Class: StudioGame::ClumsyPlayer
- Defined in:
- lib/studio_game/clumsy_player.rb
Instance Attribute Summary collapse
-
#boost ⇒ Object
readonly
Returns the value of attribute boost.
Attributes inherited from Player
Instance Method Summary collapse
- #found_treasure(treasure) ⇒ Object
-
#initialize(name, health, boost = 10) ⇒ ClumsyPlayer
constructor
A new instance of ClumsyPlayer.
- #wOOt ⇒ Object
Methods inherited from Player
#<=>, #each_found_treasure, from_csv, #high_score_entry, #points, #printStats, #score, #to_s
Methods included from Playable
Constructor Details
#initialize(name, health, boost = 10) ⇒ ClumsyPlayer
Returns a new instance of ClumsyPlayer.
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# File 'lib/studio_game/clumsy_player.rb', line 8 def initialize(name, health, boost=10) super(name, health) @boost = boost end |
Instance Attribute Details
#boost ⇒ Object (readonly)
Returns the value of attribute boost.
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# File 'lib/studio_game/clumsy_player.rb', line 6 def boost @boost end |
Instance Method Details
#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 17 def found_treasure(treasure) damaged_treasure = Treasure.new(treasure.name, treasure.points/2.0) super damaged_treasure # @found_treasures[treasure.name] += value # puts("#{@name} found a #{treasure.name} worth #{value} points") # puts("#{@name}'s treasures: #{@found_treasures}") end |
#wOOt ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 13 def wOOt @boost.times { super } end |