Class: Finish

Inherits:
Object
  • Object
show all
Defined in:
lib/finish.rb

Overview

The Game-Over screen

Copyright © 2011 Nikolay Nemshilov

Constant Summary collapse

WIDTH =
27
HEIGHT =
27
BG_COLOR =
Color::BLACK
OVER_FONT =
['Courier',     Block::SIZE * 4, Color::RED].freeze
HEAD_FONT =
['Courier',     Block::SIZE + 5, Color::GRAY].freeze
TEXT_FONT =
['Courier New', Block::SIZE, Color::GRAY].freeze
X_OFFSET =
3.5 * Block::SIZE

Instance Method Summary collapse

Constructor Details

#initialize(window) ⇒ Finish

Basic constructor



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# File 'lib/finish.rb', line 21

def initialize(window)
  @window = window
  @block  = Block.new(window, BG_COLOR)

  @over_font  = Font.new(window, OVER_FONT[0], OVER_FONT[1])
  @head_font  = Font.new(window, HEAD_FONT[0], HEAD_FONT[1])
  @text_font  = Font.new(window, TEXT_FONT[0], TEXT_FONT[1])

  @text_input = TextInput.new

  reset!
end

Instance Method Details

#drawObject



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# File 'lib/finish.rb', line 34

def draw
  # rendering the black background
  (0..WIDTH).each do |x|
    (0..HEIGHT).each do |y|
      @block.draw(x, y)
    end
  end

  @over_font.draw("GAME OVAR!",
    X_OFFSET, 2 * Block::SIZE,
    0, 1.0, 1.0, OVER_FONT[2])

  @head_font.draw("Hiscores: ",
    X_OFFSET, 7 * Block::SIZE,
    0, 1.0, 1.0, HEAD_FONT[2])

  score = @score.to_s
  text  = @text_input.text.slice(0, 32) + (@window.text_input == @text_input ? '_' : '')
  @text_font.draw(
    text.ljust(43 - score.size, '.') + score,
    X_OFFSET, 9 * Block::SIZE, 0, 1.0, 1.0, Color::WHITE)

  @hiscores.each_with_index do |record, i|
    score  = record[1].to_s

    @text_font.draw(
      record[0].ljust(43 - score.size, '.') + score,
      X_OFFSET, (10 + i) * Block::SIZE,
      0, 1.0, 1.0, TEXT_FONT[2])
  end
end

#enter!Object



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# File 'lib/finish.rb', line 79

def enter!
  name = @text_input.text.strip
  unless name == ''
    Records.add(name, @score)
    @window.text_input = nil
  end
end

#reset!Object



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# File 'lib/finish.rb', line 73

def reset!
  @score    = 0
  @hiscores = []
  @window.text_input = nil
end

#score=(score) ⇒ Object



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# File 'lib/finish.rb', line 66

def score=(score)
  @score    = score
  @hiscores = Records.top(14)
  @text_input.text   = Records.last_name if @text_input.text == ''
  @window.text_input = @text_input
end