Module: GL_VERSION_1_3::Compatibility::Functions

Defined in:
lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb

Constant Summary collapse

Parameters =
{
  glClientActiveTexture:  [ :void, :GLenum ].freeze,
  glLoadTransposeMatrixd: [ :void, :pointer ].freeze,
  glLoadTransposeMatrixf: [ :void, :pointer ].freeze,
  glMultiTexCoord1d:      [ :void, :GLenum, :GLdouble ].freeze,
  glMultiTexCoord1dv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1f:      [ :void, :GLenum, :GLfloat ].freeze,
  glMultiTexCoord1fv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1i:      [ :void, :GLenum, :GLint ].freeze,
  glMultiTexCoord1iv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord1s:      [ :void, :GLenum, :GLshort ].freeze,
  glMultiTexCoord1sv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2d:      [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord2dv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2f:      [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord2fv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2i:      [ :void, :GLenum, :GLint, :GLint ].freeze,
  glMultiTexCoord2iv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord2s:      [ :void, :GLenum, :GLshort, :GLshort ].freeze,
  glMultiTexCoord2sv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3d:      [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord3dv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3f:      [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord3fv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3i:      [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
  glMultiTexCoord3iv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord3s:      [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
  glMultiTexCoord3sv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4d:      [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
  glMultiTexCoord4dv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4f:      [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
  glMultiTexCoord4fv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4i:      [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
  glMultiTexCoord4iv:     [ :void, :GLenum, :pointer ].freeze,
  glMultiTexCoord4s:      [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
  glMultiTexCoord4sv:     [ :void, :GLenum, :pointer ].freeze,
  glMultTransposeMatrixd: [ :void, :pointer ].freeze,
  glMultTransposeMatrixf: [ :void, :pointer ].freeze
}.freeze

Instance Method Summary collapse

Instance Method Details

#glClientActiveTexture(texture) ⇒ Object



4
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 4

def glClientActiveTexture(texture) end

#glLoadTransposeMatrixd(m) ⇒ Object



5
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 5

def glLoadTransposeMatrixd(m) end

#glLoadTransposeMatrixf(m) ⇒ Object



6
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 6

def glLoadTransposeMatrixf(m) end

#glMultiTexCoord1d(target, s) ⇒ Object



7
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 7

def glMultiTexCoord1d(target, s) end

#glMultiTexCoord1dv(target, v) ⇒ Object



8
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 8

def glMultiTexCoord1dv(target, v) end

#glMultiTexCoord1f(target, s) ⇒ Object



9
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 9

def glMultiTexCoord1f(target, s) end

#glMultiTexCoord1fv(target, v) ⇒ Object



10
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 10

def glMultiTexCoord1fv(target, v) end

#glMultiTexCoord1i(target, s) ⇒ Object



11
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 11

def glMultiTexCoord1i(target, s) end

#glMultiTexCoord1iv(target, v) ⇒ Object



12
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 12

def glMultiTexCoord1iv(target, v) end

#glMultiTexCoord1s(target, s) ⇒ Object



13
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 13

def glMultiTexCoord1s(target, s) end

#glMultiTexCoord1sv(target, v) ⇒ Object



14
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 14

def glMultiTexCoord1sv(target, v) end

#glMultiTexCoord2d(target, s, t) ⇒ Object



15
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 15

def glMultiTexCoord2d(target, s, t) end

#glMultiTexCoord2dv(target, v) ⇒ Object



16
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 16

def glMultiTexCoord2dv(target, v) end

#glMultiTexCoord2f(target, s, t) ⇒ Object



17
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 17

def glMultiTexCoord2f(target, s, t) end

#glMultiTexCoord2fv(target, v) ⇒ Object



18
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 18

def glMultiTexCoord2fv(target, v) end

#glMultiTexCoord2i(target, s, t) ⇒ Object



19
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 19

def glMultiTexCoord2i(target, s, t) end

#glMultiTexCoord2iv(target, v) ⇒ Object



20
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 20

def glMultiTexCoord2iv(target, v) end

#glMultiTexCoord2s(target, s, t) ⇒ Object



21
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 21

def glMultiTexCoord2s(target, s, t) end

#glMultiTexCoord2sv(target, v) ⇒ Object



22
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 22

def glMultiTexCoord2sv(target, v) end

#glMultiTexCoord3d(target, s, t, r) ⇒ Object



23
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 23

def glMultiTexCoord3d(target, s, t, r) end

#glMultiTexCoord3dv(target, v) ⇒ Object



24
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 24

def glMultiTexCoord3dv(target, v) end

#glMultiTexCoord3f(target, s, t, r) ⇒ Object



25
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 25

def glMultiTexCoord3f(target, s, t, r) end

#glMultiTexCoord3fv(target, v) ⇒ Object



26
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 26

def glMultiTexCoord3fv(target, v) end

#glMultiTexCoord3i(target, s, t, r) ⇒ Object



27
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 27

def glMultiTexCoord3i(target, s, t, r) end

#glMultiTexCoord3iv(target, v) ⇒ Object



28
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 28

def glMultiTexCoord3iv(target, v) end

#glMultiTexCoord3s(target, s, t, r) ⇒ Object



29
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 29

def glMultiTexCoord3s(target, s, t, r) end

#glMultiTexCoord3sv(target, v) ⇒ Object



30
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 30

def glMultiTexCoord3sv(target, v) end

#glMultiTexCoord4d(target, s, t, r, q) ⇒ Object



31
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 31

def glMultiTexCoord4d(target, s, t, r, q) end

#glMultiTexCoord4dv(target, v) ⇒ Object



32
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 32

def glMultiTexCoord4dv(target, v) end

#glMultiTexCoord4f(target, s, t, r, q) ⇒ Object



33
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 33

def glMultiTexCoord4f(target, s, t, r, q) end

#glMultiTexCoord4fv(target, v) ⇒ Object



34
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 34

def glMultiTexCoord4fv(target, v) end

#glMultiTexCoord4i(target, s, t, r, q) ⇒ Object



35
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 35

def glMultiTexCoord4i(target, s, t, r, q) end

#glMultiTexCoord4iv(target, v) ⇒ Object



36
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 36

def glMultiTexCoord4iv(target, v) end

#glMultiTexCoord4s(target, s, t, r, q) ⇒ Object



37
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 37

def glMultiTexCoord4s(target, s, t, r, q) end

#glMultiTexCoord4sv(target, v) ⇒ Object



38
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 38

def glMultiTexCoord4sv(target, v) end

#glMultTransposeMatrixd(m) ⇒ Object



39
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 39

def glMultTransposeMatrixd(m) end

#glMultTransposeMatrixf(m) ⇒ Object



40
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb', line 40

def glMultTransposeMatrixf(m) end