Module: GL_VERSION_3_2::Functions
- Defined in:
- lib/opengl-definitions/versions/GL_VERSION_3_2.rb
Constant Summary collapse
- Parameters =
{ glFramebufferTexture: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze, glGetBufferParameteri64v: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetInteger64i_v: [ :void, :GLenum, :GLuint, :pointer ].freeze }.freeze
Instance Method Summary collapse
- #glFramebufferTexture(target, attachment, texture, level) ⇒ Object
- #glGetBufferParameteri64v(target, pname, params) ⇒ Object
- #glGetInteger64i_v(target, index, data) ⇒ Object
Instance Method Details
#glFramebufferTexture(target, attachment, texture, level) ⇒ Object
35 |
# File 'lib/opengl-definitions/versions/GL_VERSION_3_2.rb', line 35 def glFramebufferTexture(target, , texture, level) end |
#glGetBufferParameteri64v(target, pname, params) ⇒ Object
36 |
# File 'lib/opengl-definitions/versions/GL_VERSION_3_2.rb', line 36 def glGetBufferParameteri64v(target, pname, params) end |
#glGetInteger64i_v(target, index, data) ⇒ Object
37 |
# File 'lib/opengl-definitions/versions/GL_VERSION_3_2.rb', line 37 def glGetInteger64i_v(target, index, data) end |