Class: Pindo::Command::Unity::Web
- Inherits:
-
Pindo::Command::Unity
- Object
- Pindo::Command
- Pindo::Command::Unity
- Pindo::Command::Unity::Web
- Defined in:
- lib/pindo/command/unity/web.rb
Class Method Summary collapse
-
.options ⇒ Object
命令选项.
-
.use_cache? ⇒ Boolean
启用缓存机制.
Instance Method Summary collapse
-
#initialize(argv) ⇒ Web
constructor
A new instance of Web.
- #run ⇒ Object
Methods included from Githelper
#add_branch, #add_tag, #add_tag_with_check, #clone_clang_repo, #clone_devclang_repo, #clone_pindo_common_config_repo, #clone_pindo_env_config_repo, #clong_buildconfig_repo, #get_repo_base_name, #getcode_to_dir, #git_addpush_repo, #git_latest_commit_id, #git_root_directory, #is_git_directory?, #local_branch_exists?, #local_tag_exists?, #prepare_gitenv, #process_need_add_files, #remote_branch_exists?, #remote_tag_exists?, #remove_branch, #remove_tag
Methods included from Executable
capture_command, #executable, execute_command, which, which!
Methods included from Appselect
#all_dev_bundleid, #all_itc_bundleid, #all_release_bundleid, #all_tool_bundleid, #deploy_build_setting_json, #dev_build_setting_json, #get_deploy_repo_with_modul_name, #get_deploy_setting_repo, #get_dev_setting_repo, #get_selected_deploy_bundleid, #get_selected_dev_bundleid, #get_setting_bundleid_withdir, #load_setting, #select_main_app
Constructor Details
#initialize(argv) ⇒ Web
Returns a new instance of Web.
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 |
# File 'lib/pindo/command/unity/web.rb', line 65 def initialize(argv) @args_proj_name = argv.option('proj') @args_upload_flag = argv.flag?('upload', false) @args_send_flag = argv.flag?('send', false) @args_deploy_flag = argv.flag?('deploy', false) @args_base_flag = argv.flag?('base', false) @force_select_unity = argv.flag?('unity-version', false) if @args_send_flag @args_upload_flag = true end super end |
Class Method Details
.options ⇒ Object
命令选项
54 55 56 57 58 59 60 61 62 |
# File 'lib/pindo/command/unity/web.rb', line 54 def self. [ ['--proj', '指定上传到测试平台的项目名称'], ['--upload', '上传编译后的WebGL到测试平台(上传成功后会自动发送消息给自己)'], ['--send', '发送消息到项目群(注意:不带此参数也会发送给自己)'], ['--base', 'Unity工程编译lib模式'], ['--unity-version', '切换Unity版本'] ].concat(super) end |
.use_cache? ⇒ Boolean
启用缓存机制
21 22 23 |
# File 'lib/pindo/command/unity/web.rb', line 21 def self.use_cache? true # 此命令启用缓存 end |
Instance Method Details
#run ⇒ Object
83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 |
# File 'lib/pindo/command/unity/web.rb', line 83 def run pindo_project_dir = Dir.pwd # 检查是否是Unity工程 unity_helper = Pindo::Client::UnityHelper.share_instance unless unity_helper.unity_project?(pindo_project_dir) raise Informative, "当前目录不是Unity工程,请在Unity工程根目录下执行此命令" end if @args_upload_flag build_helper = Pindo::BuildHelper.share_instance is_need_add_tag,tag_action_parms = build_helper.check_is_need_add_tag?(pindo_project_dir) if is_need_add_tag Pindo::Command::Dev::Tag::run(tag_action_parms) end end project_unity_version = unity_helper.get_unity_version(pindo_project_dir) puts puts "工程的Unity版本: #{project_unity_version}" unity_exe_path = unity_helper.find_unity_path(project_unity_version:project_unity_version, force_change_version: @force_select_unity) puts "选择的Unity路径: #{unity_exe_path}" puts app_info_obj = nil if @args_upload_flag proj_name = @args_proj_name app_info_obj = PgyerHelper.share_instace.prepare_upload(working_directory:Dir.pwd, proj_name:proj_name) end mainapp_bundleid= nil if @args_deploy_flag mainapp_bundleid = get_selected_deploy_bundleid() else mainapp_bundleid = get_selected_dev_bundleid() end isLibrary = @args_base_flag ios_export_lib_dir = File.join(pindo_project_dir, "GoodPlatform/BaseiOS") if File.directory?(ios_export_lib_dir) isLibrary = true end pindo_ios_project_dir = File.join(pindo_project_dir, "GoodPlatform/iOS") if isLibrary pindo_ios_project_dir = ios_export_lib_dir end unity_helper.build_project(unity_exe_full_path:unity_exe_path, project_path:pindo_project_dir, platform:'iOS', isLibrary:isLibrary) args_temp = [] args_temp << "--bundleid=#{mainapp_bundleid}" if @args_upload_flag args_temp << "--proj=#{app_info_obj["projectName"]}" args_temp << "--upload" end if @args_send_flag args_temp << "--send" end Dir.chdir(pindo_ios_project_dir) Pindo::Command::Ios::Autobuild::run(args_temp) end |