Module: WGL_I3D_genlock::Functions
- Defined in:
- lib/opengl-definitions/extensions/WGL_I3D_genlock.rb
Constant Summary collapse
- Parameters =
{ wglEnableGenlockI3D: [ :BOOL, :HDC ].freeze, wglDisableGenlockI3D: [ :BOOL, :HDC ].freeze, wglIsEnabledGenlockI3D: [ :BOOL, :HDC, :pointer ].freeze, wglGenlockSourceI3D: [ :BOOL, :HDC, :UINT ].freeze, wglGetGenlockSourceI3D: [ :BOOL, :HDC, :pointer ].freeze, wglGenlockSourceEdgeI3D: [ :BOOL, :HDC, :UINT ].freeze, wglGetGenlockSourceEdgeI3D: [ :BOOL, :HDC, :pointer ].freeze, wglGenlockSampleRateI3D: [ :BOOL, :HDC, :UINT ].freeze, wglGetGenlockSampleRateI3D: [ :BOOL, :HDC, :pointer ].freeze, wglGenlockSourceDelayI3D: [ :BOOL, :HDC, :UINT ].freeze, wglGetGenlockSourceDelayI3D: [ :BOOL, :HDC, :pointer ].freeze, wglQueryGenlockMaxSourceDelayI3D: [ :BOOL, :HDC, :pointer, :pointer ].freeze, }.freeze
Instance Method Summary collapse
- #wglDisableGenlockI3D(hDC) ⇒ Object
- #wglEnableGenlockI3D(hDC) ⇒ Object
- #wglGenlockSampleRateI3D(hDC, uRate) ⇒ Object
- #wglGenlockSourceDelayI3D(hDC, uDelay) ⇒ Object
- #wglGenlockSourceEdgeI3D(hDC, uEdge) ⇒ Object
- #wglGenlockSourceI3D(hDC, uSource) ⇒ Object
- #wglGetGenlockSampleRateI3D(hDC, uRate) ⇒ Object
- #wglGetGenlockSourceDelayI3D(hDC, uDelay) ⇒ Object
- #wglGetGenlockSourceEdgeI3D(hDC, uEdge) ⇒ Object
- #wglGetGenlockSourceI3D(hDC, uSource) ⇒ Object
- #wglIsEnabledGenlockI3D(hDC, pFlag) ⇒ Object
- #wglQueryGenlockMaxSourceDelayI3D(hDC, uMaxLineDelay, uMaxPixelDelay) ⇒ Object
Instance Method Details
#wglDisableGenlockI3D(hDC) ⇒ Object
16 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 16 def wglDisableGenlockI3D(hDC) end |
#wglEnableGenlockI3D(hDC) ⇒ Object
15 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 15 def wglEnableGenlockI3D(hDC) end |
#wglGenlockSampleRateI3D(hDC, uRate) ⇒ Object
22 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 22 def wglGenlockSampleRateI3D(hDC, uRate) end |
#wglGenlockSourceDelayI3D(hDC, uDelay) ⇒ Object
24 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 24 def wglGenlockSourceDelayI3D(hDC, uDelay) end |
#wglGenlockSourceEdgeI3D(hDC, uEdge) ⇒ Object
20 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 20 def wglGenlockSourceEdgeI3D(hDC, uEdge) end |
#wglGenlockSourceI3D(hDC, uSource) ⇒ Object
18 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 18 def wglGenlockSourceI3D(hDC, uSource) end |
#wglGetGenlockSampleRateI3D(hDC, uRate) ⇒ Object
23 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 23 def wglGetGenlockSampleRateI3D(hDC, uRate) end |
#wglGetGenlockSourceDelayI3D(hDC, uDelay) ⇒ Object
25 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 25 def wglGetGenlockSourceDelayI3D(hDC, uDelay) end |
#wglGetGenlockSourceEdgeI3D(hDC, uEdge) ⇒ Object
21 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 21 def wglGetGenlockSourceEdgeI3D(hDC, uEdge) end |
#wglGetGenlockSourceI3D(hDC, uSource) ⇒ Object
19 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 19 def wglGetGenlockSourceI3D(hDC, uSource) end |
#wglIsEnabledGenlockI3D(hDC, pFlag) ⇒ Object
17 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 17 def wglIsEnabledGenlockI3D(hDC, pFlag) end |
#wglQueryGenlockMaxSourceDelayI3D(hDC, uMaxLineDelay, uMaxPixelDelay) ⇒ Object
26 |
# File 'lib/opengl-definitions/extensions/WGL_I3D_genlock.rb', line 26 def wglQueryGenlockMaxSourceDelayI3D(hDC, uMaxLineDelay, uMaxPixelDelay) end |