Module: WGL_I3D_swap_frame_lock::Functions

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb

Constant Summary collapse

Parameters =
{
  wglEnableFrameLockI3D:      [ :BOOL ].freeze,
  wglDisableFrameLockI3D:     [ :BOOL ].freeze,
  wglIsEnabledFrameLockI3D:   [ :BOOL, :pointer ].freeze,
  wglQueryFrameLockMasterI3D: [ :BOOL, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#wglDisableFrameLockI3DObject



4
# File 'lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb', line 4

def wglDisableFrameLockI3D() end

#wglEnableFrameLockI3DObject



3
# File 'lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb', line 3

def wglEnableFrameLockI3D() end

#wglIsEnabledFrameLockI3D(pFlag) ⇒ Object



5
# File 'lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb', line 5

def wglIsEnabledFrameLockI3D(pFlag) end

#wglQueryFrameLockMasterI3D(pFlag) ⇒ Object



6
# File 'lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb', line 6

def wglQueryFrameLockMasterI3D(pFlag) end