Module: WGL_NV_swap_group::Functions

Defined in:
lib/opengl-definitions/extensions/WGL_NV_swap_group.rb

Constant Summary collapse

Parameters =
{
  wglJoinSwapGroupNV:      [ :BOOL, :HDC, :GLuint ].freeze,
  wglBindSwapBarrierNV:    [ :BOOL, :GLuint, :GLuint ].freeze,
  wglQuerySwapGroupNV:     [ :BOOL, :HDC, :pointer, :pointer ].freeze,
  wglQueryMaxSwapGroupsNV: [ :BOOL, :HDC, :pointer, :pointer ].freeze,
  wglQueryFrameCountNV:    [ :BOOL, :HDC, :pointer ].freeze,
  wglResetFrameCountNV:    [ :BOOL, :HDC ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#wglBindSwapBarrierNV(group, barrier) ⇒ Object



4
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 4

def wglBindSwapBarrierNV(group, barrier) end

#wglJoinSwapGroupNV(hDC, group) ⇒ Object



3
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 3

def wglJoinSwapGroupNV(hDC, group) end

#wglQueryFrameCountNV(hDC, count) ⇒ Object



7
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 7

def wglQueryFrameCountNV(hDC, count) end

#wglQueryMaxSwapGroupsNV(hDC, maxGroups, maxBarriers) ⇒ Object



6
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 6

def wglQueryMaxSwapGroupsNV(hDC, maxGroups, maxBarriers) end

#wglQuerySwapGroupNV(hDC, group, barrier) ⇒ Object



5
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 5

def wglQuerySwapGroupNV(hDC, group, barrier) end

#wglResetFrameCountNV(hDC) ⇒ Object



8
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 8

def wglResetFrameCountNV(hDC) end