Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 8

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 13

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 21

def add_player(player)
  @players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 66

def high_score_entry(player)
  formatted_name = player.name.ljust(20, ".")
  "#{formatted_name} #{player.score}"      
end

#high_scoresObject



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# File 'lib/studio_game/game.rb', line 71

def high_scores
  puts "\n#{@title} High Scores:"
  
  @players.sort.each do |player|
    high_score_entry(player)
  end
  puts "\n"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 89

def play(rounds)
  puts "There are #{@players.size} players in #{@title}:"
  
  @players.each do |player|
    puts player
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do 
    |treasure| puts "A #{treasure.name} is worth #{treasure.points} points."
  end

  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end
end


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# File 'lib/studio_game/game.rb', line 33

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"      
end


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# File 'lib/studio_game/game.rb', line 37

def print_stats
  puts "\n#{@title} Statisics:"
  
  puts "#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end

  puts "#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end

  high_scores
  
  @players.each do |player|
    puts "#{player.name}'s point totals:"
    puts "#{player.points} grand total points\n"
  end

  @players.sort.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points" 
    end
    puts "#{player.points} grand total points"
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 80

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"    
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#strong_playersObject



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# File 'lib/studio_game/game.rb', line 25

def strong_players
  @players.select { |player| player.strong? }
end

#wimpy_playersObject



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# File 'lib/studio_game/game.rb', line 29

def wimpy_players
  @players.reject { |player| player.strong? }
end