Module: GL_VERSION_1_1::Compatibility::Functions

Defined in:
lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb

Constant Summary collapse

Parameters =
{
  glAreTexturesResident: [ :GLboolean, :GLsizei, :pointer, :pointer ].freeze,
  glArrayElement:        [ :void, :GLint ].freeze,
  glColorPointer:        [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
  glDisableClientState:  [ :void, :GLenum ].freeze,
  glEdgeFlagPointer:     [ :void, :GLsizei, :pointer ].freeze,
  glEnableClientState:   [ :void, :GLenum ].freeze,
  glGetPointerv:         [ :void, :GLenum, :pointer ].freeze,
  glIndexPointer:        [ :void, :GLenum, :GLsizei, :pointer ].freeze,
  glIndexub:             [ :void, :GLubyte ].freeze,
  glIndexubv:            [ :void, :pointer ].freeze,
  glInterleavedArrays:   [ :void, :GLenum, :GLsizei, :pointer ].freeze,
  glMapGrid1d:           [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
  glMapGrid1f:           [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
  glMapGrid2d:           [ :void, :GLint, :GLdouble, :GLdouble, :GLint, :GLdouble, :GLdouble ].freeze,
  glMapGrid2f:           [ :void, :GLint, :GLfloat, :GLfloat, :GLint, :GLfloat, :GLfloat ].freeze,
  glNormalPointer:       [ :void, :GLenum, :GLsizei, :pointer ].freeze,
  glPopClientAttrib:     [ :void ].freeze,
  glPrioritizeTextures:  [ :void, :GLsizei, :pointer, :pointer ].freeze,
  glPushClientAttrib:    [ :void, :GLbitfield ].freeze,
  glTexCoordPointer:     [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
  glVertexPointer:       [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze
}.freeze

Instance Method Summary collapse

Instance Method Details

#glAreTexturesResident(n, textures, residences) ⇒ Object



6
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 6

def glAreTexturesResident(n, textures, residences) end

#glArrayElement(i) ⇒ Object



7
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 7

def glArrayElement(i) end

#glColorPointer(size, type, stride, pointer) ⇒ Object



8
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 8

def glColorPointer(size, type, stride, pointer) end

#glDisableClientState(array) ⇒ Object



9
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 9

def glDisableClientState(array) end

#glEdgeFlagPointer(stride, pointer) ⇒ Object



10
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 10

def glEdgeFlagPointer(stride, pointer) end

#glEnableClientState(array) ⇒ Object



11
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 11

def glEnableClientState(array) end

#glGetPointerv(pname, params) ⇒ Object



12
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 12

def glGetPointerv(pname, params) end

#glIndexPointer(type, stride, pointer) ⇒ Object



13
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 13

def glIndexPointer(type, stride, pointer) end

#glIndexub(c) ⇒ Object



14
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 14

def glIndexub(c) end

#glIndexubv(c) ⇒ Object



15
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 15

def glIndexubv(c) end

#glInterleavedArrays(format, stride, pointer) ⇒ Object



16
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 16

def glInterleavedArrays(format, stride, pointer) end

#glMapGrid1d(un, u1, u2) ⇒ Object



17
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 17

def glMapGrid1d(un, u1, u2) end

#glMapGrid1f(un, u1, u2) ⇒ Object



18
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 18

def glMapGrid1f(un, u1, u2) end

#glMapGrid2d(un, u1, u2, vn, v1, v2) ⇒ Object



19
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 19

def glMapGrid2d(un, u1, u2, vn, v1, v2) end

#glMapGrid2f(un, u1, u2, vn, v1, v2) ⇒ Object



20
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 20

def glMapGrid2f(un, u1, u2, vn, v1, v2) end

#glNormalPointer(type, stride, pointer) ⇒ Object



21
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 21

def glNormalPointer(type, stride, pointer) end

#glPopClientAttribObject



22
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 22

def glPopClientAttrib() end

#glPrioritizeTextures(n, textures, priorities) ⇒ Object



23
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 23

def glPrioritizeTextures(n, textures, priorities) end

#glPushClientAttrib(mask) ⇒ Object



24
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 24

def glPushClientAttrib(mask) end

#glTexCoordPointer(size, type, stride, pointer) ⇒ Object



25
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 25

def glTexCoordPointer(size, type, stride, pointer) end

#glVertexPointer(size, type, stride, pointer) ⇒ Object



26
# File 'lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb', line 26

def glVertexPointer(size, type, stride, pointer) end