Module: GL_VERSION_1_5::Functions
- Defined in:
- lib/opengl-definitions/versions/GL_VERSION_1_5.rb
Constant Summary collapse
- Parameters =
{ glBeginQuery: [ :void, :GLenum, :GLuint ].freeze, glBindBuffer: [ :void, :GLenum, :GLuint ].freeze, glBufferData: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze, glBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze, glDeleteBuffers: [ :void, :GLsizei, :pointer ].freeze, glDeleteQueries: [ :void, :GLsizei, :pointer ].freeze, glEndQuery: [ :void, :GLenum ].freeze, glGenBuffers: [ :void, :GLsizei, :pointer ].freeze, glGenQueries: [ :void, :GLsizei, :pointer ].freeze, glGetBufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetBufferPointerv: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze, glGetQueryiv: [ :void, :GLenum, :GLenum, :pointer ].freeze, glGetQueryObjectiv: [ :void, :GLuint, :GLenum, :pointer ].freeze, glGetQueryObjectuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze, glIsBuffer: [ :GLboolean, :GLuint ].freeze, glIsQuery: [ :GLboolean, :GLuint ].freeze, glMapBuffer: [ :pointer, :GLenum, :GLenum ].freeze, glUnmapBuffer: [ :GLboolean, :GLenum ].freeze }.freeze
Instance Method Summary collapse
- #glBeginQuery(target, id) ⇒ Object
- #glBindBuffer(target, buffer) ⇒ Object
- #glBufferData(target, size, data, usage) ⇒ Object
- #glBufferSubData(target, offset, size, data) ⇒ Object
- #glDeleteBuffers(n, buffers) ⇒ Object
- #glDeleteQueries(n, ids) ⇒ Object
- #glEndQuery(target) ⇒ Object
- #glGenBuffers(n, buffers) ⇒ Object
- #glGenQueries(n, ids) ⇒ Object
- #glGetBufferParameteriv(target, pname, params) ⇒ Object
- #glGetBufferPointerv(target, pname, params) ⇒ Object
- #glGetBufferSubData(target, offset, size, data) ⇒ Object
- #glGetQueryiv(target, pname, params) ⇒ Object
- #glGetQueryObjectiv(id, pname, params) ⇒ Object
- #glGetQueryObjectuiv(id, pname, params) ⇒ Object
- #glIsBuffer(buffer) ⇒ Object
- #glIsQuery(id) ⇒ Object
- #glMapBuffer(target, access) ⇒ Object
- #glUnmapBuffer(target) ⇒ Object
Instance Method Details
#glBeginQuery(target, id) ⇒ Object
55 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 55 def glBeginQuery(target, id) end |
#glBindBuffer(target, buffer) ⇒ Object
56 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 56 def glBindBuffer(target, buffer) end |
#glBufferData(target, size, data, usage) ⇒ Object
57 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 57 def glBufferData(target, size, data, usage) end |
#glBufferSubData(target, offset, size, data) ⇒ Object
58 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 58 def glBufferSubData(target, offset, size, data) end |
#glDeleteBuffers(n, buffers) ⇒ Object
59 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 59 def glDeleteBuffers(n, buffers) end |
#glDeleteQueries(n, ids) ⇒ Object
60 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 60 def glDeleteQueries(n, ids) end |
#glEndQuery(target) ⇒ Object
61 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 61 def glEndQuery(target) end |
#glGenBuffers(n, buffers) ⇒ Object
62 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 62 def glGenBuffers(n, buffers) end |
#glGenQueries(n, ids) ⇒ Object
63 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 63 def glGenQueries(n, ids) end |
#glGetBufferParameteriv(target, pname, params) ⇒ Object
64 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 64 def glGetBufferParameteriv(target, pname, params) end |
#glGetBufferPointerv(target, pname, params) ⇒ Object
65 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 65 def glGetBufferPointerv(target, pname, params) end |
#glGetBufferSubData(target, offset, size, data) ⇒ Object
66 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 66 def glGetBufferSubData(target, offset, size, data) end |
#glGetQueryiv(target, pname, params) ⇒ Object
67 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 67 def glGetQueryiv(target, pname, params) end |
#glGetQueryObjectiv(id, pname, params) ⇒ Object
68 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 68 def glGetQueryObjectiv(id, pname, params) end |
#glGetQueryObjectuiv(id, pname, params) ⇒ Object
69 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 69 def glGetQueryObjectuiv(id, pname, params) end |
#glIsBuffer(buffer) ⇒ Object
70 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 70 def glIsBuffer(buffer) end |
#glIsQuery(id) ⇒ Object
71 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 71 def glIsQuery(id) end |
#glMapBuffer(target, access) ⇒ Object
72 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 72 def glMapBuffer(target, access) end |
#glUnmapBuffer(target) ⇒ Object
73 |
# File 'lib/opengl-definitions/versions/GL_VERSION_1_5.rb', line 73 def glUnmapBuffer(target) end |