Module: WGL_I3D_image_buffer::Functions

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb

Constant Summary collapse

Parameters =
{
  wglCreateImageBufferI3D:          [ :LPVOID, :HDC, :DWORD, :UINT ].freeze,
  wglDestroyImageBufferI3D:         [ :BOOL, :HDC, :LPVOID ].freeze,
  wglAssociateImageBufferEventsI3D: [ :BOOL, :HDC, :pointer, :pointer, :pointer, :UINT ].freeze,
  wglReleaseImageBufferEventsI3D:   [ :BOOL, :HDC, :pointer, :UINT ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#wglAssociateImageBufferEventsI3D(hDC, pEvent, pAddress, pSize, count) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb', line 10

def wglAssociateImageBufferEventsI3D(hDC, pEvent, pAddress, pSize, count) end

#wglCreateImageBufferI3D(hDC, dwSize, uFlags) ⇒ Object



8
# File 'lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb', line 8

def wglCreateImageBufferI3D(hDC, dwSize, uFlags) end

#wglDestroyImageBufferI3D(hDC, pAddress) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb', line 9

def wglDestroyImageBufferI3D(hDC, pAddress) end

#wglReleaseImageBufferEventsI3D(hDC, pAddress, count) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb', line 11

def wglReleaseImageBufferEventsI3D(hDC, pAddress, count) end