Module: WGL_NV_swap_group::Functions
- Defined in:
- lib/opengl-definitions/extensions/WGL_NV_swap_group.rb
Constant Summary collapse
- Parameters =
{ wglJoinSwapGroupNV: [ :BOOL, :HDC, :GLuint ].freeze, wglBindSwapBarrierNV: [ :BOOL, :GLuint, :GLuint ].freeze, wglQuerySwapGroupNV: [ :BOOL, :HDC, :pointer, :pointer ].freeze, wglQueryMaxSwapGroupsNV: [ :BOOL, :HDC, :pointer, :pointer ].freeze, wglQueryFrameCountNV: [ :BOOL, :HDC, :pointer ].freeze, wglResetFrameCountNV: [ :BOOL, :HDC ].freeze, }.freeze
Instance Method Summary collapse
- #wglBindSwapBarrierNV(group, barrier) ⇒ Object
- #wglJoinSwapGroupNV(hDC, group) ⇒ Object
- #wglQueryFrameCountNV(hDC, count) ⇒ Object
- #wglQueryMaxSwapGroupsNV(hDC, maxGroups, maxBarriers) ⇒ Object
- #wglQuerySwapGroupNV(hDC, group, barrier) ⇒ Object
- #wglResetFrameCountNV(hDC) ⇒ Object
Instance Method Details
#wglBindSwapBarrierNV(group, barrier) ⇒ Object
4 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 4 def wglBindSwapBarrierNV(group, ) end |
#wglJoinSwapGroupNV(hDC, group) ⇒ Object
3 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 3 def wglJoinSwapGroupNV(hDC, group) end |
#wglQueryFrameCountNV(hDC, count) ⇒ Object
7 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 7 def wglQueryFrameCountNV(hDC, count) end |
#wglQueryMaxSwapGroupsNV(hDC, maxGroups, maxBarriers) ⇒ Object
6 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 6 def wglQueryMaxSwapGroupsNV(hDC, maxGroups, maxBarriers) end |
#wglQuerySwapGroupNV(hDC, group, barrier) ⇒ Object
5 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 5 def wglQuerySwapGroupNV(hDC, group, ) end |
#wglResetFrameCountNV(hDC) ⇒ Object
8 |
# File 'lib/opengl-definitions/extensions/WGL_NV_swap_group.rb', line 8 def wglResetFrameCountNV(hDC) end |