Class: P3
- Inherits:
-
Object
- Object
- P3
- Defined in:
- lib/p3.rb
Constant Summary collapse
- P3_START =
'~'.ord
- P3_END =
'~'.ord
- P3_ESC =
'#'.ord
Instance Method Summary collapse
- #inchar(ch) ⇒ Object
-
#initialize(hash = {}, &block) ⇒ P3
constructor
A new instance of P3.
- #p3_packet_in(buf) ⇒ Object
-
#pack(pac) ⇒ Object
builds p3 packet from pac object.
- #shutdown ⇒ Object
-
#unpack(buf) ⇒ Object
buils object from packet byte array.
Constructor Details
#initialize(hash = {}, &block) ⇒ P3
Returns a new instance of P3.
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# File 'lib/p3.rb', line 13 def initialize(hash={},&block) @p3mode=false @p3start=0 @p3buf=[] @p3esc=false @clients={} @block=block end |
Instance Method Details
#inchar(ch) ⇒ Object
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# File 'lib/p3.rb', line 153 def inchar ch #puts "got:#{ch}" if ch==P3_START and not @p3esc and not @p3mode @p3mode=true @p3start=Time.now @p3buf=[] elsif ch==P3_END and not @p3esc and @p3mode @p3mode=false p3_packet_in @p3buf @p3buf=[] else if not @p3mode return false #not done, please process .. show to user else if @p3esc @p3esc=false elsif ch==P3_ESC @p3esc=true return end @p3buf<<ch end end return true #char was done -- do not process end |
#p3_packet_in(buf) ⇒ Object
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# File 'lib/p3.rb', line 89 def p3_packet_in buf #puts "packet in #{buf}" pac= unpack buf return if not pac pp pac pp @clients if pac[:proto]=="U" if not @clients[pac[:mac]] puts "new client #{pac[:mac]}" @clients[pac[:mac]]={socket: UDPSocket.new,created:Time.now,count_r:0, count_s:0} @clients[pac[:mac]][:thread]=Thread.new(pac[:mac]) do |my_mac| loop do begin r,stuff=@clients[my_mac][:socket].recvfrom(2000) #get_packet --high level func! ip=stuff[2] port=stuff[1] #puts "got reply '#{r}' from server #{ip}:#{port} to our mac #{my_mac}" pac={ proto:'U', mac: my_mac, ip: ip, port:port, data:r, } #pp pac # received return packet from server! if @block @block.call pac end #$sp.write pack pac @clients[my_mac][:last_r]=Time.now @clients[my_mac][:count_r]+=1 rescue => e puts "thread dies..." p e p e.backtrace end end end pp @clients end @clients[pac[:mac]][:socket].send(pac[:data].pack("C*"), 0, pac[:ip], pac[:port]) _,port,_,_ = @clients[pac[:mac]][:socket].addr @clients[pac[:mac]][:gw_port]=port @clients[pac[:mac]][:last_s]=Time.now @clients[pac[:mac]][:count_s]+=1 pp @clients end end |
#pack(pac) ⇒ Object
builds p3 packet from pac object
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# File 'lib/p3.rb', line 55 def pack pac #builds p3 packet from pac object #pp pac begin buf=[] buf<<pac[:proto].ord macs=pac[:mac].split(":") buf<<macs[0].to_i(16) buf<<macs[1].to_i(16) buf<<0 buf<<0 ips=pac[:ip].split(".") buf<<ips[3].to_i buf<<ips[2].to_i buf<<ips[1].to_i buf<<ips[0].to_i buf<<pac[:port]/0x100 buf<<(pac[:port]&0xff) buf<<pac[:data].size buf+=pac[:data].unpack("C*") check=0 buf.each do |b| check^=b end buf<<check #pp buf #pp "~#{buf.pack("C*")}~" return "~#{buf.pack("C*")}~" rescue => e p e p e.backtrace end return nil end |
#shutdown ⇒ Object
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# File 'lib/p3.rb', line 139 def shutdown @clients.each do |k,c| if c[:socket] c[:socket].close puts "closed #{k}: #{c[:socket]}" end if c[:thread] c[:thread].kill puts "killed #{k}: #{c[:thread]}" end end @clients={} end |
#unpack(buf) ⇒ Object
buils object from packet byte array
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# File 'lib/p3.rb', line 22 def unpack buf #buils object from packet byte array blen=buf.size #puts "GOT: buf<#{buf}> buflen=#{buf.size}" return if blen<4 check2=0 buf[0...blen-1].each do |b| check2^=b end i=0 proto=buf[i].chr i+=1 mac=sprintf "%02X:%02X",buf[i],buf[i+1] i+=4 ip=sprintf "%d.%d.%d.%d",buf[i+3],buf[i+2],buf[i+1],buf[i] i+=4 port=buf[i]*0x100+buf[i+1] i+=2 len=buf[i] i+=1 check=buf[i+len] data=buf[i...i+len] pac={ proto:proto, mac: mac, ip: ip, port:port, data:data, } #puts "proto=#{proto},mac=#{mac},ip=#{ip},socket=#{socket},len=#{len},check=#{check}==#{check2},data='#{data.pack("C*")}'" end |