Module: WGL_ARB_buffer_region::Functions
- Defined in:
- lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb
Constant Summary collapse
- Parameters =
{ wglCreateBufferRegionARB: [ :HANDLE, :HDC, :int, :UINT ].freeze, wglDeleteBufferRegionARB: [ :VOID, :HANDLE ].freeze, wglSaveBufferRegionARB: [ :BOOL, :HANDLE, :int, :int, :int, :int ].freeze, wglRestoreBufferRegionARB: [ :BOOL, :HANDLE, :int, :int, :int, :int, :int, :int ].freeze, }.freeze
Instance Method Summary collapse
- #wglCreateBufferRegionARB(hDC, iLayerPlane, uType) ⇒ Object
- #wglDeleteBufferRegionARB(hRegion) ⇒ Object
- #wglRestoreBufferRegionARB(hRegion, x, y, width, height, xSrc, ySrc) ⇒ Object
- #wglSaveBufferRegionARB(hRegion, x, y, width, height) ⇒ Object
Instance Method Details
#wglCreateBufferRegionARB(hDC, iLayerPlane, uType) ⇒ Object
10 |
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 10 def wglCreateBufferRegionARB(hDC, iLayerPlane, uType) end |
#wglDeleteBufferRegionARB(hRegion) ⇒ Object
11 |
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 11 def wglDeleteBufferRegionARB(hRegion) end |
#wglRestoreBufferRegionARB(hRegion, x, y, width, height, xSrc, ySrc) ⇒ Object
13 |
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 13 def wglRestoreBufferRegionARB(hRegion, x, y, width, height, xSrc, ySrc) end |
#wglSaveBufferRegionARB(hRegion, x, y, width, height) ⇒ Object
12 |
# File 'lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb', line 12 def wglSaveBufferRegionARB(hRegion, x, y, width, height) end |