Class: PfrpgTables::Tables::Heroclasses::Wizard

Inherits:
Object
  • Object
show all
Defined in:
lib/pfrpg_tables/tables/heroclasses/magus.rb,
lib/pfrpg_tables/tables/heroclasses/witch.rb,
lib/pfrpg_tables/tables/heroclasses/oracle.rb,
lib/pfrpg_tables/tables/heroclasses/wizard.rb,
lib/pfrpg_tables/tables/heroclasses/cavalier.rb,
lib/pfrpg_tables/tables/heroclasses/summoner.rb,
lib/pfrpg_tables/tables/heroclasses/alchemist.rb,
lib/pfrpg_tables/tables/heroclasses/gunslinger.rb,
lib/pfrpg_tables/tables/heroclasses/inquisitor.rb

Class Method Summary collapse

Class Method Details

.bond_objectsObject



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# File 'lib/pfrpg_tables/tables/heroclasses/magus.rb', line 185

def self.bond_objects
  ["amulet", "ring", "staff", "wand","weapon"]
end

.familiarsObject



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# File 'lib/pfrpg_tables/tables/heroclasses/magus.rb', line 169

def self.familiars
  {
    "Bat" => "Master gains a +3 bonus on Fly checks",
    "Cat" => "Master gains a +3 bonus on Stealth checks",
    "Hawk" => "Master gains a +3 bonus on sight-based and opposed Perception checks in bright light",
    "Lizard" => "Master gains a +3 bonus on Climb checks",
    "Monkey" => "Master gains a +3 bonus on Acrobatics checks",
    "Owl" => "Master gains a +3 bonus on sight-based and opposed Perception checks in shadows or darkness",
    "Rat" => "Master gains a +2 bonus on Fortitude saves",
    "Raven" => "Master gains a +3 bonus on Appraise checks, Speaks one language of its Master",
    "Toad" => "Master gains +3 hit points",
    "Viper" => "Master gains a +3 bonus on Bluff checks",
    "Weasel" => "Master gains a +2 bonus on Reflex saves"
  }
end

.level_bonus(level) ⇒ Object



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# File 'lib/pfrpg_tables/tables/heroclasses/magus.rb', line 2

def self.level_bonus(level)
  bonus = nil
  case level
  when 1
    bonus = { :base_attack_bonus => [0],
              :fort_save         => 0,
              :ref_save          => 0,
              :will_save         => 2,
              :choices => [ ChooseArcaneBond.new, ChooseArcaneSchool.new ],
              :granted_features =>  ["cantrips", "scribe_spell"]
            }
  when 2
    bonus = { :base_attack_bonus => [1],
              :fort_save         => 0,
              :ref_save          => 0,
              :will_save         => 3,
              :choices => [],
              :granted_features => []
            }
  when 3
    bonus = { :base_attack_bonus => [1],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 3,
              :choices => [],
              :granted_features => []
            }
  when 4
    bonus = { :base_attack_bonus => [2],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 4,
              :choices => [],
              :granted_features => []
            }
  when 5
    bonus = { :base_attack_bonus => [2],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 4,
              :choices => [ ChooseWizardBonusFeat.new],
              :granted_features => []
            }
  when 6
    bonus = { :base_attack_bonus => [3],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 5,
              :choices => [],
              :granted_features => []
            }
  when 7
    bonus = { :base_attack_bonus => [3],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 5,
              :granted_features => [],
              :choices => []
            }
  when 8
    bonus = { :base_attack_bonus => [4],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 6,
              :granted_features => [],
              :choices => []
            }
  when 9
    bonus = { :base_attack_bonus => [4],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 6,
              :granted_features => [],
              :choices => []
            }
  when 10
    bonus = { :base_attack_bonus => [5],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 7,
              :choices => [ ChooseWizardBonusFeat.new],
              :granted_features => [],
            }
  when 11
    bonus = { :base_attack_bonus => [5],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 7,
              :granted_features => [],
              :choices => []
            }
  when 12
    bonus = { :base_attack_bonus => [6,1],
              :fort_save         => 4,
              :ref_save          => 4,
              :will_save         => 8,
              :granted_features => [],
              :choices => []
            }
  when 13
    bonus = { :base_attack_bonus => [6,1],
              :fort_save         => 4,
              :ref_save          => 4,
              :will_save         => 8,
              :granted_features => [],
              :choices => []
            }
  when 14
    bonus = { :base_attack_bonus => [7,2],
              :fort_save         => 4,
              :ref_save          => 4,
              :will_save         => 9,
              :choices => [],
              :granted_features => []
            }
  when 15
    bonus = { :base_attack_bonus => [7,2],
              :fort_save         => 5,
              :ref_save          => 5,
              :will_save         => 9,
              :choices => [ ChooseWizardBonusFeat.new],
              :granted_features => [],
            }
  when 16
    bonus = { :base_attack_bonus => [8,3],
              :fort_save         => 5,
              :ref_save          => 5,
              :will_save         => 10,
              :choices => [],
              :granted_features => []
            }
  when 17
    bonus = { :base_attack_bonus => [8,3],
              :fort_save         => 5,
              :ref_save          => 5,
              :will_save         => 10,
              :granted_features => [],
              :choices => []
            }
  when 18
    bonus = { :base_attack_bonus => [9,4],
              :fort_save         => 6,
              :ref_save          => 6,
              :will_save         => 11,
              :granted_features => [],
              :choices => []
            }
  when 19
    bonus = { :base_attack_bonus => [9,4],
              :fort_save         => 6,
              :ref_save          => 6,
              :will_save         => 11,
              :granted_features => [],
              :choices => []
            }
  when 20
    bonus = { :base_attack_bonus => [10,5],
              :fort_save         => 6,
              :ref_save          => 6,
              :will_save         => 12,
              :granted_features => [],
              :choices => [ ChooseWizardBonusFeat.new]
            }
  end
  bonus
end