Class: PfrpgCore::Bonuses
- Inherits:
-
Object
- Object
- PfrpgCore::Bonuses
- Defined in:
- lib/pfrpg_core/bonuses.rb
Instance Attribute Summary collapse
-
#bonus_pool ⇒ Object
readonly
Returns the value of attribute bonus_pool.
Instance Method Summary collapse
- #class_skill ⇒ Object
- #damage_reduction ⇒ Object
- #get(key) ⇒ Object
-
#initialize ⇒ Bonuses
constructor
A new instance of Bonuses.
- #plus(key, value) ⇒ Object
- #specials ⇒ Object
- #speed ⇒ Object
- #spell_resistance ⇒ Object
Constructor Details
#initialize ⇒ Bonuses
Returns a new instance of Bonuses.
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# File 'lib/pfrpg_core/bonuses.rb', line 4 def initialize @bonus_pool = {} end |
Instance Attribute Details
#bonus_pool ⇒ Object (readonly)
Returns the value of attribute bonus_pool.
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# File 'lib/pfrpg_core/bonuses.rb', line 3 def bonus_pool @bonus_pool end |
Instance Method Details
#class_skill ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 44 def class_skill [ @bonus_pool['class_skill'] ].flatten end |
#damage_reduction ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 48 def damage_reduction [ @bonus_pool['damage_reduction'] ].flatten end |
#get(key) ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 12 def get(key) if specials.include? key return self.send(key) else return NullObject.maybe(@bonus_pool[key]) end end |
#plus(key, value) ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 20 def plus(key, value) begin v = MathHelper.is_number(value) ? value.to_i : value if specials.include? key if @bonus_pool[key] @bonus_pool[key] << value else @bonus_pool[key] = [value] end elsif @bonus_pool[key] @bonus_pool[key] += v else @bonus_pool[key] = v end rescue Exception => e ap @bonus_pool ap "Trying to add #{key}, #{value}" end end |
#specials ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 8 def specials ['speed', 'damage_reduction', 'spell_resistance', 'class_skill'] end |
#speed ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 40 def speed [ @bonus_pool['speed'] ].flatten end |
#spell_resistance ⇒ Object
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# File 'lib/pfrpg_core/bonuses.rb', line 52 def spell_resistance [ @bonus_pool['spell_resistance'] ].flatten end |