Module: WGL_I3D_gamma::Functions

Defined in:
lib/opengl-definitions/extensions/WGL_I3D_gamma.rb

Constant Summary collapse

Parameters =
{
  wglGetGammaTableParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
  wglSetGammaTableParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
  wglGetGammaTableI3D:           [ :BOOL, :HDC, :int, :pointer, :pointer, :pointer ].freeze,
  wglSetGammaTableI3D:           [ :BOOL, :HDC, :int, :pointer, :pointer, :pointer ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#wglGetGammaTableI3D(hDC, iEntries, puRed, puGreen, puBlue) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/WGL_I3D_gamma.rb', line 10

def wglGetGammaTableI3D(hDC, iEntries, puRed, puGreen, puBlue) end

#wglGetGammaTableParametersI3D(hDC, iAttribute, piValue) ⇒ Object



8
# File 'lib/opengl-definitions/extensions/WGL_I3D_gamma.rb', line 8

def wglGetGammaTableParametersI3D(hDC, iAttribute, piValue) end

#wglSetGammaTableI3D(hDC, iEntries, puRed, puGreen, puBlue) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/WGL_I3D_gamma.rb', line 11

def wglSetGammaTableI3D(hDC, iEntries, puRed, puGreen, puBlue) end

#wglSetGammaTableParametersI3D(hDC, iAttribute, piValue) ⇒ Object



9
# File 'lib/opengl-definitions/extensions/WGL_I3D_gamma.rb', line 9

def wglSetGammaTableParametersI3D(hDC, iAttribute, piValue) end