y - y0) end if sigma >= 0 sigma += fb2 * (1 - x0) x0 -= 1 end sigma += a2 * ((4 * y0) + 6) y0 += 1 end end |
#fill_rect(x0, y0, x1, y1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 358 def fill_rect(x0, y0, x1, y1) x0 = x0.to_i y0 = y0.to_i x1 = x1.to_i y1 = y1.to_i (y0..y1).each do |y| (x0..x1).each do |x| set_pixel(x, y) end end end |
#fill_triangle(x0, y0, x1, y1, x2, y2) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 628 def fill_triangle(x0, y0, x1, y1, x2, y2) x0 = x0.to_i y0 = y0.to_i x1 = x1.to_i y1 = y1.to_i x2 = x2.to_i y2 = y2.to_i if y0 > y1 x0, x1 = x1, x0 y0, y1 = y1, y0 end if y1 > y2 x1, x2 = x2, x1 y1, y2 = y2, y1 end if y0 > y1 x0, x1 = x1, x0 y0, y1 = y1, y0 end total_height = y2 - y0 (0...total_height).each do |i| second_half = i > y1 - y0 || y1 == y0 segment_height = second_half ? y2 - y1 : y1 - y0 alpha = i.to_f / total_height beta = (i - (second_half ? y1 - y0 : 0)).to_f / segment_height ax = x0 + (x2 - x0) * alpha ay = y0 + (y2 - y0) * alpha bx = second_half ? x1 + (x2 - x1) * beta : x0 + (x1 - x0) * beta by = second_half ? y1 + (y2 - y1) * beta : y0 + (y1 - y0) * beta if ax > bx ax, bx = bx, ax ay, by = by, ay end (ax.to_i..bx.to_i).each do |j| set_pixel(j, y0 + i) end end end |
#flip ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 129 def flip() if @draw_mode == :buffered @socket.write([7].pack('C')) @socket.write(@screen.pack('C*')) @socket.flush end end |
#flood_fill(x, y, r = nil, g = nil, b = nil) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 667 def flood_fill(x, y, r = nil, g = nil, b = nil) x = x.to_i y = y.to_i r ||= @r g ||= @g b ||= @b return if x < 0 || x >= @width || y < 0 || y >= @height sr = 0 sg = 0 sb = 0 if @color_mode == :rgb sr = @screen[(y * @width + x) * 3 + 0] sg = @screen[(y * @width + x) * 3 + 1] sb = @screen[(y * @width + x) * 3 + 2] else sr = @screen[y * @width + x] end stack = [[x, y]] while stack.any? x, y = stack.pop next if x < 0 || x >= @width || y < 0 || y >= @height if @color_mode == :rgb offset = (y * @width + x) * 3 if @screen[offset + 0] == sr && @screen[offset + 1] == sg && @screen[offset + 2] == sb set_pixel(x, y) stack.push([x - 1, y]) stack.push([x + 1, y]) stack.push([x, y - 1]) stack.push([x, y + 1]) end else offset = y * @width + x if @screen[offset] == sr set_pixel(x, y) stack.push([x - 1, y]) stack.push([x + 1, y]) stack.push([x, y - 1]) stack.push([x, y + 1]) end end end end |
#get_pixel(x, y) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 330 def get_pixel(x, y) x = x.to_i y = y.to_i return 0 if x < 0 || x >= @width || y < 0 || y >= @height if @color_mode == :rgb return @screen[(y * @width + x) * 3, 3] else return @screen[y * @width + x] end end |
#inspect ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 58 def inspect "#<Pixelflow::Canvas @ #{@width}x#{@height}>" end |
#move_to(x, y) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 253 def move_to(x, y) x = x.to_i y = y.to_i return if x < 0 || x >= @width || y < 0 || y >= @height @x = x @y = y buffer = [5].pack('C') buffer += [x].pack((@width <= 256) ? 'C' : 'n') buffer += [y].pack((@height <= 256) ? 'C' : 'n') @socket.write(buffer) @socket.flush end |
#recreate_screen ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 78 def recreate_screen() @screen = [0] * @width * @height * (@color_mode == :rgb ? 3 : 1) end |
#remove_mask ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 204 def remove_mask() @mask = nil end |
#run(&block) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 64 def run(&block) instance_eval(&block) end |
#save_as_png(path) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 149 def save_as_png(path) if @color_mode == :rgb image = ChunkyPNG::Image.from_rgb_stream(@width, @height, @screen.pack('C*')) image.save(path) else buffer = [0] * @width * @height * 3 offset = 0 source = 0 (0...@height).each do |y| (0...@width).each do |x| i = @screen[source] buffer[offset + 0] = @palette[i * 3+ 0] buffer[offset + 1] = @palette[i * 3 + 1] buffer[offset + 2] = @palette[i * 3 + 2] source += 1 offset += 3 end end image = ChunkyPNG::Image.from_rgb_stream(@width, @height, buffer.pack('C*')) image.save(path) end end |
#set_advance_mode(mode) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 95 def set_advance_mode(mode) unless ADVANCE_MODES.keys.include?(mode) raise "Invalid advance mode: #{mode}" end @advance_mode = mode @socket.write([4, ADVANCE_MODES[@advance_mode]].pack('CC')) @socket.flush end |
#set_color(r, g = 0, b = 0) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 208 def set_color(r, g = 0, b = 0) r = r.to_i.clamp(0, 255) g = g.to_i.clamp(0, 255) b = b.to_i.clamp(0, 255) @r = r @g = g @b = b end |
#set_color_mode(mode) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 82 def set_color_mode(mode) unless COLOR_MODES.keys.include?(mode) raise "Invalid color mode: #{mode}" end @color_mode = mode if mode == :palette @palette = VGA_PALETTE.dup end recreate_screen() @socket.write([2, COLOR_MODES[@color_mode]].pack('CC')) @socket.flush end |
#set_compose_mode(mode) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 111 def set_compose_mode(mode) unless COMPOSE_MODES.keys.include?(mode) raise "Invalid compose mode: #{mode}" end if mode != :copy && @color_mode != :rgb raise "Cannot switch compose mode to #{mode} in palette color mode!" end @compose_mode = mode end |
#set_draw_mode(mode) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 104 def set_draw_mode(mode) unless DRAW_MODES.keys.include?(mode) raise "Invalid draw mode: #{mode}" end @draw_mode = mode end |
#set_interpolation_mode(mode) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 121 def set_interpolation_mode(mode) unless INTERPOLATION_MODES.keys.include?(mode) raise "Invalid interpolation mode: #{mode}" end @socket.write([8, INTERPOLATION_MODES[mode]].pack('CC')) @socket.flush end |
#set_mask(&block) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 199 def set_mask(&block) @mask = MaskGenerator.new(self) @mask.instance_eval(&block) end |
#set_palette(i, r, g, b) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 217 def set_palette(i, r, g, b) i = i.to_i.clamp(0, 255) r = r.to_i.clamp(0, 255) g = g.to_i.clamp(0, 255) b = b.to_i.clamp(0, 255) @palette[i * 3 + 0] = r @palette[i * 3 + 1] = g @palette[i * 3 + 2] = b @socket.write([3, i, r, g, b].pack('CCCCC')) @socket.flush end |
#set_pixel(x, y, r = nil, g = nil, b = nil) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 266 def set_pixel(x, y, r = nil, g = nil, b = nil) r ||= @r g ||= @g b ||= @b x = x.to_i y = y.to_i return if x < 0 || x >= @width || y < 0 || y >= @height unless x == @x && y == @y move_to(x, y) end if @mask return unless @mask.mask[y * @width + x] end if @color_mode == :rgb offset = (@y * @width + @x) * 3 if @compose_mode == :add r += @screen[offset + 0] g += @screen[offset + 1] b += @screen[offset + 2] r = 255 if r > 255 g = 255 if g > 255 b = 255 if b > 255 elsif @compose_mode == :subtract r = @screen[offset + 0] - r g = @screen[offset + 1] - g b = @screen[offset + 2] - b r = 0 if r < 0 g = 0 if g < 0 b = 0 if b < 0 elsif @compose_mode == :multiply r = (@screen[offset + 0] * r) / 255 g = (@screen[offset + 1] * g) / 255 b = (@screen[offset + 2] * b) / 255 end @screen[offset + 0] = r @screen[offset + 1] = g @screen[offset + 2] = b else offset = @y * @width + @x @screen[offset] = r end if @draw_mode == :direct if @color_mode == :rgb @socket.write([6, r, g, b].pack('CCCC')) else @socket.write([6, r].pack('CC')) end @socket.flush() end if @advance_mode == :right @x += 1 if @x >= @width @x = 0 @y = (@y + 1) % @height end else @y += 1 if @y >= @height @y = 0 @x = (@x + 1) % @width end end end |
#set_predefined_palette(key) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 229 def set_predefined_palette(key) if key == :vga @palette = VGA_PALETTE.dup (0..255).each do |i| @socket.write([3, i, @palette[i * 3 + 0], @palette[i * 3 + 1], @palette[i * 3 + 2]].pack('CCCCC')) end @socket.flush else @@palettes ||= YAML.load(File.read(File.join(File.dirname(__FILE__), 'pixelflow_canvas', 'palettes.yaml'))) if @@palettes[key] @palette = [0] * 768 @@palettes[key].each_with_index do |color, i| @palette[i * 3 + 0] = color[1, 2].to_i(16) @palette[i * 3 + 1] = color[3, 2].to_i(16) @palette[i * 3 + 2] = color[5, 2].to_i(16) @socket.write([3, i, @palette[i * 3 + 0], @palette[i * 3 + 1], @palette[i * 3 + 2]].pack('CCCCC')) end @socket.flush else raise "Invalid predefined palette: #{key}" end end end |
#set_size(width, height) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 68 def set_size(width, height) @x = 0 @y = 0 @width = width @height = height recreate_screen() @socket.write([1, width, height].pack('Cnn')) @socket.flush end |
#text_width(s, font, scale = 1) ⇒ Object
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# File 'lib/pixelflow_canvas.rb', line 766 def text_width(s, font, scale = 1) Canvas.load_font(font) width = 0 s.each_char do |c| glyph = @@cypher_fonts[font][c.ord] if glyph width += glyph[:width] * scale end end width end |