Module: WGL_ARB_buffer_region::Functions

Defined in:
lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb

Constant Summary collapse

Parameters =
{
  wglCreateBufferRegionARB:  [ :HANDLE, :HDC, :int, :UINT ].freeze,
  wglDeleteBufferRegionARB:  [ :VOID, :HANDLE ].freeze,
  wglSaveBufferRegionARB:    [ :BOOL, :HANDLE, :int, :int, :int, :int ].freeze,
  wglRestoreBufferRegionARB: [ :BOOL, :HANDLE, :int, :int, :int, :int, :int, :int ].freeze,
}.freeze

Instance Method Summary collapse

Instance Method Details

#wglCreateBufferRegionARB(hDC, iLayerPlane, uType) ⇒ Object



10
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 10

def wglCreateBufferRegionARB(hDC, iLayerPlane, uType) end

#wglDeleteBufferRegionARB(hRegion) ⇒ Object



11
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 11

def wglDeleteBufferRegionARB(hRegion) end

#wglRestoreBufferRegionARB(hRegion, x, y, width, height, xSrc, ySrc) ⇒ Object



13
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 13

def wglRestoreBufferRegionARB(hRegion, x, y, width, height, xSrc, ySrc) end

#wglSaveBufferRegionARB(hRegion, x, y, width, height) ⇒ Object



12
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 12

def wglSaveBufferRegionARB(hRegion, x, y, width, height) end