Class: Pacman::GhostsRenderer
- Inherits:
-
Object
- Object
- Pacman::GhostsRenderer
- Defined in:
- lib/pacman/ghosts_renderer.rb
Overview
ghosts viewer
Instance Method Summary collapse
-
#initialize(window, rel_path = '') ⇒ GhostsRenderer
constructor
A new instance of GhostsRenderer.
- #render(level, _state, next_frame) ⇒ Object
Constructor Details
#initialize(window, rel_path = '') ⇒ GhostsRenderer
Returns a new instance of GhostsRenderer.
4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 |
# File 'lib/pacman/ghosts_renderer.rb', line 4 def initialize(window, rel_path = '') @blinky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/blinky_down.png', 50, 50, false) } @pinky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/pinky_down.png', 50, 50, false) } @inky = { left: Gosu::Image.load_tiles(window, rel_path + 'media/inky_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/inky_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/inky_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/inky_down.png', 50, 50, false) } @clyde = { left: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_left.png', 50, 50, false), right: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_right.png', 50, 50, false), up: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_up.png', 50, 50, false), down: Gosu::Image.load_tiles(window, rel_path + 'media/clyde_down.png', 50, 50, false) } end |
Instance Method Details
#render(level, _state, next_frame) ⇒ Object
46 47 48 49 50 51 52 53 54 55 56 57 58 59 |
# File 'lib/pacman/ghosts_renderer.rb', line 46 def render(level, _state, next_frame) if next_frame ghosts = level.ghosts [ghosts[:blinky], ghosts[:pinky], ghosts[:inky], ghosts[:clyde]].each do |ghost| ghost.animation_index = (ghost.animation_index + 1) % @blinky[:left].size end end # render ghosts render_ghost(level.ghosts[:blinky], @blinky) render_ghost(level.ghosts[:pinky], @pinky) render_ghost(level.ghosts[:inky], @inky) render_ghost(level.ghosts[:clyde], @clyde) end |