Module: Opensteam::ProductBase

Included in:
Base::ProductBase
Defined in:
lib/opensteam/product_base.rb

Overview

ProductBase Module

Defines all the Product-specific methods and variables. Used to either be included into a model or injected with the “opensteam :product” method.

Defined Under Namespace

Modules: ClassMethods

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.included(base) ⇒ Object



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# File 'lib/opensteam/product_base.rb', line 62

def self.included(base)
  base.extend ClassMethods

  # call class-methods
  base.class_eval do
    
    include Opensteam::Base::Helper
    include Opensteam::Finder
  
    has_many :properties, :class_name => "Opensteam::Base::PropertyBase",
      :finder_sql => 'SELECT properties.* FROM properties ' +
      'INNER JOIN inventories_properties ON inventories_properties.property_id = properties.id ' +
      'INNER JOIN inventories ON inventories.id = inventories_properties.inventory_id ' +
      'WHERE (( inventories.product_type = "#{self.class}" ) AND ( inventories.product_id = #{id} ) ) ',
      :extend => Opensteam::Base::PropertiesExtension,
      :uniq => true


    
    # inventory association
    has_many :inventories, :as => :product,
      :extend => Opensteam::Base::ExistByPropertiesExtension,
      :class_name => "Opensteam::InventoryBase::Inventory"
                
  
    # holds the properties the product is allowed to have
    # used for view
    class_inheritable_accessor :_has_property
			
    # holds the products the bundle-product is allowed to have
    # used for view
    class_inheritable_accessor :_has_product
  
    attr_accessor :selected_inventories

    attr_accessor :property_errors
    
    alias_method :real_inventories, :inventories

    def inventories( a = [] ) 
      #puts "********* IIIIIIINNNNNVENTORRRIEEEEEEEESSS ***********  "
      a.empty? ? real_inventories : real_inventories.collect { |x| (x.properties.sort - a.sort).empty? ? x : nil }.compact ;
    end

  end

end

Instance Method Details

#add_properties(prop) ⇒ Object

Add properties to the current product. For every property (or set of properties) an inventory-object is created (unless an inventory-object for the property (or set of properties) already exists).



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# File 'lib/opensteam/product_base.rb', line 171

def add_properties(prop)
  prop.each do |pp|
    unless inventories.exist_by_properties?( pp )
      i = Opensteam::InventoryBase::Inventory.create( :price => 0, :storage => 0, :active => 0 )
      i.properties << pp
      inventories << i
    end
  end
  
end

#clear_propertiesObject

clear all properties for the current product



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# File 'lib/opensteam/product_base.rb', line 191

def clear_properties
  inventories.collect(&:destroy)
end

#del_properties(p) ⇒ Object

delete properties from the current product



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# File 'lib/opensteam/product_base.rb', line 184

def del_properties(p)
  return nil if p.empty?
  return ( i = inventories( p ) ) ? i.collect(&:destroy) : nil ;
end

#is_available?Boolean

Returns:

  • (Boolean)


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# File 'lib/opensteam/product_base.rb', line 118

def is_available?
  selected_inventories.last.active && selected_inventories.last.storage > 0
end

#productsObject



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# File 'lib/opensteam/product_base.rb', line 122

def products ; [] ; end

#property_errorsObject



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# File 'lib/opensteam/product_base.rb', line 115

def property_errors() @property_errors ||= [] end

#property_errors=(a) ⇒ Object



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# File 'lib/opensteam/product_base.rb', line 116

def property_errors=(a) @property_errors = a end

#selected_inventoryObject



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# File 'lib/opensteam/product_base.rb', line 112

def selected_inventory() @selected_inventories ||= nil ; end

#selected_inventory=(i) ⇒ Object



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# File 'lib/opensteam/product_base.rb', line 113

def selected_inventory=(i) @selected_inventories = i ; end

#set_products=(p) ⇒ Object

DEPRECATED !!!!!

set products-association for object (virtual attributes) used for product-create/edit-view saves the product first, due to “unsaved associations” error



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# File 'lib/opensteam/product_base.rb', line 204

def set_products=(p)
  save
  products.delete_all
  p.each_pair do |k,v|
    v.each_pair { |id,n| products << k.classify.constantize.find(id) rescue nil }
  end
end

#set_properties=(p) ⇒ Object Also known as: properties=

set property associations for the current product p can either be a hash or an array of properties.

p = [ PropertyA, PropertyB]
p = [ [ PropertyA, PropertyB], [ PropertyA, PropertyC] ]

p = { "Size" => { "1" => 1 },
      "Color" => { "32" => 1 } }

for each property (or set of properties) an invenvory-object is created and associated with the properties.

inventoy-objects which are currently associated with the product and do not match the properties (p) are deleted.

used in the administration-views, to update the product-property associations.



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# File 'lib/opensteam/product_base.rb', line 141

def set_properties=(p)
  save
  
  if p.empty? && properties.empty?
    inventories << Opensteam::InventoryBase::Inventory.create( :price => 0, :storage => 0, :active => 0 )
    return 
  end
  
  if p.kind_of? Hash
    prop = {}
    p.each_pair { |k,v| prop[k] = v.collect { |x| k.classify.constantize.find( x.first ) } }
    prop = prop.values.perm.collect(&:sort)
  else
    prop = p
  end
  
  inventories.each do |i|
    i.destroy unless prop.include? i.properties.sort
  end

  add_properties(prop)

  save
end