Class: PfrpgTables::Tables::Heroclasses::Loremaster

Inherits:
Object
  • Object
show all
Defined in:
lib/pfrpg_tables/tables/heroclasses/loremaster.rb

Class Method Summary collapse

Class Method Details

.level_bonus(level) ⇒ Object



3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
# File 'lib/pfrpg_tables/tables/heroclasses/loremaster.rb', line 3

def self.level_bonus(level)
  bonus = nil
  case level
  when 1
    bonus = { :base_attack_bonus => [0],
              :fort_save         => 0,
              :ref_save          => 0,
              :will_save         => 1,
              :choices           => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 2
    bonus = { :base_attack_bonus => [1],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 1,
              :granted_features  => ["lore"],
              :prestige_spells => 1
            }
  when 3
    bonus = { :base_attack_bonus => [1],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 2,
              :choices           => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 4
    bonus = { :base_attack_bonus => [2],
              :fort_save         => 1,
              :ref_save          => 1,
              :will_save         => 2,
              :choices           => [ChooseLoremasterExtraLanguage.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 5
    bonus = { :base_attack_bonus => [2],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 3,
              :choices           => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 6
    bonus = { :base_attack_bonus => [3],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 3,
              :granted_features  => ["greaterlore"],
              :prestige_spells => 1
            }
  when 7
    bonus = { :base_attack_bonus => [3],
              :fort_save         => 2,
              :ref_save          => 2,
              :will_save         => 4,
              :choices           => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 8
    bonus = { :base_attack_bonus => [4],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 4,
              :choices           => [ChooseLoremasterExtraLanguage.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 9
    bonus = { :base_attack_bonus => [4],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 5,
              :choices           => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
              :granted_features  => [], # choose one secret from loremaster secrets table
              :prestige_spells => 1
            }
  when 10
    bonus = { :base_attack_bonus => [5],
              :fort_save         => 3,
              :ref_save          => 3,
              :will_save         => 5,
              :granted_features  => ["truelore"],
              :prestige_spells => 1
            }
  end
  bonus
end

.secrets_tableObject



97
98
99
100
101
102
103
104
105
106
107
108
109
110
# File 'lib/pfrpg_tables/tables/heroclasses/loremaster.rb', line 97

def self.secrets_table
  [
    ['Instant Mastery', '4 ranks of a new skill', 'special', 1],
    ['Secret Health', 'Granted the Toughness feat', 'bonus_feat:toughness', 2],
    ['Secrets of inner strength', '+2 Will Save', 'saves:will:2', 3],
    ['The lore of true stamina', '+2 Fortitude Save', 'saves:fortitude:2', 4],
    ['Secret knowledge of avoidance', '+2 Reflex Save', 'saves:reflex:2', 5],
    ['Weapon trick', '+1 to attack rolls', 'combat:attack:1', 6],
    ['Dodge trick', '+1 dodge bonus to AC', 'armor:dodge:1', 7],
    ['Applicable Knowledge', 'Choose an extra feat', 'bonus_feat', 8],
    ['Newfound Arcana', 'Bonus 1st-level spell', '1stlevelspell', 9],
    ['More newfound Arcana', 'Bonus 2nd-level spell', '2ndlevelspell', 10]
  ]
end