Class: PerfectShape::Point
- Includes:
- PointLocation
- Defined in:
- lib/perfect_shape/point.rb
Instance Attribute Summary
Attributes included from PointLocation
Class Method Summary collapse
Instance Method Summary collapse
-
#contain?(x_or_point, y = nil, distance: 0) ⇒ @code true
Checks if points match, with distance tolerance (0 by default).
-
#initialize(x_or_point = nil, y_arg = nil, x: nil, y: nil) ⇒ Point
constructor
A new instance of Point.
- #max_x ⇒ Object
- #max_y ⇒ Object
- #point_distance(x_or_point, y = nil) ⇒ Object
Methods included from PointLocation
Methods inherited from Shape
#==, #bounding_box, #center_x, #center_y, #height, #min_x, #min_y, #normalize_point, #width
Constructor Details
#initialize(x_or_point = nil, y_arg = nil, x: nil, y: nil) ⇒ Point
Returns a new instance of Point.
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# File 'lib/perfect_shape/point.rb', line 40 def initialize(x_or_point = nil, y_arg = nil, x: nil, y: nil) if x_or_point.is_a?(Array) x, y = x_or_point super(x: x, y: y) elsif x_or_point && y_arg super(x: x_or_point, y: y_arg) else x ||= 0 y ||= 0 super(x: x, y: y) end end |
Class Method Details
.point_distance(x, y, px, py) ⇒ Object
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# File 'lib/perfect_shape/point.rb', line 28 def point_distance(x, y, px, py) x = BigDecimal(x.to_s) y = BigDecimal(y.to_s) px = BigDecimal(px.to_s) py = BigDecimal(py.to_s) BigDecimal(Math.sqrt((px - x)**2 + (py - y)**2).to_s) end |
Instance Method Details
#contain?(x_or_point, y = nil, distance: 0) ⇒ @code true
Checks if points match, with distance tolerance (0 by default)
false if the point is too far.
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# File 'lib/perfect_shape/point.rb', line 69 def contain?(x_or_point, y = nil, distance: 0) x, y = normalize_point(x_or_point, y) return unless x && y distance = BigDecimal(distance.to_s) point_distance(x, y) <= distance end |
#max_x ⇒ Object
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# File 'lib/perfect_shape/point.rb', line 53 def max_x x end |
#max_y ⇒ Object
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# File 'lib/perfect_shape/point.rb', line 57 def max_y y end |
#point_distance(x_or_point, y = nil) ⇒ Object
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# File 'lib/perfect_shape/point.rb', line 76 def point_distance(x_or_point, y = nil) x, y = normalize_point(x_or_point, y) return unless x && y Point.point_distance(self.x, self.y, x, y) end |