Class: Pindo::Command::Unity::Apk

Inherits:
Pindo::Command::Unity show all
Defined in:
lib/pindo/command/unity/apk.rb

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(argv) ⇒ Apk

Returns a new instance of Apk.



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# File 'lib/pindo/command/unity/apk.rb', line 63

def initialize(argv)

    @args_proj_name = argv.option('proj')
    @args_upload_flag = argv.flag?('upload', false)
    @args_send_flag = argv.flag?('send', false)

    if @args_send_flag
        @args_upload_flag = true
    end

    super
end

Class Method Details

.optionsObject

命令的选项列表



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# File 'lib/pindo/command/unity/apk.rb', line 51

def self.options
    [
        # 指定上传到蒲公英的项目
        ['--proj',   '指定上传到测试平台的项目名称'],
        # 上传编译包
        ['--upload', '上传编译后的APK到测试平台(上传成功后会自动发送消息给自己)'],
        # 发送通知
        ['--send',   '发送消息到项目群(注意:不带此参数也会发送给自己)']

    ].concat(super)
end

.use_cache?Boolean

启用缓存机制

Returns:

  • (Boolean)


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# File 'lib/pindo/command/unity/apk.rb', line 18

def self.use_cache?
    true  # 此命令启用缓存
end

Instance Method Details

#runObject



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# File 'lib/pindo/command/unity/apk.rb', line 76

def run
    pindo_project_dir = Dir.pwd

    # 检查是否是Unity工程
    unity_helper = Pindo::Client::UnityHelper.share_instance
    unless unity_helper.unity_project?(pindo_project_dir)
        raise Informative, "当前目录不是Unity工程,请在Unity工程根目录下执行此命令"
    end
    build_helper = Pindo::BuildHelper.share_instance
    if @args_upload_flag
      is_need_add_tag,tag_action_parms = build_helper.check_is_need_add_tag?(pindo_project_dir)
      if is_need_add_tag
          Pindo::Command::Dev::Tag::run(tag_action_parms)
      end
    end
    
    project_unity_version = unity_helper.get_unity_version(pindo_project_dir)
    puts
    puts "工程的Unity版本: #{project_unity_version}"
    unity_exe_path = unity_helper.find_unity_path(project_unity_version:project_unity_version, force_change_version: @force_select_unity)
    puts "选择的Unity路径: #{unity_exe_path}"
    puts

    app_info_obj = nil
    if @args_upload_flag
        proj_name = @args_proj_name
        app_info_obj = PgyerHelper.share_instace.prepare_upload(working_directory:Dir.pwd, proj_name:proj_name)
    end

    isLibrary = @args_base_flag

    android_export_lib_dir = File.join(pindo_project_dir, "GoodPlatform/BaseAndroid")
    if File.directory?(android_export_lib_dir)
        isLibrary = true
    end

    pindo_android_project_dir = File.join(pindo_project_dir, "GoodPlatform/Android")
    if isLibrary
        pindo_android_project_dir = android_export_lib_dir
    end
    
    puts "开始构建Unity项目..."

    unity_helper.build_project(
        unity_exe_full_path: unity_exe_path,
        project_path: pindo_project_dir,
        platform: 'Android',
        isLibrary: isLibrary
    )

    puts "Unity项目构建完成,准备处理Android项目..."
    args_temp = []

    if @args_upload_flag
        args_temp << "--proj=#{app_info_obj["projectName"]}"
        args_temp << "--upload"
    end
    if @args_send_flag
        args_temp << "--send"
    end

    Dir.chdir(pindo_android_project_dir)

    Pindo::Command::Android::Autobuild::run(args_temp)
end